Player Matchup

Bacchus
Bacchus
AWIZARD
Bacchus
Level 26
God Stats
4W - 2L
1,650 SR
Queue Stats
49W - 43L
1,589 Elo+
Solo
Xing Tian
Xing Tian
Chigal
Xing Tian
Level 29
God Stats
5W - 0L
1,818 SR
Queue Stats
71W - 69L
1,479 Elo+
Solo
Ullr
Ullr
FHZ I acucar
Ullr
Level 10
God Stats
2W - 1L
1,422 SR
Queue Stats
6W - 3L
1,663 Elo+
Solo
Bakasura
Bakasura
THEeleMENTAL360
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,435 Elo+
Solo
King Arthur
King Arthur
ckcdeath
King Arthur
Level 29
God Stats
9W - 6L
1,672 SR
Queue Stats
103W - 67L
1,564 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,546 Elo+

VS

Team Averages
Level 22
1,651 SR
1,478 Elo+
Izanami
Izanami
Falsearkangel
Izanami
Level 19
God Stats
3W - 2L
1,921 SR
Queue Stats
4W - 7L
1,453 Elo+
Solo
Sol
Sol
SuperScorpion75
Sol
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Sobek
Sobek
Tier1Sub
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,700 Elo+
Solo
Thanatos
Thanatos
Zajus7
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 140L
1,488 Elo+
Solo
Achilles
Achilles
rockf97
Achilles
Level 29
God Stats
70W - 64L
1,578 SR
Queue Stats
363W - 336L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AWIZARD
Bacchus
13
0 / 0 / 12
7,125
1,018
7,100
7,090
7,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Chigal
Xing Tian
13
1 / 1 / 10
7,880
1,126
5,166
9,217
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 2 / 7
8,853
1,265
5,329
5,378
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
14
0 / 5 / 10
7,115
1,016
4,653
9,039
4,675
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ckcdeath
King Arthur
15
10 / 3 / 5
10,209
1,458
13,149
7,960
3,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

318

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
5 / 4 / 6
8,830
1,261
11,408
9,155
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 8
7,672
1,096
10,342
11,071
2,804
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Tier1Sub
Sobek
12
1 / 1 / 0
6,473
925
762
1,720
1,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Zajus7
Thanatos
13
2 / 5 / 7
7,551
1,079
6,981
8,888
2,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
rockf97
Achilles
13
1 / 1 / 7
7,332
1,047
4,281
9,573
12,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
16
Kills
11
11
Deaths
16
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AWIZARD
Bacchus
0
0
12
6
W
Xing Tian
Chigal
Xing Tian
1
1
10
6
W
5
2
7
4.25
L
Izanami
5
4
6
2
L
2
5
8
1.2
W
Bakasura
0
5
10
1
L
Sobek
Tier1Sub
Sobek
1
1
0
1
L
Thanatos
Zajus7
Thanatos
2
5
7
1.1
W
King Arthur
ckcdeath
King Arthur
10
3
5
4.17
L
Achilles
rockf97
Achilles
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
33,774
38,684
Taken
40,407
28,314
Mitigated
22,111
3,780
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AWIZARD
Bacchus
7,100
1,768
0
0
7,090
7,222
0
2,312
4,778
10,803
0
W
Xing Tian
Chigal
Xing Tian
5,166
865
0
965
9,217
10,370
0
2,516
6,701
10,991
0
W
5,329
2,580
0
795
5,378
2,388
0
1,627
3,751
0
30,121
L
Izanami
11,408
7,908
0
1,433
9,155
2,997
0
3,681
5,474
0
37,591
L
10,342
3,026
0
1,918
11,071
2,804
0
2,106
8,965
22,807
0
W
Bakasura
4,653
3,506
0
704
9,039
4,675
0
3,270
5,769
0
6,636
L
Sobek
Tier1Sub
Sobek
762
204
90
370
1,720
1,038
0
680
1,040
1,863
0
L
Thanatos
Zajus7
Thanatos
6,981
1,285
0
2,441
8,888
2,838
0
2,658
6,230
0
13,294
W
King Arthur
ckcdeath
King Arthur
13,149
1,162
755
561
7,960
3,659
0
1,379
6,317
0
31,744
L
Achilles
rockf97
Achilles
4,281
1,020
0
396
9,573
12,434
0
3,141
6,237
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
37,858
132
Minions Killed
114
7
Camps Cleared
4
693,215
Distance Traveled
577,725
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,125
1,018
4
1
0
134,114
0
W
Xing Tian
7,880
1,126
16
2
0
144,341
0
W
Ullr
8,853
1,265
37
5
7
141,641
0
L
Izanami
8,830
1,261
51
7
0
116,329
0
L
Sol
7,672
1,096
33
5
0
124,502
0
W
Bakasura
7,115
1,016
16
2
0
124,774
0
L
Sobek
6,473
925
2
0
1
34,884
0
L
Thanatos
7,551
1,079
16
2
3
143,788
0
W
King Arthur
10,209
1,458
59
8
0
148,345
0
L
Achilles
7,332
1,047
12
2
0
158,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role