Player Matchup

Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Dr Donut9784
Raijin
Level 127
God Stats
3W - 5L
1,294 SR
Queue Stats
617W - 605L
1,448 Elo+
Party 1
Ares
Ares
Lil_Billy63
Ares
Level 82
God Stats
27W - 25L
1,577 SR
Queue Stats
234W - 211L
1,419 Elo+
Party 4
Danzaburou
Danzaburou
ShankyShadow400
Danzaburou
Level 72
God Stats
3W - 6L
1,480 SR
Queue Stats
170W - 181L
1,426 Elo+
Party 1
Bellona
Bellona
x_Avaria_x
Bellona
Level 65
God Stats
8W - 12L
1,402 SR
Queue Stats
176W - 162L
1,377 Elo+
Party 4
Team Averages
Level 93
1,451 SR
1,434 Elo+

VS

Team Averages
Level 115
1,565 SR
1,454 Elo+
Sol
Sol
AikiMiyu
Sol
Level 143
God Stats
67W - 56L
1,623 SR
Queue Stats
474W - 458L
1,497 Elo+
Party 3
Odin
Odin
DREADNAUGHT 940
Odin
Level 77
God Stats
3W - 2L
1,732 SR
Queue Stats
34W - 45L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Jiro Begins
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
enfado-crecida
Cu Chulainn
Level 129
God Stats
5W - 3L
1,377 SR
Queue Stats
699W - 673L
1,489 Elo+
Solo
Hades
Hades
srninstlga
Hades
Level 140
God Stats
29W - 23L
1,594 SR
Queue Stats
842W - 793L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 8 / 1
7,989
470
7,934
13,950
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
15
3 / 2 / 3
9,199
541
12,460
9,861
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 6
6,519
383
3,879
14,948
9,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ShankyShadow400
Danzaburou
13
3 / 4 / 4
8,764
516
5,615
12,569
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
x_Avaria_x
Bellona
14
2 / 2 / 2
8,838
520
8,422
9,980
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,604
506
12,286
9,599
3,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 12
8,023
472
6,798
11,579
8,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Jiro Begins
Guan Yu
16
9 / 6 / 4
9,799
576
8,961
14,796
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
enfado-crecida
Cu Chulainn
16
3 / 1 / 0
9,777
575
7,514
13,393
7,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
16
3 / 0 / 7
9,385
552
8,861
12,964
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
19
19
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
8
1
0.56
W
3
2
6
3
W
1
3
12
2.33
L
Raijin
3
2
3
2.25
W
Guan Yu
Jiro Begins
Guan Yu
9
6
4
1.83
L
0
3
6
1
L
Danzaburou
ShankyShadow400
Danzaburou
3
4
4
1.25
W
Cu Chulainn
enfado-crecida
Cu Chulainn
3
1
0
3
W
Hades
3
0
7
6.5
L
Bellona
x_Avaria_x
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
44,420
61,308
Taken
62,331
34,671
Mitigated
32,659
10,178
Healing
31,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,934
2,752
0
3,182
13,950
8,439
0
4,447
9,503
0
37,083
W
12,286
4,318
0
4,030
9,599
3,118
2,677
1,693
7,870
62,505
0
W
6,798
1,962
758
3,358
11,579
8,710
718
3,738
7,613
3,495
35,368
L
Raijin
12,460
1,037
0
1,427
9,861
3,312
99
4,682
5,179
61,645
0
W
Guan Yu
Jiro Begins
Guan Yu
8,961
2,169
828
5,028
14,796
8,143
605
4,139
10,437
0
64,554
L
3,879
314
0
726
14,948
9,439
0
6,887
8,061
21,318
0
L
Danzaburou
ShankyShadow400
Danzaburou
5,615
1,736
0
1,731
12,569
3,493
536
6,145
6,424
0
54,245
W
Cu Chulainn
enfado-crecida
Cu Chulainn
7,514
1,180
0
6,293
13,393
7,207
168
496
12,897
7,731
56,248
W
Hades
8,861
276
1,548
9,724
12,964
5,481
398
6,166
6,443
62,749
0
L
Bellona
x_Avaria_x
Bellona
8,422
3,112
0
3,112
9,980
9,988
0
681
9,299
2,522
53,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
45,588
445
Minions Killed
566
0
Camps Cleared
0
1,535,619
Distance Traveled
1,638,754
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,989
470
52
3
0
294,227
0
W
Sol
8,604
506
127
7
0
285,575
7
W
Odin
8,023
472
53
3
0
334,363
1
L
Raijin
9,199
541
121
7
0
300,156
5
W
Guan Yu
9,799
576
103
6
0
350,751
0
L
Ares
6,519
383
27
2
0
316,373
0
L
Danzaburou
8,764
516
101
6
0
291,772
2
W
Cu Chulainn
9,777
575
146
9
0
300,960
1
W
Hades
9,385
552
137
8
0
367,105
4
L
Bellona
8,838
520
144
8
0
333,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role