Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CityWokSenpai
Sylvanus
Level 14
God Stats
4W - 1L
1,296 SR
Queue Stats
42W - 46L
1,483 Elo+
Solo
Bastet
Bastet
YukkiX3
Bastet
Level 25
God Stats
1W - 3L
1,150 SR
Queue Stats
42W - 43L
1,475 Elo+
Solo
Chaac
Chaac
kanyethegiantyo
Chaac
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 139L
1,585 Elo+
Solo
Ullr
Ullr
reviruss
Ullr
Level 8
God Stats
2W - 0L
1,777 SR
Queue Stats
3W - 0L
1,824 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,573 Elo+

VS

Team Averages
Level 16
1,500 SR
1,544 Elo+
Heimdallr
Heimdallr
Deathlocko
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Anhur
Anhur
Im_CyCKo
Anhur
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
119W - 112L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
jojo12e3
Cabrakan
Level 3
God Stats
4W - 4L
1,292 SR
Queue Stats
25W - 14L
1,299 Elo+
Party 1
Bakasura
Bakasura
plowy
Bakasura
Level 27
God Stats
0W - 1L
1,676 SR
Queue Stats
111W - 112L
1,589 Elo+
Solo
Ullr
Ullr
suppleboat
Ullr
Level 18
God Stats
23W - 12L
1,736 SR
Queue Stats
45W - 34L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 6 / 10
10,818
515
15,590
11,710
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CityWokSenpai
Sylvanus
15
5 / 2 / 12
10,336
492
9,144
10,842
16,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
YukkiX3
Bastet
19
15 / 3 / 14
12,850
612
21,019
16,431
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 1 / 9
12,819
610
13,689
12,264
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
18
3 / 3 / 13
10,756
512
8,595
11,729
4,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deathlocko
Heimdallr
12
0 / 13 / 4
8,243
393
4,706
16,104
4,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
Im_CyCKo
Anhur
15
5 / 7 / 2
10,000
476
6,334
16,632
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
jojo12e3
Cabrakan
12
0 / 5 / 4
8,252
393
2,725
13,939
16,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
plowy
Bakasura
15
1 / 9 / 5
9,506
453
8,290
23,259
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 6 / 4
11,820
563
13,540
19,770
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
39
Kills
14
15
Deaths
40
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
6
10
1.33
W
Sylvanus
CityWokSenpai
Sylvanus
5
2
12
5.5
L
Heimdallr
Deathlocko
Heimdallr
0
13
4
0.15
L
Anhur
Im_CyCKo
Anhur
5
7
2
0.86
W
Bastet
YukkiX3
Bastet
15
3
14
7.33
L
Cabrakan
jojo12e3
Cabrakan
0
5
4
0.4
W
13
1
9
17.5
L
Bakasura
plowy
Bakasura
1
9
5
0.39
W
Ullr
3
3
13
3.17
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,037
Damage
35,595
62,976
Taken
89,704
43,142
Mitigated
44,029
21,732
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,590
441
172
2,023
11,710
3,365
1,073
43
11,204
80,220
0
W
Sylvanus
CityWokSenpai
Sylvanus
9,144
2,916
3,023
4,431
10,842
16,152
662
1,167
8,932
24,315
6,273
L
Heimdallr
Deathlocko
Heimdallr
4,706
1,914
0
422
16,104
4,958
0
2,766
12,659
0
31,206
L
Anhur
Im_CyCKo
Anhur
6,334
2,034
0
2,929
16,632
6,109
0
4,153
12,122
0
61,774
W
Bastet
YukkiX3
Bastet
21,019
5,969
0
4,556
16,431
5,572
749
545
15,166
0
86,869
L
Cabrakan
jojo12e3
Cabrakan
2,725
399
0
605
13,939
16,761
0
4,684
8,966
12,369
0
W
13,689
882
0
4,820
12,264
13,955
0
33
12,041
8,757
79,364
L
Bakasura
plowy
Bakasura
8,290
4,823
0
9,706
23,259
8,208
666
3,933
18,876
0
59,449
W
Ullr
8,595
5,053
0
2,707
11,729
4,098
4,095
937
10,682
0
71,851
L
13,540
3,463
0
4,434
19,770
7,993
0
7,871
11,111
0
81,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
47,821
584
Minions Killed
462
0
Camps Cleared
0
2,054,191
Distance Traveled
1,823,044
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,818
515
132
6
0
390,028
5
W
Sylvanus
10,336
492
56
3
0
371,161
1
L
Heimdallr
8,243
393
52
2
0
322,769
0
L
Anhur
10,000
476
125
6
0
362,004
5
W
Bastet
12,850
612
122
6
0
466,384
0
L
Cabrakan
8,252
393
24
1
0
364,841
2
W
Chaac
12,819
610
155
7
0
422,797
3
L
Bakasura
9,506
453
126
6
0
392,559
4
W
Ullr
10,756
512
119
6
0
403,821
6
L
Ullr
11,820
563
135
6
0
380,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role