Player Matchup

Nemesis
Nemesis
BAaANcAaB3351
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Orutezu
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TexasGoon187809
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
YokaiRena
Hades
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,077 Elo+
Solo
Tiamat
Tiamat
chaviz87-espca
Tiamat
Level 28
God Stats
4W - 4L
1,335 SR
Queue Stats
32W - 55L
1,252 Elo+
Solo
Team Averages
Level 8
1,426 SR
1,366 Elo+

VS

Team Averages
Level 22
1,526 SR
1,228 Elo+
Ra
Ra
Big Smug Otter
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,256 Elo+
Party 1
Sol
Sol
DemonRiasIssei
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,117 Elo+
Solo
Medusa
Medusa
ManButt2552
Medusa
Level 28
God Stats
3W - 0L
1,661 SR
Queue Stats
20W - 20L
1,245 Elo+
Party 1
Jormungandr
Jormungandr
Shinrain
Jormungandr
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
43W - 45L
1,277 Elo+
Solo
Loki
Loki
dyland136
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 8 / 1
4,660
388
2,072
8,217
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Orutezu
Da Ji
7
2 / 9 / 1
4,901
408
2,432
8,009
2,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,726
311
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Hades
YokaiRena
Hades
4
0 / 7 / 0
3,949
329
1,201
7,047
1,640
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 9 / 1
4,585
382
2,422
8,193
2,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,998
583
480
2,944
704
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 0 / 2
8,190
683
7,168
7,769
2,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
12
15 / 1 / 3
8,656
721
6,679
4,024
1,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Shinrain
Jormungandr
10
5 / 0 / 10
7,404
617
4,849
4,551
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
9
1 / 2 / 6
6,470
539
1,770
6,789
1,837
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
31
33
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
8
1
0.06
W
1
0
2
2
W
9
0
2
10
W
Medusa
15
1
3
16.5
L
Da Ji
Orutezu
Da Ji
2
9
1
0.28
W
Jormungandr
Shinrain
Jormungandr
5
0
10
10
L
0
0
0
0
L
Hades
YokaiRena
Hades
0
7
0
0
L
1
9
1
0.17
W
Loki
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,127
Damage
20,946
31,466
Taken
26,077
8,510
Mitigated
9,486
1,486
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,072
143
0
517
8,217
2,592
335
3,828
4,389
0
13,061
W
480
83
12
1,263
2,944
704
1,767
412
2,532
26,535
0
W
7,168
3,312
0
4,641
7,769
2,668
6,778
1,345
6,424
44,454
0
W
Medusa
6,679
3,264
0
640
4,024
1,200
2,893
774
3,250
0
29,318
L
Da Ji
Orutezu
Da Ji
2,432
800
0
440
8,009
2,096
120
2,311
5,698
0
10,128
W
Jormungandr
Shinrain
Jormungandr
4,849
2,100
115
982
4,551
3,077
1,649
668
3,883
26,281
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
YokaiRena
Hades
1,201
512
0
260
7,047
1,640
54
3,497
3,550
4,193
0
L
2,422
482
0
269
8,193
2,182
0
2,861
5,332
11,318
0
W
Loki
1,770
266
0
1,301
6,789
1,837
240
424
6,365
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
37,718
52
Minions Killed
284
0
Camps Cleared
0
668,735
Distance Traveled
951,745
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,660
388
22
2
0
189,115
1
W
Ra
6,998
583
51
4
0
204,436
0
W
Sol
8,190
683
81
7
0
122,520
0
W
Medusa
8,656
721
66
6
0
195,914
0
L
Da Ji
4,901
408
15
1
0
168,919
0
W
Jormungandr
7,404
617
45
4
0
201,546
2
L
Neith
3,726
311
0
0
0
3,928
0
L
Hades
3,949
329
3
0
0
149,771
3
L
Tiamat
4,585
382
12
1
0
157,002
0
W
Loki
6,470
539
41
3
0
227,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role