Player Matchup

Jing Wei
Jing Wei
Nythros
Jing Wei
Level 128
God Stats
1W - 0L
1,934 SR
Queue Stats
100W - 106L
1,477 Elo+
Party 1
Chaac
Chaac
Riotdrop
Chaac
Level 85
God Stats
4W - 3L
1,737 SR
Queue Stats
127W - 112L
1,622 Elo+
Party 1
Zhong Kui
Zhong Kui
Sifers
Zhong Kui
Level 120
God Stats
2W - 2L
1,575 SR
Queue Stats
191W - 198L
1,607 Elo+
Party 1
Team Averages
Level 111
1,749 SR
1,569 Elo+

VS

Team Averages
Level 66
1,512 SR
1,611 Elo+
Thoth
Thoth
JamesTheGreat1K
Thoth
Level 144
God Stats
1W - 2L
1,552 SR
Queue Stats
112W - 111L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marixoxo17
Ah Muzen Cab
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 21L
1,747 Elo+
Party 2
Hercules
Hercules
Wuannn352
Hercules
Level 47
God Stats
5W - 11L
1,486 SR
Queue Stats
145W - 162L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nythros
Jing Wei
13
0 / 2 / 7
9,538
596
7,658
9,477
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Riotdrop
Chaac
14
6 / 2 / 4
10,608
663
15,640
16,628
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Sifers
Zhong Kui
15
4 / 1 / 6
10,820
676
15,551
11,472
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
9,350
584
9,519
9,439
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Marixoxo17
Ah Muzen Cab
11
0 / 4 / 1
8,555
535
8,439
13,495
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Wuannn352
Hercules
12
2 / 3 / 1
9,138
571
4,555
21,776
18,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
5
5
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Ah Muzen Cab
Marixoxo17
Ah Muzen Cab
0
4
1
0.13
W
Jing Wei
Nythros
Jing Wei
0
2
7
1.75
W
Chaac
Riotdrop
Chaac
6
2
4
4
W
Zhong Kui
Sifers
Zhong Kui
4
1
6
7
L
Hercules
Wuannn352
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
22,513
37,577
Taken
44,710
29,862
Mitigated
27,408
16,160
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,519
259
0
350
9,439
3,208
0
3,554
5,449
35,389
0
L
Ah Muzen Cab
Marixoxo17
Ah Muzen Cab
8,439
3,436
0
2,383
13,495
5,682
0
5,159
7,674
0
35,837
W
Jing Wei
Nythros
Jing Wei
7,658
6,168
0
1,857
9,477
3,264
2,373
3,565
5,912
0
37,681
W
Chaac
Riotdrop
Chaac
15,640
3,700
434
8,845
16,628
17,803
128
3,247
12,492
0
27,346
W
Zhong Kui
Sifers
Zhong Kui
15,551
2,284
0
5,024
11,472
8,795
689
3,017
8,455
58,787
4,981
L
Hercules
Wuannn352
Hercules
4,555
963
172
7,806
21,776
18,518
0
6,416
14,562
0
9,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
27,043
231
Minions Killed
138
8
Camps Cleared
5
966,861
Distance Traveled
827,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,350
584
64
4
2
295,712
1
L
Ah Muzen Cab
8,555
535
63
4
2
237,884
4
W
Jing Wei
9,538
596
62
4
3
315,296
3
W
Chaac
10,608
663
44
3
1
336,433
0
W
Zhong Kui
10,820
676
125
8
4
315,132
6
L
Hercules
9,138
571
11
1
1
294,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role