Player Matchup

Tiamat
Tiamat
AlfredoV
Tiamat
Level 34
God Stats
3W - 3L
1,593 SR
Queue Stats
53W - 58L
1,465 Elo+
Party 2
Achilles
Achilles
AuroraBlitz6920
Achilles
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fleshey99
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Sonic1234567
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
sjrg710
Cthulhu
Level 4
God Stats
0W - 3L
1,391 SR
Queue Stats
3W - 7L
1,176 Elo+
Party 3
Team Averages
Level 12
1,497 SR
1,382 Elo+

VS

Team Averages
Level 39
1,523 SR
1,400 Elo+
Xbalanque
Xbalanque
ExoticlyToxic
Xbalanque
Level 10
God Stats
9W - 8L
1,460 SR
Queue Stats
20W - 25L
1,422 Elo+
Party 4
Chang'e
Chang'e
Kitsunenyu
Chang'e
Level 24
God Stats
16W - 14L
1,700 SR
Queue Stats
66W - 85L
1,415 Elo+
Solo
Thanatos
Thanatos
TakanoriNBR
Thanatos
Level 28
God Stats
35W - 24L
1,556 SR
Queue Stats
44W - 41L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Tragic_Melodys
Cthulhu
Level 106
God Stats
10W - 10L
1,449 SR
Queue Stats
179W - 191L
1,403 Elo+
Party 4
Bellona
Bellona
thezombx
Bellona
Level 28
God Stats
12W - 13L
1,452 SR
Queue Stats
70W - 76L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfredoV
Tiamat
18
5 / 6 / 6
12,608
1,051
29,488
24,478
11,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
7 / 9 / 4
12,480
1,040
17,043
26,233
26,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Fleshey99
Amaterasu
17
1 / 12 / 5
10,486
874
5,997
23,297
11,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 13 / 8
11,202
934
10,279
22,012
8,267
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sjrg710
Cthulhu
17
0 / 13 / 7
10,664
889
9,089
28,553
27,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ExoticlyToxic
Xbalanque
20
15 / 2 / 25
13,163
1,097
29,781
13,163
4,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Kitsunenyu
Chang'e
20
5 / 2 / 30
12,386
1,032
17,073
13,184
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
TakanoriNBR
Thanatos
19
11 / 5 / 25
12,760
1,063
15,455
16,745
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 3 / 35
15,193
1,266
36,298
16,988
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
thezombx
Bellona
20
9 / 3 / 27
13,396
1,116
16,446
17,139
14,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
195
15
Kills
53
53
Deaths
15
30
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlfredoV
Tiamat
5
6
6
1.33
L
Achilles
7
9
4
1
W
Xbalanque
ExoticlyToxic
Xbalanque
15
2
25
13.75
L
Amaterasu
Fleshey99
Amaterasu
1
12
5
0.29
W
Chang'e
Kitsunenyu
Chang'e
5
2
30
10
L
2
13
8
0.46
W
Thanatos
TakanoriNBR
Thanatos
11
5
25
4.7
W
13
3
35
10.17
L
Cthulhu
sjrg710
Cthulhu
0
13
7
0.27
W
Bellona
thezombx
Bellona
9
3
27
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,896
Damage
115,053
124,573
Taken
77,219
85,476
Mitigated
36,323
9,610
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlfredoV
Tiamat
29,488
2,199
241
6,267
24,478
11,547
0
10,697
13,509
68,479
0
L
Achilles
17,043
4,471
0
2,179
26,233
26,719
0
9,091
16,446
0
26,019
W
Xbalanque
ExoticlyToxic
Xbalanque
29,781
16,796
0
1,846
13,163
4,508
0
7,186
5,404
0
49,220
L
Amaterasu
Fleshey99
Amaterasu
5,997
1,781
0
923
23,297
11,916
0
11,278
11,624
3,296
7,946
W
Chang'e
Kitsunenyu
Chang'e
17,073
1,796
5,121
4,888
13,184
4,542
0
5,597
7,255
28,237
0
L
10,279
1,888
0
0
22,012
8,267
0
9,935
11,687
0
33,623
W
Thanatos
TakanoriNBR
Thanatos
15,455
3,666
0
6,336
16,745
6,207
0
8,421
7,323
0
20,568
W
36,298
1,107
1,127
4,309
16,988
6,948
0
10,104
6,638
55,854
0
L
Cthulhu
sjrg710
Cthulhu
9,089
1,556
0
0
28,553
27,027
0
11,320
16,675
15,348
0
W
Bellona
thezombx
Bellona
16,446
5,084
0
1,172
17,139
14,118
0
8,629
7,976
68
33,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
66,898
156
Minions Killed
201
1
Camps Cleared
6
1,072,176
Distance Traveled
1,186,539
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,608
1,051
78
7
0
235,086
1
L
Achilles
12,480
1,040
13
1
0
260,108
1
W
Xbalanque
13,163
1,097
74
6
3
240,038
0
L
Amaterasu
10,486
874
7
1
0
153,463
2
W
Chang'e
12,386
1,032
29
2
0
222,291
0
L
Thor
11,202
934
32
3
1
215,438
3
W
Thanatos
12,760
1,063
9
1
0
230,745
0
W
Cthulhu
15,193
1,266
44
4
1
268,187
0
L
Cthulhu
10,664
889
26
2
0
208,081
0
W
Bellona
13,396
1,116
45
4
2
225,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role