Player Matchup

Nemesis
Nemesis
BliNSom
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,093 Elo+
Party 1
Ymir
Ymir
Gabriel005-5
Ymir
Level 29
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 19L
1,212 Elo+
Party 1
Danzaburou
Danzaburou
ImmaBeannnn
Danzaburou
Level 16
God Stats
12W - 21L
1,225 SR
Queue Stats
57W - 72L
1,192 Elo+
Party 2
Nike
Nike
JSteves4192
Nike
Level 18
God Stats
9W - 26L
1,134 SR
Queue Stats
52W - 70L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
SoySauce6969
Aphrodite
Level 22
God Stats
1W - 3L
1,129 SR
Queue Stats
72W - 78L
1,312 Elo+
Party 2
Team Averages
Level 19
1,325 SR
1,217 Elo+

VS

Team Averages
Level 6
1,430 SR
1,341 Elo+
Bellona
Bellona
CornorKhorn
Bellona
Level 5
God Stats
1W - 5L
1,297 SR
Queue Stats
4W - 9L
1,269 Elo+
Solo
Nemesis
Nemesis
Frosty302
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,219 Elo+
Party 3
Kukulkan
Kukulkan
Hero0857
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LoganQue
Cthulhu
Level 14
God Stats
1W - 4L
1,354 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 3
Apollo
Apollo
TionWisky
Apollo
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BliNSom
Nemesis
20
11 / 5 / 8
13,482
586
13,056
20,296
9,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 9 / 4
10,147
441
5,502
23,072
27,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ImmaBeannnn
Danzaburou
20
12 / 2 / 9
14,536
632
15,423
14,550
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 5 / 10
12,820
557
15,873
17,486
15,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
SoySauce6969
Aphrodite
20
8 / 1 / 13
13,297
578
19,733
16,173
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CornorKhorn
Bellona
18
6 / 9 / 1
11,841
515
13,807
22,914
26,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Frosty302
Nemesis
16
5 / 6 / 2
10,829
471
8,719
18,813
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hero0857
Kukulkan
14
1 / 12 / 3
9,066
394
5,575
13,131
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LoganQue
Cthulhu
14
1 / 5 / 8
9,261
403
9,930
17,331
12,468
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
TionWisky
Apollo
18
9 / 8 / 3
11,571
503
16,148
18,352
7,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
40
Kills
22
22
Deaths
40
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BliNSom
Nemesis
11
5
8
3
L
Bellona
CornorKhorn
Bellona
6
9
1
0.72
L
Nemesis
Frosty302
Nemesis
5
6
2
1
W
0
9
4
0.22
L
Kukulkan
Hero0857
Kukulkan
1
12
3
0.21
W
Danzaburou
ImmaBeannnn
Danzaburou
12
2
9
8.25
W
9
5
10
2.8
L
Cthulhu
LoganQue
Cthulhu
1
5
8
1
W
Aphrodite
SoySauce6969
Aphrodite
8
1
13
14.5
L
Apollo
TionWisky
Apollo
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,587
Damage
54,179
91,577
Taken
90,541
65,480
Mitigated
58,964
26,126
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BliNSom
Nemesis
13,056
6,822
0
2,185
20,296
9,190
981
3,702
16,544
0
82,990
L
Bellona
CornorKhorn
Bellona
13,807
3,314
0
2,205
22,914
26,094
882
5,648
17,266
19,282
48,990
L
Nemesis
Frosty302
Nemesis
8,719
4,009
0
4,853
18,813
8,243
0
4,128
14,685
0
71,277
W
5,502
739
0
619
23,072
27,178
75
3,775
19,139
33,758
0
L
Kukulkan
Hero0857
Kukulkan
5,575
1,010
0
0
13,131
4,424
324
5,526
7,605
30,083
0
W
Danzaburou
ImmaBeannnn
Danzaburou
15,423
8,614
0
4,523
14,550
6,129
2,884
2,634
11,876
0
118,580
W
15,873
3,866
0
341
17,486
15,508
2,562
3,620
13,830
8,891
57,675
L
Cthulhu
LoganQue
Cthulhu
9,930
133
732
1,479
17,331
12,468
0
6,891
10,440
30,643
0
W
Aphrodite
SoySauce6969
Aphrodite
19,733
4,234
5,734
12,724
16,173
7,475
1,941
5,350
10,617
90,973
0
L
Apollo
TionWisky
Apollo
16,148
10,084
0
3,586
18,352
7,735
0
5,431
12,921
0
83,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,282
Gold Earned
52,568
559
Minions Killed
467
0
Camps Cleared
0
2,087,485
Distance Traveled
1,909,537
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,482
586
101
4
0
442,415
0
L
Bellona
11,841
515
118
5
0
396,828
0
L
Nemesis
10,829
471
125
5
0
453,437
6
W
Ymir
10,147
441
44
2
0
341,932
0
L
Kukulkan
9,066
394
43
2
0
264,563
5
W
Danzaburou
14,536
632
144
6
0
446,242
6
W
Nike
12,820
557
113
5
0
423,380
1
L
Cthulhu
9,261
403
39
2
0
439,580
3
W
Aphrodite
13,297
578
157
7
0
433,516
3
L
Apollo
11,571
503
142
6
0
355,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role