Player Matchup

Tiamat
Tiamat
DADYO6
Tiamat
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
King Arthur
King Arthur
TheBiggEZE
King Arthur
Level 84
God Stats
4W - 3L
1,762 SR
Queue Stats
61W - 85L
1,263 Elo+
Solo
Neith
Neith
a1ex_90nza1ez92
Neith
Level 85
God Stats
12W - 16L
1,554 SR
Queue Stats
619W - 598L
1,402 Elo+
Solo
Team Averages
Level 59
1,531 SR
1,309 Elo+

VS

Team Averages
Level 36
1,284 SR
1,299 Elo+
Jing Wei
Jing Wei
BSTL420
Jing Wei
Level 24
God Stats
1W - 2L
1,070 SR
Queue Stats
33W - 92L
1,122 Elo+
Solo
Freya
Freya
KlRO
Freya
Level 62
God Stats
3W - 4L
1,395 SR
Queue Stats
307W - 352L
1,386 Elo+
Party 1
Fenrir
Fenrir
Vaeldawn
Fenrir
Level 23
God Stats
20W - 22L
1,387 SR
Queue Stats
339W - 379L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DADYO6
Tiamat
7
0 / 15 / 2
9,210
485
839
15,801
5,988
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
TheBiggEZE
King Arthur
16
6 / 4 / 6
12,062
635
13,077
16,503
14,143
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 4 / 5
12,934
681
12,647
13,280
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BSTL420
Jing Wei
12
0 / 6 / 8
10,862
572
1,071
10,271
3,310
Freya
KlRO
Freya
19
16 / 4 / 6
15,221
801
29,997
14,860
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Vaeldawn
Fenrir
16
7 / 4 / 6
12,272
646
6,241
14,419
6,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
23
23
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BSTL420
Jing Wei
0
6
8
0.67
L
Tiamat
DADYO6
Tiamat
0
15
2
0.07
W
Freya
KlRO
Freya
16
4
6
4.75
L
King Arthur
TheBiggEZE
King Arthur
6
4
6
2.25
W
Fenrir
Vaeldawn
Fenrir
7
4
6
2.5
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
37,309
45,584
Taken
39,550
25,614
Mitigated
17,361
4,375
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BSTL420
Jing Wei
1,071
899
0
468
10,271
3,310
515
780
9,491
0
9,580
L
Tiamat
DADYO6
Tiamat
839
723
0
303
15,801
5,988
150
9,205
6,596
4,530
0
W
Freya
KlRO
Freya
29,997
11,116
0
7,577
14,860
7,892
2,168
1,092
13,639
79,288
6,470
L
King Arthur
TheBiggEZE
King Arthur
13,077
1,820
0
1,450
16,503
14,143
193
10,307
6,196
470
28,457
W
Fenrir
Vaeldawn
Fenrir
6,241
2,643
0
1,222
14,419
6,159
168
398
14,021
0
29,183
L
12,647
5,383
0
2,622
13,280
5,483
543
8,619
4,661
0
62,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
38,355
161
Minions Killed
179
6
Camps Cleared
9
794,420
Distance Traveled
983,934
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,862
572
6
0
0
291,979
0
L
Tiamat
9,210
485
6
0
1
184,321
0
W
Freya
15,221
801
119
6
4
329,822
2
L
King Arthur
12,062
635
33
2
0
317,444
2
W
Fenrir
12,272
646
54
3
5
362,133
1
L
Neith
12,934
681
122
6
5
292,655
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role