Player Matchup

Ullr
Ullr
Bee2431
Ullr
Level 108
God Stats
29W - 15L
1,754 SR
Queue Stats
107W - 63L
1,718 Elo+
Party 2
Scylla
Scylla
TheDalaiLama15
Scylla
Level 139
God Stats
3W - 2L
1,572 SR
Queue Stats
220W - 141L
1,713 Elo+
Party 2
Cthulhu
Cthulhu
Wiçked
Cthulhu
Level 156
God Stats
2W - 2L
1,361 SR
Queue Stats
343W - 273L
1,685 Elo+
Solo
Team Averages
Level 134
1,562 SR
1,706 Elo+

VS

Team Averages
Level 86
1,722 SR
1,659 Elo+
Scylla
Scylla
DerpKun
Scylla
Level 66
God Stats
6W - 8L
1,514 SR
Queue Stats
121W - 121L
1,490 Elo+
Solo
Ne Zha
Ne Zha
DimbyFroogal
Ne Zha
Level 121
God Stats
2W - 0L
1,793 SR
Queue Stats
289W - 174L
1,748 Elo+
Party 1
Chiron
Chiron
SokkaVI
Chiron
Level 71
God Stats
17W - 4L
1,860 SR
Queue Stats
229W - 119L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bee2431
Ullr
9
0 / 5 / 3
6,343
577
4,037
9,105
2,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
7,062
642
4,457
6,508
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Wiçked
Cthulhu
9
1 / 3 / 2
6,360
578
9,592
13,619
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DerpKun
Scylla
12
3 / 1 / 5
7,562
687
7,305
6,075
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
0 / 2 / 9
7,867
715
6,875
12,190
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
SokkaVI
Chiron
13
7 / 0 / 3
8,421
766
13,068
8,249
2,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
Bee2431
Ullr
0
5
3
0.3
W
Scylla
DerpKun
Scylla
3
1
5
5.5
W
Ne Zha
0
2
9
2.25
W
Chiron
SokkaVI
Chiron
7
0
3
8.5
L
2
2
1
1.25
L
Cthulhu
Wiçked
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
27,248
29,232
Taken
26,514
13,748
Mitigated
14,110
3,368
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Bee2431
Ullr
4,037
1,154
0
0
9,105
2,685
0
2,226
6,879
0
17,725
W
Scylla
DerpKun
Scylla
7,305
1,122
39
2,078
6,075
2,119
396
2,982
2,843
28,191
0
W
Ne Zha
6,875
1,260
399
4,699
12,190
9,171
326
5,304
6,094
0
19,595
W
Chiron
SokkaVI
Chiron
13,068
4,395
1,050
3,342
8,249
2,820
1,398
4,784
2,795
0
36,963
L
4,457
35
0
1,340
6,508
1,538
0
923
5,585
23,920
0
L
Cthulhu
Wiçked
Cthulhu
9,592
740
0
2,028
13,619
9,525
0
4,308
9,311
12,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
23,850
122
Minions Killed
135
1
Camps Cleared
8
579,470
Distance Traveled
616,161
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,343
577
46
4
0
183,024
4
W
Scylla
7,562
687
60
5
3
198,702
2
W
Ne Zha
7,867
715
11
1
2
213,493
5
W
Chiron
8,421
766
64
6
3
203,966
6
L
Scylla
7,062
642
56
5
0
197,465
2
L
Cthulhu
6,360
578
20
2
1
198,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role