Player Matchup

Aphrodite
Aphrodite
Midnight Moon9
Aphrodite
Level 14
God Stats
11W - 18L
1,415 SR
Queue Stats
21W - 35L
1,315 Elo+
Solo
Fenrir
Fenrir
RYez_
Fenrir
Level 5
God Stats
2W - 1L
1,756 SR
Queue Stats
15W - 20L
1,323 Elo+
Party 1
Thanatos
Thanatos
SquirtMoneyy
Thanatos
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 64L
1,313 Elo+
Party 1
Kali
Kali
SupremeFattty
Kali
Level 17
God Stats
0W - 3L
1,176 SR
Queue Stats
68W - 67L
1,300 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
d_sevv5
Morgan Le Fay
Level 13
God Stats
5W - 8L
1,612 SR
Queue Stats
8W - 21L
1,220 Elo+
Party 1
Team Averages
Level 13
1,492 SR
1,294 Elo+

VS

Team Averages
Level 24
1,394 SR
1,394 Elo+
Aphrodite
Aphrodite
AG Riot 07
Aphrodite
Level 29
God Stats
110W - 95L
1,551 SR
Queue Stats
411W - 500L
1,401 Elo+
Solo
Neith
Neith
Hitomichan71
Neith
Level 25
God Stats
1W - 1L
1,292 SR
Queue Stats
24W - 18L
1,421 Elo+
Solo
Loki
Loki
Pedrotc24680
Loki
Level 29
God Stats
3W - 3L
1,303 SR
Queue Stats
143W - 126L
1,398 Elo+
Solo
Kukulkan
Kukulkan
cblanc4151
Kukulkan
Level 29
God Stats
32W - 21L
1,531 SR
Queue Stats
288W - 325L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
ltsCptCrunch
Kumbhakarna
Level 8
God Stats
5W - 2L
1,293 SR
Queue Stats
42W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Midnight Moon9
Aphrodite
17
0 / 6 / 6
10,368
864
8,875
16,384
7,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RYez_
Fenrir
18
1 / 13 / 10
11,235
936
15,431
25,894
21,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SquirtMoneyy
Thanatos
18
8 / 14 / 4
13,503
1,125
19,996
24,741
9,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 11 / 4
10,457
871
10,793
23,782
9,491
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
d_sevv5
Morgan Le Fay
17
4 / 4 / 6
11,599
967
15,733
13,793
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AG Riot 07
Aphrodite
19
1 / 2 / 30
11,674
973
10,963
17,799
18,148
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 4 / 23
11,861
988
20,544
11,928
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
24 / 1 / 16
15,582
1,299
27,769
13,247
6,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
cblanc4151
Kukulkan
20
13 / 3 / 20
13,773
1,148
25,486
11,592
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ltsCptCrunch
Kumbhakarna
20
5 / 4 / 28
12,752
1,063
13,100
22,289
14,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
165
14
Kills
48
48
Deaths
14
30
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AG Riot 07
Aphrodite
1
2
30
8
W
5
4
23
4.13
L
Aphrodite
Midnight Moon9
Aphrodite
0
6
6
0.5
W
24
1
16
32
L
Fenrir
RYez_
Fenrir
1
13
10
0.46
L
Thanatos
SquirtMoneyy
Thanatos
8
14
4
0.71
L
1
11
4
0.27
W
Kukulkan
cblanc4151
Kukulkan
13
3
20
7.67
L
Morgan Le Fay
d_sevv5
Morgan Le Fay
4
4
6
1.75
W
Kumbhakarna
ltsCptCrunch
Kumbhakarna
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,828
Damage
97,862
104,594
Taken
76,855
54,071
Mitigated
50,711
18,632
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AG Riot 07
Aphrodite
10,963
942
4,213
7,402
17,799
18,148
0
3,536
14,263
28,661
0
W
20,544
8,178
0
1,938
11,928
5,651
0
6,162
5,766
0
32,001
L
Aphrodite
Midnight Moon9
Aphrodite
8,875
655
3,259
4,514
16,384
7,886
0
5,932
10,452
21,196
0
W
27,769
5,488
0
348
13,247
6,060
0
4,860
8,036
0
41,828
L
Fenrir
RYez_
Fenrir
15,431
4,599
0
1,578
25,894
21,662
0
13,968
11,926
0
27,090
L
Thanatos
SquirtMoneyy
Thanatos
19,996
6,675
0
7,550
24,741
9,522
0
12,784
11,957
0
34,967
L
10,793
5,766
0
1,342
23,782
9,491
0
10,238
13,544
0
24,897
W
Kukulkan
cblanc4151
Kukulkan
25,486
2,007
0
437
11,592
6,429
0
2,897
8,695
38,930
0
L
Morgan Le Fay
d_sevv5
Morgan Le Fay
15,733
1,056
0
389
13,793
5,510
0
6,627
7,166
35,408
0
W
Kumbhakarna
ltsCptCrunch
Kumbhakarna
13,100
3,868
902
3,313
22,289
14,423
0
7,153
15,136
19,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,162
Gold Earned
65,642
148
Minions Killed
169
1
Camps Cleared
1
985,338
Distance Traveled
1,147,069
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,674
973
43
4
0
229,708
0
W
Neith
11,861
988
14
1
0
207,903
0
L
Aphrodite
10,368
864
28
2
0
166,264
2
W
Loki
15,582
1,299
44
4
1
237,521
0
L
Fenrir
11,235
936
25
2
0
220,281
0
L
Thanatos
13,503
1,125
33
3
0
204,432
0
L
Kali
10,457
871
30
3
0
177,635
0
W
Kukulkan
13,773
1,148
43
4
0
232,421
0
L
Morgan Le Fay
11,599
967
32
3
1
216,726
0
W
Kumbhakarna
12,752
1,063
25
2
0
239,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role