Player Matchup

Geb
Geb
Boizinho
Geb
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 98L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CrazyDog270
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Guan Yu
Guan Yu
HarleiJ
Guan Yu
Level 27
God Stats
4W - 4L
1,727 SR
Queue Stats
60W - 41L
1,606 Elo+
Solo
Thor
Thor
Lorinmlkchave
Thor
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
28W - 17L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
leosinhoo
Hou Yi
Level 23
God Stats
7W - 2L
1,654 SR
Queue Stats
18W - 9L
1,599 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,547 Elo+

VS

Team Averages
Level 21
1,407 SR
1,497 Elo+
Geb
Geb
AironMhan
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,624 Elo+
Party 2
Agni
Agni
Cazzofisi
Agni
Level 29
God Stats
7W - 8L
1,530 SR
Queue Stats
52W - 42L
1,591 Elo+
Party 2
Fenrir
Fenrir
GKIIIOfficial
Fenrir
Level 5
God Stats
2W - 2L
1,219 SR
Queue Stats
3W - 8L
1,230 Elo+
Solo
Erlang Shen
Erlang Shen
Thunder923
Erlang Shen
Level 28
God Stats
5W - 3L
1,569 SR
Queue Stats
7W - 3L
1,644 Elo+
Solo
Charybdis
Charybdis
coellho_banido
Charybdis
Level 17
God Stats
1W - 2L
1,217 SR
Queue Stats
39W - 51L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,955
496
3,978
8,254
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
CrazyDog270
Aphrodite
6
0 / 6 / 1
4,456
371
882
4,735
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
HarleiJ
Guan Yu
11
0 / 5 / 0
5,599
467
2,670
11,788
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
5,917
493
3,500
10,002
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
leosinhoo
Hou Yi
10
5 / 1 / 1
6,371
531
8,677
7,900
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,612
468
3,254
8,802
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
13
5 / 2 / 0
7,887
657
9,070
7,286
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 1
5,643
470
503
6,527
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Thunder923
Erlang Shen
14
6 / 0 / 0
8,425
702
9,734
6,178
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Charybdis
coellho_banido
Charybdis
10
0 / 2 / 1
5,949
496
4,790
6,921
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
13
14
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
0
5
2.5
W
Agni
5
2
0
2.5
L
Aphrodite
CrazyDog270
Aphrodite
0
6
1
0.08
W
1
3
1
0.5
L
Guan Yu
HarleiJ
Guan Yu
0
5
0
0
L
1
2
1
0.75
W
Erlang Shen
Thunder923
Erlang Shen
6
0
0
6
W
Charybdis
coellho_banido
Charybdis
0
2
1
0.25
L
Hou Yi
leosinhoo
Hou Yi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
27,351
42,679
Taken
35,714
19,317
Mitigated
16,078
9,736
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
671
0
1,948
8,802
4,477
0
1,699
7,103
13,053
0
L
3,978
467
169
1,831
8,254
5,826
0
3,592
4,526
16,033
0
W
Agni
9,070
1,658
76
2,820
7,286
2,072
136
1,245
6,041
52,888
0
L
Aphrodite
CrazyDog270
Aphrodite
882
394
0
639
4,735
1,479
0
2,614
1,961
8,459
0
W
503
91
0
1,604
6,527
2,271
0
0
6,527
0
23,227
L
Guan Yu
HarleiJ
Guan Yu
2,670
679
128
3,814
11,788
6,396
0
0
11,788
37
28,389
L
3,500
1,099
0
496
10,002
3,134
0
2,866
7,002
0
37,103
W
Erlang Shen
Thunder923
Erlang Shen
9,734
5,496
0
1,655
6,178
5,477
2,019
37
6,141
0
52,697
W
Charybdis
coellho_banido
Charybdis
4,790
2,492
0
2,120
6,921
1,781
0
1,916
5,005
0
32,091
L
Hou Yi
leosinhoo
Hou Yi
8,677
4,508
0
2,659
7,900
2,482
108
2,692
5,078
0
34,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
33,516
221
Minions Killed
327
0
Camps Cleared
0
1,084,814
Distance Traveled
1,152,776
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,612
468
8
1
0
244,690
0
L
Geb
5,955
496
11
1
0
243,917
2
W
Agni
7,887
657
116
10
0
237,200
3
L
Aphrodite
4,456
371
20
2
0
148,547
1
W
Fenrir
5,643
470
37
3
0
211,050
0
L
Guan Yu
5,599
467
56
5
0
222,006
4
L
Thor
5,917
493
77
6
0
255,062
2
W
Erlang Shen
8,425
702
101
8
0
257,568
0
W
Charybdis
5,949
496
65
5
0
202,268
2
L
Hou Yi
6,371
531
57
5
0
215,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role