Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Arkohz
Ne Zha
Level 17
God Stats
9W - 9L
1,810 SR
Queue Stats
129W - 110L
1,676 Elo+
Solo
Hachiman
Hachiman
ArthurMain
Hachiman
Level 29
God Stats
3W - 0L
1,918 SR
Queue Stats
46W - 10L
1,802 Elo+
Party 1
Tyr
Tyr
papeeja
Tyr
Level 24
God Stats
3W - 0L
1,942 SR
Queue Stats
17W - 3L
1,760 Elo+
Party 1
Team Averages
Level 53
1,734 SR
1,647 Elo+

VS

Team Averages
Level 93
1,441 SR
1,489 Elo+
Odin
Odin
Arsynas
Odin
Level 122
God Stats
0W - 1L
1,298 SR
Queue Stats
127W - 134L
1,453 Elo+
Solo
Izanami
Izanami
Plebdor
Izanami
Level 84
God Stats
16W - 11L
1,611 SR
Queue Stats
291W - 277L
1,492 Elo+
Party 3
Ravana
Ravana
RodrigoBorgia
Ravana
Level 105
God Stats
2W - 2L
1,290 SR
Queue Stats
70W - 72L
1,504 Elo+
Party 2
Poseidon
Poseidon
TheOriginalDwarf
Poseidon
Level 68
God Stats
19W - 11L
1,473 SR
Queue Stats
194W - 177L
1,557 Elo+
Party 3
Osiris
Osiris
Tommo02
Osiris
Level 85
God Stats
0W - 1L
1,532 SR
Queue Stats
54W - 64L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 22
8,318
924
5,325
11,068
10,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
12
2 / 1 / 15
7,535
837
8,909
7,015
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Arkohz
Ne Zha
14
9 / 3 / 11
9,262
1,029
8,376
8,194
3,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ArthurMain
Hachiman
15
13 / 0 / 15
10,385
1,154
14,472
6,147
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
14
8 / 0 / 19
9,474
1,053
8,435
12,318
7,605
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arsynas
Odin
11
1 / 5 / 3
6,018
669
2,599
9,727
4,446
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Plebdor
Izanami
10
0 / 9 / 3
5,550
617
4,316
10,242
3,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 6 / 1
6,635
737
5,260
9,794
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 5 / 3
5,836
648
5,399
7,487
2,311
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Tommo02
Osiris
10
1 / 10 / 3
5,908
656
5,733
11,318
9,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
18
35
Kills
5
5
Deaths
35
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
22
14
W
Baron Samedi
 
Baron Samedi
2
1
15
9.5
W
Ne Zha
Arkohz
Ne Zha
9
3
11
4.83
L
Odin
Arsynas
Odin
1
5
3
0.5
W
Hachiman
ArthurMain
Hachiman
13
0
15
20.5
L
Izanami
Plebdor
Izanami
0
9
3
0.17
L
3
6
1
0.58
L
0
5
3
0.3
L
Osiris
Tommo02
Osiris
1
10
3
0.25
W
Tyr
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,517
Damage
23,307
44,742
Taken
48,568
26,032
Mitigated
24,172
18,735
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,325
152
555
1,756
11,068
10,107
329
792
10,276
10,309
0
W
Baron Samedi
 
Baron Samedi
8,909
650
2,316
2,744
7,015
2,989
920
1,035
5,980
27,394
0
W
Ne Zha
Arkohz
Ne Zha
8,376
2,363
0
2,027
8,194
3,173
695
696
7,498
0
32,231
L
Odin
Arsynas
Odin
2,599
378
0
0
9,727
4,446
0
2,073
7,654
0
4,033
W
Hachiman
ArthurMain
Hachiman
14,472
9,796
0
2,474
6,147
2,158
1,834
858
5,289
0
30,873
L
Izanami
Plebdor
Izanami
4,316
2,118
0
161
10,242
3,225
0
2,977
7,265
0
15,191
L
5,260
1,473
0
145
9,794
4,201
0
3,210
6,584
0
11,274
L
5,399
551
0
220
7,487
2,311
0
2,413
5,074
21,093
0
L
Osiris
Tommo02
Osiris
5,733
2,017
0
267
11,318
9,989
1
3,689
7,629
0
9,668
W
Tyr
8,435
708
0
6,863
12,318
7,605
309
2,446
9,701
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
29,947
195
Minions Killed
99
10
Camps Cleared
3
927,881
Distance Traveled
762,551
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,318
924
15
2
0
190,862
2
W
Baron Samedi
7,535
837
41
5
2
164,029
1
W
Ne Zha
9,262
1,029
61
7
4
169,314
3
L
Odin
6,018
669
7
1
0
172,244
0
W
Hachiman
10,385
1,154
35
4
2
174,247
1
L
Izanami
5,550
617
25
3
0
140,400
1
L
Ravana
6,635
737
22
2
1
166,498
1
L
Poseidon
5,836
648
38
4
2
142,498
2
L
Osiris
5,908
656
7
1
0
140,911
0
W
Tyr
9,474
1,053
43
5
2
229,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role