Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Craiger1712
Hera
Level 120
God Stats
9W - 7L
1,468 SR
Queue Stats
648W - 692L
1,454 Elo+
Solo
Cernunnos
Cernunnos
darkdeadmoon
Cernunnos
Level 44
God Stats
2W - 2L
1,365 SR
Queue Stats
66W - 63L
1,480 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,487 Elo+

VS

Team Averages
Level 138
1,448 SR
1,538 Elo+
Eset
Eset
Fostret
Eset
Level 145
God Stats
0W - 1L
1,774 SR
Queue Stats
14W - 6L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
Mersie
Danzaburou
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
47W - 28L
1,614 Elo+
Party 1
Hera
Hera
WDZ666
Hera
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
bullbeast
Kukulkan
Level 159
God Stats
40W - 29L
1,511 SR
Queue Stats
1,952W - 1,958L
1,506 Elo+
Solo
Ra
Ra
zirianov
Ra
Level 139
God Stats
0W - 3L
1,183 SR
Queue Stats
139W - 131L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 6 / 3
11,540
769
11,858
17,445
9,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
17
3 / 5 / 12
10,934
729
11,572
13,883
7,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
19
1 / 1 / 13
10,707
714
5,661
18,302
21,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 5 / 10
11,114
741
23,618
15,731
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
darkdeadmoon
Cernunnos
20
6 / 2 / 9
11,786
786
15,663
17,858
8,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fostret
Eset
18
5 / 4 / 12
10,967
731
16,724
15,115
6,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Mersie
Danzaburou
19
6 / 3 / 6
12,192
813
11,905
16,312
7,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
WDZ666
Hera
17
1 / 5 / 12
10,135
676
11,300
15,928
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
bullbeast
Kukulkan
17
6 / 5 / 5
10,755
717
20,307
14,346
6,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 12
9,686
646
7,347
11,368
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
66
20
Kills
19
19
Deaths
20
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
6
3
1.42
W
Heimdallr
 
Heimdallr
3
5
12
1.8
W
Terra
 
Terra
1
1
13
7.5
W
3
5
10
1.6
L
Eset
Fostret
Eset
5
4
12
2.75
L
Danzaburou
Mersie
Danzaburou
6
3
6
3
L
Hera
WDZ666
Hera
1
5
12
1.4
L
Kukulkan
bullbeast
Kukulkan
6
5
5
1.7
W
Cernunnos
darkdeadmoon
Cernunnos
6
2
9
5.25
L
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,372
Damage
67,583
83,219
Taken
73,069
55,570
Mitigated
29,908
42,149
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,858
4,881
1,240
2,844
17,445
9,923
924
9,366
7,921
0
24,644
W
Heimdallr
 
Heimdallr
11,572
1,604
423
1,200
13,883
7,369
2,618
10,056
3,719
0
31,261
W
Terra
 
Terra
5,661
311
14,579
8,175
18,302
21,455
528
10,017
8,059
12,065
0
W
23,618
3,385
2,119
2,773
15,731
8,147
1,359
12,268
3,349
50,134
0
L
Eset
Fostret
Eset
16,724
1,503
1,757
3,095
15,115
6,374
231
5,168
9,947
30,764
0
L
Danzaburou
Mersie
Danzaburou
11,905
2,767
1,387
3,414
16,312
7,123
1,621
7,250
9,062
0
37,982
L
Hera
WDZ666
Hera
11,300
2,838
1,346
3,643
15,928
5,892
482
6,662
9,266
25,688
0
L
Kukulkan
bullbeast
Kukulkan
20,307
698
923
1,379
14,346
6,232
912
4,079
10,267
35,782
0
W
Cernunnos
darkdeadmoon
Cernunnos
15,663
4,447
2,056
6,740
17,858
8,676
1,543
13,211
4,493
0
37,614
L
7,347
499
12,352
4,390
11,368
4,287
422
6,120
5,248
13,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
53,735
162
Minions Killed
160
0
Camps Cleared
0
1,337,783
Distance Traveled
1,467,895
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,540
769
12
1
0
286,275
0
W
Heimdallr
10,934
729
25
2
0
247,347
1
W
Terra
10,707
714
16
1
0
273,093
0
W
Hera
11,114
741
54
4
0
261,249
0
L
Eset
10,967
731
38
3
0
306,550
4
L
Danzaburou
12,192
813
38
3
0
287,944
1
L
Hera
10,135
676
28
2
0
278,626
0
L
Kukulkan
10,755
717
37
2
0
300,111
0
W
Cernunnos
11,786
786
55
4
0
269,819
0
L
Ra
9,686
646
19
1
0
294,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role