Player Matchup

Pele
Pele
DiamondDuck420
Pele
Level 159
God Stats
4W - 5L
1,501 SR
Queue Stats
398W - 368L
1,577 Elo+
Party 2
Fenrir
Fenrir
Fatal_Mesmerism
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 228L
1,496 Elo+
Solo
Odin
Odin
Grancrest
Odin
Level 26
God Stats
1W - 3L
1,289 SR
Queue Stats
117W - 84L
1,564 Elo+
Party 2
Horus
Horus
MiguelDX00
Horus
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
119W - 128L
1,500 Elo+
Solo
Discordia
Discordia
Psycomajor
Discordia
Level 138
God Stats
3W - 5L
1,435 SR
Queue Stats
264W - 254L
1,509 Elo+
Party 2
Team Averages
Level 90
1,445 SR
1,529 Elo+

VS

Team Averages
Level 56
1,558 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoxGod123
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Ninguémm
Sylvanus
Level 26
God Stats
1W - 0L
1,414 SR
Queue Stats
25W - 32L
1,466 Elo+
Solo
Chiron
Chiron
carmeluchis15
Chiron
Level 26
God Stats
2W - 0L
1,756 SR
Queue Stats
22W - 26L
1,492 Elo+
Solo
Anubis
Anubis
obiwanwallyguy
Anubis
Level 79
God Stats
1W - 0L
1,618 SR
Queue Stats
14W - 17L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 8
11,834
740
17,650
18,324
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 10 / 9
9,807
613
8,655
27,736
11,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
19
7 / 5 / 12
11,542
721
19,758
18,088
14,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
17
0 / 5 / 10
9,391
587
3,077
13,433
14,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Psycomajor
Discordia
18
6 / 6 / 8
11,076
692
18,069
12,411
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
10 / 3 / 17
12,762
798
12,615
17,376
34,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FoxGod123
Ah Muzen Cab
18
6 / 5 / 15
11,319
707
15,889
12,169
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Ninguémm
Sylvanus
20
6 / 4 / 22
12,033
752
9,045
22,366
31,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 3 / 19
12,409
776
22,799
14,206
8,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 19
11,209
701
16,658
17,187
10,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
128
21
Kills
36
36
Deaths
21
47
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
3
17
6.17
L
7
10
8
1.1
L
1
10
9
0.55
W
Ah Muzen Cab
FoxGod123
Ah Muzen Cab
6
5
15
2.7
L
Odin
7
5
12
2.6
L
Horus
0
5
10
1
W
Sylvanus
Ninguémm
Sylvanus
6
4
22
4.25
L
Discordia
Psycomajor
Discordia
6
6
8
1.67
W
8
3
19
5.83
W
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,209
Damage
77,006
89,992
Taken
83,304
51,855
Mitigated
92,712
22,951
Healing
40,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,615
1,297
1,637
3,656
17,376
34,954
527
3,454
13,922
28,091
0
L
17,650
3,448
750
2,083
18,324
6,527
0
8,733
9,591
0
41,411
L
8,655
421
792
6,281
27,736
11,525
0
11,109
16,627
0
16,713
W
Ah Muzen Cab
FoxGod123
Ah Muzen Cab
15,889
6,924
127
2,581
12,169
6,920
1,148
3,014
9,155
0
31,170
L
Odin
19,758
2,110
250
4,494
18,088
14,549
0
3,877
14,211
2,339
26,747
L
Horus
3,077
1,472
2,294
2,672
13,433
14,592
0
7,102
6,331
0
10,834
W
Sylvanus
Ninguémm
Sylvanus
9,045
1,823
9,896
10,606
22,366
31,899
1,129
5,925
16,441
15,512
0
L
Discordia
Psycomajor
Discordia
18,069
612
1,259
2,076
12,411
4,662
0
7,497
4,914
33,730
0
W
22,799
8,304
2,216
3,570
14,206
8,360
1,719
3,375
10,813
0
48,229
W
16,658
1,039
191
5,667
17,187
10,579
878
3,384
13,803
26,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
59,732
169
Minions Killed
162
0
Camps Cleared
0
1,330,673
Distance Traveled
1,306,974
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,762
798
35
2
0
251,809
1
L
Pele
11,834
740
54
3
0
247,212
0
L
Fenrir
9,807
613
16
1
0
266,393
3
W
Ah Muzen Cab
11,319
707
39
2
0
261,494
1
L
Odin
11,542
721
31
2
0
320,936
0
L
Horus
9,391
587
22
1
0
229,116
0
W
Sylvanus
12,033
752
14
1
0
295,112
4
L
Discordia
11,076
692
46
3
0
267,016
0
W
Chiron
12,409
776
47
3
0
272,773
0
W
Anubis
11,209
701
27
2
0
225,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role