Player Matchup

Neith
Neith
BamKOS
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,520 Elo+
Party 1
Rama
Rama
DEKANMA1
Rama
Level 138
God Stats
2W - 0L
1,491 SR
Queue Stats
81W - 53L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
M16COLDKILL
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,509 Elo+
Party 1
Nike
Nike
Rebexcellent
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,230 Elo+
Solo
Ares
Ares
SchwiftyNoodles
Ares
Level 146
God Stats
2W - 0L
1,742 SR
Queue Stats
81W - 73L
1,565 Elo+
Party 1
Team Averages
Level 105
1,547 SR
1,493 Elo+

VS

Team Averages
Level 133
1,537 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NociIol
Tiamat
Level 143
God Stats
3W - 4L
1,554 SR
Queue Stats
406W - 395L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
mynameisgomez
Kumbhakarna
Level 83
God Stats
4W - 3L
1,630 SR
Queue Stats
95W - 73L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BamKOS
Neith
15
4 / 3 / 11
8,499
773
11,670
8,457
4,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
18
9 / 1 / 8
9,583
871
16,312
9,453
5,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
M16COLDKILL
Kuzenbo
15
2 / 0 / 14
8,205
746
3,259
8,677
11,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 12
9,347
850
9,576
13,831
12,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 17
9,182
835
7,763
16,458
18,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 5 / 5
7,859
714
10,449
9,702
3,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
 
Kuzenbo
13
2 / 3 / 4
7,855
714
4,737
12,325
18,051
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
 
Ao Kuang
14
2 / 5 / 3
7,831
712
5,336
9,271
3,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
NociIol
Tiamat
15
1 / 4 / 5
7,966
724
13,319
8,274
10,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
mynameisgomez
Kumbhakarna
14
2 / 5 / 5
8,322
757
7,051
13,945
16,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
22
Kills
9
9
Deaths
22
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
5
0.9
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
L
Ao Kuang
 
Ao Kuang
2
5
3
0.7
W
Neith
BamKOS
Neith
4
3
11
3.17
W
Rama
9
1
8
13
W
Kuzenbo
M16COLDKILL
Kuzenbo
2
0
14
9
L
Tiamat
NociIol
Tiamat
1
4
5
0.88
W
5
3
12
3.67
W
2
2
17
5.25
L
Kumbhakarna
mynameisgomez
Kumbhakarna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,580
Damage
40,892
56,876
Taken
53,517
52,798
Mitigated
52,119
23,664
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,449
5,867
896
1,203
9,702
3,547
0
1,872
7,830
0
20,699
L
Kuzenbo
 
Kuzenbo
4,737
1,665
1,133
3,766
12,325
18,051
63
1,792
10,533
11,943
0
L
Ao Kuang
 
Ao Kuang
5,336
1,516
452
1,480
9,271
3,695
0
2,529
6,742
9,532
0
W
Neith
BamKOS
Neith
11,670
4,281
1,312
3,193
8,457
4,439
495
3,033
5,224
0
21,276
W
Rama
16,312
10,570
1,624
2,734
9,453
5,810
1,250
6,339
2,688
0
37,425
W
Kuzenbo
M16COLDKILL
Kuzenbo
3,259
1,248
2,916
1,437
8,677
11,312
60
4,636
3,759
10,570
0
L
Tiamat
NociIol
Tiamat
13,319
1,313
0
1,254
8,274
10,825
0
2,513
5,761
25,975
0
W
9,576
1,703
2,093
2,977
13,831
12,361
261
6,720
6,749
0
17,929
W
7,763
401
2,644
2,734
16,458
18,876
194
7,877
8,013
13,587
0
L
Kumbhakarna
mynameisgomez
Kumbhakarna
7,051
226
1,441
1,954
13,945
16,001
0
2,316
11,629
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
39,833
118
Minions Killed
109
0
Camps Cleared
0
970,619
Distance Traveled
931,217
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,859
714
22
2
0
145,215
2
L
Kuzenbo
7,855
714
9
1
0
188,253
2
L
Ao Kuang
7,831
712
16
1
0
197,448
0
W
Neith
8,499
773
25
2
0
179,348
0
W
Rama
9,583
871
63
6
0
185,492
1
W
Kuzenbo
8,205
746
15
1
0
172,363
0
L
Tiamat
7,966
724
37
3
0
196,842
0
W
Nike
9,347
850
9
1
0
219,120
0
W
Ares
9,182
835
6
1
0
214,296
2
L
Kumbhakarna
8,322
757
25
2
0
203,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role