Player Matchup

Ra
Ra
FreshASAP
Ra
Level 28
God Stats
6W - 4L
1,633 SR
Queue Stats
29W - 26L
1,398 Elo+
Solo
Ares
Ares
GengarHypnotizeU
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,868 Elo+
Solo
Fenrir
Fenrir
PyCCkuuboT
Fenrir
Level 5
God Stats
3W - 5L
1,423 SR
Queue Stats
3W - 5L
1,368 Elo+
Solo
Chaac
Chaac
Vanix5280
Chaac
Level 29
God Stats
9W - 3L
1,722 SR
Queue Stats
168W - 111L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Zoo_Night
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,312 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,500 Elo+

VS

Team Averages
Level 29
1,698 SR
1,535 Elo+
Anubis
Anubis
Onikiam
Anubis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
Pikathebest_
Guan Yu
Level 25
God Stats
1W - 0L
1,748 SR
Queue Stats
71W - 33L
1,659 Elo+
Solo
Chronos
Chronos
SmellmyMeatballz
Chronos
Level 20
God Stats
4W - 3L
1,745 SR
Queue Stats
79W - 52L
1,583 Elo+
Solo
Hun Batz
Hun Batz
neyfos11
Hun Batz
Level 81
God Stats
7W - 2L
1,674 SR
Queue Stats
178W - 231L
1,460 Elo+
Party 1
Artemis
Artemis
xXIIValkirieIIXx
Artemis
Level 15
God Stats
9W - 6L
1,821 SR
Queue Stats
35W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 4
12,911
461
11,315
19,019
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 4 / 7
13,701
489
15,911
28,576
29,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
PyCCkuuboT
Fenrir
15
2 / 8 / 3
10,628
380
6,267
18,594
6,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Vanix5280
Chaac
20
17 / 6 / 4
16,085
574
33,282
36,310
26,289
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Zoo_Night
Sylvanus
13
0 / 8 / 4
9,905
354
4,060
16,713
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Onikiam
Anubis
18
3 / 7 / 3
11,655
416
9,046
15,495
6,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Pikathebest_
Guan Yu
20
5 / 4 / 20
14,122
504
18,686
26,137
26,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
20 / 3 / 8
16,239
580
43,186
26,714
10,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
neyfos11
Hun Batz
20
4 / 6 / 5
12,879
460
11,861
21,242
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 8 / 8
11,634
416
7,637
17,757
6,033
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
28
Kills
34
34
Deaths
28
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
6
4
7
2.38
W
Anubis
Onikiam
Anubis
3
7
3
0.64
W
Guan Yu
Pikathebest_
Guan Yu
5
4
20
3.75
L
Fenrir
PyCCkuuboT
Fenrir
2
8
3
0.44
W
20
3
8
8
L
Chaac
Vanix5280
Chaac
17
6
4
3.17
L
Sylvanus
Zoo_Night
Sylvanus
0
8
4
0.25
W
Hun Batz
neyfos11
Hun Batz
4
6
5
1.08
W
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,835
Damage
90,416
119,212
Taken
107,345
79,641
Mitigated
58,115
39,275
Healing
29,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,315
680
383
5,199
19,019
7,556
639
7,552
11,467
90,285
0
L
15,911
952
0
6,278
28,576
29,057
194
8,856
19,720
75,013
0
W
Anubis
Onikiam
Anubis
9,046
1,577
0
5,311
15,495
6,326
1,096
2,118
13,309
47,488
0
W
Guan Yu
Pikathebest_
Guan Yu
18,686
2,159
2,247
4,422
26,137
26,071
614
7,415
18,459
3,415
74,634
L
Fenrir
PyCCkuuboT
Fenrir
6,267
1,047
0
5,110
18,594
6,386
0
6,241
12,353
0
46,564
W
43,186
12,056
0
5,008
26,714
10,443
6,095
7,886
18,692
119,414
0
L
Chaac
Vanix5280
Chaac
33,282
6,278
0
18,999
36,310
26,289
0
20,814
15,496
0
166,637
L
Sylvanus
Zoo_Night
Sylvanus
4,060
1,107
1,041
2,265
16,713
10,353
448
9,697
7,016
17,623
3,286
W
Hun Batz
neyfos11
Hun Batz
11,861
4,026
1,022
6,695
21,242
9,242
806
8,914
12,086
0
94,416
W
7,637
2,856
0
4,621
17,757
6,033
3,460
3,871
13,778
0
61,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,230
Gold Earned
66,529
573
Minions Killed
548
0
Camps Cleared
0
2,307,239
Distance Traveled
2,396,876
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,911
461
151
5
0
469,468
3
L
Ares
13,701
489
97
3
0
500,468
9
W
Anubis
11,655
416
63
2
0
429,799
1
W
Guan Yu
14,122
504
101
4
0
513,517
0
L
Fenrir
10,628
380
57
2
0
489,964
0
W
Chronos
16,239
580
137
5
0
535,519
6
L
Chaac
16,085
574
222
8
0
527,508
7
L
Sylvanus
9,905
354
46
2
0
319,831
0
W
Hun Batz
12,879
460
144
5
0
489,292
1
W
Artemis
11,634
416
103
4
0
428,749
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role