Player Matchup

Chaac
Chaac
Anubis_Joestar
Chaac
Level 33
God Stats
3W - 3L
1,659 SR
Queue Stats
160W - 165L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
XxzeusxX2408
Baron Samedi
Level 33
God Stats
30W - 27L
1,464 SR
Queue Stats
82W - 91L
1,448 Elo+
Party 2
Chang'e
Chang'e
Yinshu
Chang'e
Level 18
God Stats
15W - 14L
1,729 SR
Queue Stats
411W - 381L
1,502 Elo+
Party 3
Cernunnos
Cernunnos
fRevo
Cernunnos
Level 110
God Stats
6W - 8L
1,500 SR
Queue Stats
364W - 349L
1,578 Elo+
Party 3
Fenrir
Fenrir
xDancorx
Fenrir
Level 43
God Stats
18W - 19L
1,443 SR
Queue Stats
79W - 74L
1,484 Elo+
Party 2
Team Averages
Level 47
1,559 SR
1,498 Elo+

VS

Team Averages
Level 47
1,479 SR
1,451 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MK-Ports
Neith
Level 60
God Stats
10W - 6L
1,387 SR
Queue Stats
83W - 117L
1,404 Elo+
Party 1
Bacchus
Bacchus
SwarmofGeese
Bacchus
Level 44
God Stats
9W - 3L
1,534 SR
Queue Stats
82W - 80L
1,537 Elo+
Solo
Hercules
Hercules
lIllllDIllIll
Hercules
Level 59
God Stats
4W - 2L
1,432 SR
Queue Stats
66W - 72L
1,382 Elo+
Party 1
Zeus
Zeus
taiuke平和
Zeus
Level 41
God Stats
3W - 1L
1,544 SR
Queue Stats
54W - 62L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,712
420
6,945
14,981
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
XxzeusxX2408
Baron Samedi
13
0 / 6 / 2
7,607
475
7,259
8,836
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Yinshu
Chang'e
15
5 / 3 / 2
8,934
558
6,629
10,745
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
fRevo
Cernunnos
12
0 / 3 / 2
7,172
448
6,634
10,925
2,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
xDancorx
Fenrir
15
9 / 4 / 3
9,479
592
11,498
13,602
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 6 / 5
10,143
634
11,860
16,247
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
MK-Ports
Neith
13
3 / 4 / 3
7,372
461
6,497
9,352
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SwarmofGeese
Bacchus
13
1 / 0 / 4
8,009
501
8,700
11,548
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
lIllllDIllIll
Hercules
14
1 / 1 / 6
8,310
519
2,908
12,536
5,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 3
9,572
598
11,285
9,405
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
14
Kills
20
20
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
6
5
2.08
L
0
4
1
0.13
W
Neith
MK-Ports
Neith
3
4
3
1.13
W
Bacchus
SwarmofGeese
Bacchus
1
0
4
3
L
Baron Samedi
XxzeusxX2408
Baron Samedi
0
6
2
0.17
L
Chang'e
Yinshu
Chang'e
5
3
2
2
L
Cernunnos
fRevo
Cernunnos
0
3
2
0.33
W
Hercules
lIllllDIllIll
Hercules
1
1
6
4
W
5
3
3
2.17
L
Fenrir
xDancorx
Fenrir
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
41,250
59,089
Taken
59,088
27,495
Mitigated
30,971
17,611
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,860
7,537
0
5,270
16,247
8,342
276
2,725
13,432
0
52,465
L
6,945
1,240
0
4,522
14,981
11,159
222
6,857
7,780
0
34,978
W
Neith
MK-Ports
Neith
6,497
2,306
238
3,367
9,352
2,344
935
1,058
8,095
0
46,383
W
Bacchus
SwarmofGeese
Bacchus
8,700
1,960
282
5,320
11,548
11,676
41
462
10,234
31,847
0
L
Baron Samedi
XxzeusxX2408
Baron Samedi
7,259
202
149
1,280
8,836
3,057
0
461
7,890
38,411
0
L
Chang'e
Yinshu
Chang'e
6,629
326
447
4,488
10,745
3,738
682
6,190
4,382
51,358
0
L
Cernunnos
fRevo
Cernunnos
6,634
2,752
0
2,628
10,925
2,916
0
4,326
6,368
0
49,296
W
Hercules
lIllllDIllIll
Hercules
2,908
421
161
5,242
12,536
5,079
576
6,316
6,220
0
37,860
W
11,285
1,978
0
2,236
9,405
3,530
1,161
3,327
6,078
67,480
0
L
Fenrir
xDancorx
Fenrir
11,498
3,213
0
4,097
13,602
6,625
0
2,474
10,307
0
57,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
43,406
399
Minions Killed
454
0
Camps Cleared
0
1,450,113
Distance Traveled
1,511,320
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,143
634
102
6
0
344,802
3
L
Chaac
6,712
420
52
3
0
286,019
0
W
Neith
7,372
461
102
6
0
287,291
2
W
Bacchus
8,009
501
44
3
0
319,796
4
L
Baron Samedi
7,607
475
82
5
0
273,538
1
L
Chang'e
8,934
558
87
5
0
284,560
5
L
Cernunnos
7,172
448
90
6
0
284,275
2
W
Hercules
8,310
519
84
5
0
275,522
3
W
Zeus
9,572
598
122
8
0
283,909
8
L
Fenrir
9,479
592
88
6
0
321,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role