Player Matchup

Mercury
Mercury
Diamond V
MemelMiss
Mercury
Diamond V
Level 123
God Stats
30W - 23L
1,613 SR
Queue Stats
1,104W - 1,068L
1,829 MMR
Solo
Izanami
Izanami
Bronze III
ZzYUGOzZ
Izanami
Bronze III
Level 125
God Stats
3W - 1L
1,466 SR
Queue Stats
11W - 10L
1,587 MMR
Party 1
Poseidon
Poseidon
Bronze III
el_palote2001
Poseidon
Bronze III
Level 89
God Stats
0W - 1L
1,469 SR
Queue Stats
11W - 10L
1,587 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
r4p4zzzz-__-
Sun Wukong
Bronze III
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 90L
1,600 MMR
Solo
Hercules
Hercules
Gold IV
sx-Neko-xs
Hercules
Gold IV
Level 36
God Stats
5W - 8L
1,382 SR
Queue Stats
13W - 12L
1,638 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,486 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,612 SR
1,644 MMR
Fenrir
Fenrir
Silver I
LorexSouls
Fenrir
Silver I
Level 97
God Stats
4W - 4L
1,555 SR
Queue Stats
13W - 15L
1,486 MMR
Solo
King Arthur
King Arthur
Gold III
OLYZIFER
King Arthur
Gold III
Level 120
God Stats
73W - 67L
1,588 SR
Queue Stats
1,079W - 1,044L
1,563 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Wiakai
Nu Wa
Gold IV
Level 104
God Stats
2W - 4L
1,658 SR
Queue Stats
24W - 23L
1,643 MMR
Solo
Heimdallr
Heimdallr
Platinum I
XP05ED
Heimdallr
Platinum I
Level 121
God Stats
11W - 9L
1,615 SR
Queue Stats
382W - 380L
1,800 MMR
Solo
Geb
Geb
Platinum III
lMogry-
Geb
Platinum III
Level 145
God Stats
34W - 24L
1,643 SR
Queue Stats
489W - 470L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MemelMiss
Mercury
16
0 / 5 / 7
10,317
413
8,261
21,522
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
ZzYUGOzZ
Izanami
17
0 / 6 / 4
10,554
422
5,257
15,411
4,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
el_palote2001
Poseidon
17
3 / 8 / 5
11,656
466
18,331
17,035
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
r4p4zzzz-__-
Sun Wukong
18
2 / 1 / 1
11,475
459
4,960
14,776
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
sx-Neko-xs
Hercules
19
4 / 4 / 0
12,349
494
13,629
27,055
28,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshAthenaMorgan Le FayArtioTiamat

VS

Bans
SetJanusTsukuyomiPersephoneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LorexSouls
Fenrir
19
7 / 2 / 8
13,083
523
8,098
17,370
11,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
OLYZIFER
King Arthur
20
3 / 0 / 5
13,614
545
17,588
17,563
23,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Wiakai
Nu Wa
20
5 / 2 / 7
13,200
528
16,537
9,013
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XP05ED
Heimdallr
20
9 / 2 / 2
15,080
603
20,475
17,566
9,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
15
0 / 3 / 13
11,132
445
6,126
22,906
31,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
9
Kills
24
24
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LorexSouls
Fenrir
7
2
8
5.5
L
Mercury
MemelMiss
Mercury
0
5
7
0.7
W
King Arthur
OLYZIFER
King Arthur
3
0
5
5.5
W
Nu Wa
Wiakai
Nu Wa
5
2
7
4.25
W
Heimdallr
XP05ED
Heimdallr
9
2
2
5
L
Izanami
ZzYUGOzZ
Izanami
0
6
4
0.33
L
Poseidon
el_palote2001
Poseidon
3
8
5
0.69
W
Geb
0
3
13
2.17
L
Sun Wukong
r4p4zzzz-__-
Sun Wukong
2
1
1
2.5
L
Hercules
sx-Neko-xs
Hercules
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
68,824
95,799
Taken
84,418
59,474
Mitigated
80,736
25,568
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LorexSouls
Fenrir
8,098
2,173
0
2,495
17,370
11,718
2,282
2,268
15,102
274
82,349
L
Mercury
MemelMiss
Mercury
8,261
3,562
0
4,143
21,522
7,363
0
5,067
16,183
0
90,263
W
King Arthur
OLYZIFER
King Arthur
17,588
1,465
0
4,580
17,563
23,958
72
3,131
14,235
18,382
87,110
W
Nu Wa
Wiakai
Nu Wa
16,537
2,047
0
2,001
9,013
4,618
1,040
2,737
6,276
97,267
0
W
Heimdallr
XP05ED
Heimdallr
20,475
11,688
0
6,931
17,566
9,190
4,914
5,368
12,198
0
148,752
L
Izanami
ZzYUGOzZ
Izanami
5,257
2,795
0
2,132
15,411
4,036
0
4,701
10,436
0
85,997
L
Poseidon
el_palote2001
Poseidon
18,331
1,877
0
728
17,035
4,540
0
6,764
9,925
98,852
0
W
Geb
6,126
595
0
2,568
22,906
31,252
875
6,380
16,526
21,720
0
L
Sun Wukong
r4p4zzzz-__-
Sun Wukong
4,960
416
0
3,975
14,776
14,775
0
2,163
12,298
16,710
54,590
L
Hercules
sx-Neko-xs
Hercules
13,629
3,105
0
14,590
27,055
28,760
0
6,958
19,781
0
79,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
66,109
751
Minions Killed
721
0
Camps Cleared
0
2,519,190
Distance Traveled
2,509,551
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,083
523
118
5
0
530,481
3
L
Mercury
10,317
413
130
5
0
565,564
3
W
King Arthur
13,614
545
192
8
0
516,755
2
W
Nu Wa
13,200
528
171
7
0
460,850
7
W
Heimdallr
15,080
603
216
9
0
462,241
9
L
Izanami
10,554
422
171
7
0
474,591
5
L
Poseidon
11,656
466
167
7
0
442,123
3
W
Geb
11,132
445
24
1
0
539,224
7
L
Sun Wukong
11,475
459
107
4
0
574,898
0
L
Hercules
12,349
494
176
7
0
462,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role