Player Matchup

Fenrir
Fenrir
BattyBoiSyndrome
Fenrir
Level 7
God Stats
10W - 13L
1,514 SR
Queue Stats
37W - 57L
1,497 Elo+
Solo
Bakasura
Bakasura
Deport_me69
Bakasura
Level 2
God Stats
2W - 1L
1,692 SR
Queue Stats
14W - 20L
1,611 Elo+
Solo
Guan Yu
Guan Yu
ZORO__XD__
Guan Yu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Olorun
Olorun
gouki_SF3
Olorun
Level 13
God Stats
2W - 3L
1,455 SR
Queue Stats
29W - 37L
1,422 Elo+
Solo
Anubis
Anubis
mi__zyd
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Team Averages
Level 7
1,532 SR
1,493 Elo+

VS

Team Averages
Level 47
1,648 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HunnaHunt
Danzaburou
Level 20
God Stats
6W - 1L
1,898 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Kali
Kali
KellyBell147
Kali
Level 17
God Stats
22W - 12L
1,730 SR
Queue Stats
153W - 113L
1,663 Elo+
Party 1
Cabrakan
Cabrakan
Lv 99 Algerian
Cabrakan
Level 17
God Stats
5W - 1L
1,689 SR
Queue Stats
74W - 56L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
cutbear2
Erlang Shen
Level 24
God Stats
7W - 3L
1,423 SR
Queue Stats
74W - 59L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,068
405
1,626
8,305
2,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Deport_me69
Bakasura
12
2 / 4 / 1
7,337
489
6,034
9,704
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ZORO__XD__
Guan Yu
12
2 / 5 / 1
7,071
471
5,485
9,904
8,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
gouki_SF3
Olorun
10
2 / 6 / 3
6,522
435
4,624
12,892
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
mi__zyd
Anubis
11
3 / 10 / 1
7,287
486
8,670
15,852
6,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
13 / 1 / 6
10,891
726
11,169
10,245
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HunnaHunt
Danzaburou
12
5 / 4 / 14
8,578
572
6,858
7,980
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 1 / 6
9,972
665
6,567
11,111
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
11
0 / 2 / 13
8,256
550
6,292
10,913
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
cutbear2
Erlang Shen
16
2 / 1 / 1
9,854
657
6,492
9,244
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
29
29
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
1
6
16
L
0
4
5
0.63
L
Bakasura
Deport_me69
Bakasura
2
4
1
0.63
W
Danzaburou
HunnaHunt
Danzaburou
5
4
14
3
W
9
1
6
12
W
Cabrakan
0
2
13
3.25
L
Guan Yu
ZORO__XD__
Guan Yu
2
5
1
0.5
W
Erlang Shen
cutbear2
Erlang Shen
2
1
1
2.5
L
Olorun
gouki_SF3
Olorun
2
6
3
0.58
L
Anubis
mi__zyd
Anubis
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
37,378
56,657
Taken
49,493
26,356
Mitigated
27,116
14,566
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,169
782
73
3,409
10,245
2,768
118
3,569
6,676
69,153
0
L
1,626
262
0
434
8,305
2,460
0
2,189
6,048
0
24,863
L
Bakasura
Deport_me69
Bakasura
6,034
4,125
0
2,314
9,704
3,881
112
1,345
8,351
0
27,336
W
Danzaburou
HunnaHunt
Danzaburou
6,858
2,313
0
700
7,980
2,375
1,037
3,409
4,437
0
28,092
W
6,567
3,851
0
5,316
11,111
5,027
306
2,144
8,942
0
63,741
W
Cabrakan
6,292
1,007
196
2,365
10,913
10,500
156
3,053
7,554
24,512
0
L
Guan Yu
ZORO__XD__
Guan Yu
5,485
672
345
1,368
9,904
8,958
334
1,157
8,641
0
32,523
W
Erlang Shen
cutbear2
Erlang Shen
6,492
3,256
0
3,282
9,244
6,446
3,105
1,119
8,125
0
67,451
L
Olorun
gouki_SF3
Olorun
4,624
2,421
680
3,785
12,892
4,283
201
3,965
8,829
37,794
0
L
Anubis
mi__zyd
Anubis
8,670
211
223
5,417
15,852
6,774
0
8,141
7,327
32,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
47,551
273
Minions Killed
423
0
Camps Cleared
0
1,303,673
Distance Traveled
1,493,294
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,891
726
132
9
0
292,054
2
L
Fenrir
6,068
405
49
3
0
236,137
0
L
Bakasura
7,337
489
57
4
0
308,079
3
W
Danzaburou
8,578
572
40
3
0
280,855
0
W
Kali
9,972
665
88
6
0
335,674
0
W
Cabrakan
8,256
550
33
2
0
271,254
2
L
Guan Yu
7,071
471
71
5
0
280,875
0
W
Erlang Shen
9,854
657
130
9
0
313,457
2
L
Olorun
6,522
435
53
4
0
250,183
0
L
Anubis
7,287
486
43
3
0
228,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role