Player Matchup

Neith
Neith
BigBeauty64
Neith
Level 13
God Stats
9W - 13L
1,436 SR
Queue Stats
16W - 28L
1,424 Elo+
Solo
Ymir
Ymir
Cubby49
Ymir
Level 8
God Stats
9W - 3L
1,747 SR
Queue Stats
13W - 12L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Keisean66
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 130L
1,413 Elo+
Solo
Bellona
Bellona
Koheath
Bellona
Level 29
God Stats
118W - 105L
1,598 SR
Queue Stats
159W - 151L
1,571 Elo+
Party 1
Chaac
Chaac
Warrnus
Chaac
Level 29
God Stats
11W - 8L
1,644 SR
Queue Stats
65W - 72L
1,430 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,453 Elo+

VS

Team Averages
Level 24
1,511 SR
1,477 Elo+
Amaterasu
Amaterasu
AmzNova
Amaterasu
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 117L
1,498 Elo+
Solo
Ymir
Ymir
Joaquinhok
Ymir
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
Neith
Neith
KahaelHD
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
MrGormath
Ravana
Level 27
God Stats
9W - 5L
1,740 SR
Queue Stats
80W - 87L
1,496 Elo+
Solo
Olorun
Olorun
ScoOByAxel
Olorun
Level 27
God Stats
4W - 5L
1,317 SR
Queue Stats
98W - 94L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,779
413
3,769
7,372
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Cubby49
Ymir
10
0 / 8 / 1
6,259
447
1,898
12,524
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Keisean66
Nu Wa
11
1 / 4 / 2
6,739
481
6,161
6,915
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Koheath
Bellona
13
3 / 5 / 2
7,398
528
6,675
11,057
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Warrnus
Chaac
14
4 / 0 / 2
8,247
589
4,492
8,926
7,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmzNova
Amaterasu
12
0 / 4 / 1
6,824
487
1,003
6,434
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 8
7,723
552
5,766
9,050
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KahaelHD
Neith
13
7 / 1 / 7
7,968
569
9,426
5,941
1,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MrGormath
Ravana
13
5 / 4 / 5
7,766
555
6,140
9,145
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
ScoOByAxel
Olorun
13
3 / 0 / 6
7,716
551
3,581
4,901
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
21
21
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AmzNova
Amaterasu
0
4
1
0.13
L
1
4
1
0.38
L
Ymir
Cubby49
Ymir
0
8
1
0.06
W
6
0
8
10
W
Neith
KahaelHD
Neith
7
1
7
10.5
L
Nu Wa
Keisean66
Nu Wa
1
4
2
0.5
L
Bellona
Koheath
Bellona
3
5
2
0.8
W
Ravana
MrGormath
Ravana
5
4
5
1.88
W
Olorun
ScoOByAxel
Olorun
3
0
6
6
L
Chaac
Warrnus
Chaac
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
25,916
46,794
Taken
35,471
28,495
Mitigated
18,147
10,567
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AmzNova
Amaterasu
1,003
229
0
1,017
6,434
3,601
0
672
5,535
0
25,605
L
3,769
1,208
0
1,645
7,372
2,345
0
2,576
4,796
0
23,956
L
Ymir
Cubby49
Ymir
1,898
726
0
1,405
12,524
9,436
0
2,760
9,764
23,921
0
W
5,766
2,040
0
1,559
9,050
7,474
182
2,140
6,910
19,771
0
W
Neith
KahaelHD
Neith
9,426
4,528
0
2,867
5,941
1,812
1,632
1,873
4,068
0
48,854
L
Nu Wa
Keisean66
Nu Wa
6,161
523
0
1,005
6,915
1,918
0
1,282
5,633
37,949
0
L
Bellona
Koheath
Bellona
6,675
2,087
0
2,021
11,057
7,194
0
2,573
8,484
0
48,511
W
Ravana
MrGormath
Ravana
6,140
1,736
0
2,248
9,145
3,566
0
1,602
7,454
0
44,753
W
Olorun
ScoOByAxel
Olorun
3,581
888
282
2,368
4,901
1,694
651
2,241
2,617
41,345
0
L
Chaac
Warrnus
Chaac
4,492
447
0
4,491
8,926
7,602
120
401
8,525
6,101
35,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
37,997
316
Minions Killed
357
0
Camps Cleared
0
1,223,888
Distance Traveled
1,343,465
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,824
487
70
5
0
276,061
2
L
Neith
5,779
413
42
3
0
233,838
1
L
Ymir
6,259
447
39
3
0
227,692
1
W
Ymir
7,723
552
29
2
0
269,299
6
W
Neith
7,968
569
92
7
0
221,930
0
L
Nu Wa
6,739
481
57
4
0
216,244
2
L
Bellona
7,398
528
84
6
0
289,699
2
W
Ravana
7,766
555
85
6
0
285,195
4
W
Olorun
7,716
551
81
6
0
290,980
1
L
Chaac
8,247
589
94
7
0
256,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role