Player Matchup

Tsukuyomi
Tsukuyomi
EnforcedAgony
Tsukuyomi
Level 63
God Stats
1W - 2L
1,729 SR
Queue Stats
68W - 107L
1,294 Elo+
Party 1
Terra
Terra
MakeMyWaifuReal
Terra
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 14L
1,265 Elo+
Solo
Amaterasu
Amaterasu
liltwin30
Amaterasu
Level 15
God Stats
1W - 1L
1,729 SR
Queue Stats
91W - 113L
1,221 Elo+
Party 1
Team Averages
Level 34
1,574 SR
1,260 Elo+

VS

Team Averages
Level 39
1,432 SR
1,344 Elo+
Kukulkan
Kukulkan
Enigma3469
Kukulkan
Level 28
God Stats
20W - 12L
1,493 SR
Queue Stats
37W - 24L
1,454 Elo+
Solo
Loki
Loki
Mamdo433
Loki
Level 68
God Stats
2W - 3L
1,436 SR
Queue Stats
87W - 106L
1,351 Elo+
Party 2
Sobek
Sobek
Trigger015
Sobek
Level 22
God Stats
3W - 2L
1,366 SR
Queue Stats
13W - 25L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnforcedAgony
Tsukuyomi
15
2 / 9 / 2
12,377
563
15,127
21,245
6,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
12,324
560
4,763
16,905
14,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
liltwin30
Amaterasu
16
1 / 2 / 4
12,095
550
10,027
19,985
10,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enigma3469
Kukulkan
17
4 / 2 / 5
13,657
621
18,158
12,790
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
8 / 4 / 4
14,069
640
16,886
18,579
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
1 / 0 / 6
13,976
635
11,276
19,537
27,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
13
13
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EnforcedAgony
Tsukuyomi
2
9
2
0.33
W
Kukulkan
Enigma3469
Kukulkan
4
2
5
3.25
L
2
2
3
1.75
W
Loki
8
4
4
2.5
W
Sobek
1
0
6
4
L
Amaterasu
liltwin30
Amaterasu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
46,320
58,135
Taken
50,906
30,210
Mitigated
40,034
8,857
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EnforcedAgony
Tsukuyomi
15,127
3,320
95
893
21,245
6,050
0
9,668
11,329
0
55,861
W
Kukulkan
Enigma3469
Kukulkan
18,158
1,274
0
1,436
12,790
5,419
1,327
1,856
10,934
66,929
0
L
4,763
618
1,787
4,004
16,905
14,117
0
10,331
6,066
18,247
0
W
Loki
16,886
2,549
0
3,841
18,579
7,577
110
2,464
16,115
0
71,320
W
Sobek
11,276
578
1,400
7,140
19,537
27,038
345
1,362
18,175
31,441
0
L
Amaterasu
liltwin30
Amaterasu
10,027
2,183
0
2,078
19,985
10,043
0
8,863
10,927
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
41,702
163
Minions Killed
243
3
Camps Cleared
14
1,029,700
Distance Traveled
1,237,370
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,377
563
92
4
0
351,043
0
W
Kukulkan
13,657
621
127
6
3
373,432
4
L
Terra
12,324
560
31
1
1
274,854
3
W
Loki
14,069
640
81
4
11
435,367
6
W
Sobek
13,976
635
35
2
0
428,571
4
L
Amaterasu
12,095
550
40
2
2
403,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role