Player Matchup

Ullr
Ullr
Gold V
DRset
Ullr
Gold V
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 98L
1,569 MMR
Solo
Apollo
Apollo
Gold V
Lazdy
Apollo
Gold V
Level 118
God Stats
21W - 15L
1,597 SR
Queue Stats
275W - 276L
1,466 MMR
Party 3
Ymir
Ymir
Gold II
andreujose
Ymir
Gold II
Level 49
God Stats
14W - 5L
1,846 SR
Queue Stats
91W - 90L
1,634 MMR
Party 2
Fenrir
Fenrir
Gold III
n3osil
Fenrir
Gold III
Level 39
God Stats
1W - 0L
1,789 SR
Queue Stats
22W - 18L
1,613 MMR
Party 3
Scylla
Scylla
Silver I
pablillo22
Scylla
Silver I
Level 69
God Stats
3W - 0L
1,711 SR
Queue Stats
53W - 53L
1,483 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 68
1,689 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,546 SR
1,527 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
 
Hel
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
Molski
Olorun
Gold IV
Level 102
God Stats
2W - 2L
1,627 SR
Queue Stats
103W - 98L
1,379 MMR
Party 1
Thanatos
Thanatos
Gold I
Szakale98
Thanatos
Gold I
Level 88
God Stats
27W - 28L
1,601 SR
Queue Stats
154W - 156L
1,665 MMR
Party 1
Xbalanque
Xbalanque
Gold III
cyjlorenzo
Xbalanque
Gold III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 200L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DRset
Ullr
12
9 / 1 / 0
7,275
728
8,165
5,258
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Lazdy
Apollo
12
3 / 0 / 3
6,776
678
5,725
5,663
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 9
5,809
581
3,636
5,712
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
n3osil
Fenrir
11
9 / 0 / 3
6,841
684
10,095
6,697
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
pablillo22
Scylla
10
2 / 3 / 3
5,655
566
2,774
4,026
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayBastetGilgameshTiamatAo Kuang

VS

Bans
PersephoneHerculesGebJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 4 / 2
4,553
455
1,800
9,324
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
7
0 / 5 / 0
4,442
444
3,328
7,956
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Molski
Olorun
7
1 / 5 / 1
4,719
472
3,569
8,387
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Szakale98
Thanatos
10
3 / 4 / 2
6,016
602
4,416
7,577
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
cyjlorenzo
Xbalanque
9
1 / 5 / 0
5,014
501
2,341
6,697
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
L
Hel
 
Hel
0
5
0
0
W
Ullr
DRset
Ullr
9
1
0
9
W
Apollo
Lazdy
Apollo
3
0
3
4.5
L
Olorun
Molski
Olorun
1
5
1
0.3
L
Thanatos
Szakale98
Thanatos
3
4
2
1
W
0
1
9
4.5
L
Xbalanque
cyjlorenzo
Xbalanque
1
5
0
0.2
W
Fenrir
n3osil
Fenrir
9
0
3
10.5
W
Scylla
pablillo22
Scylla
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,395
Damage
15,454
27,356
Taken
39,941
10,216
Mitigated
12,797
9,034
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,800
213
300
2,222
9,324
4,627
0
2,254
7,032
7,165
0
L
Hel
 
Hel
3,328
120
0
2,620
7,956
1,653
0
0
7,956
21,044
0
W
Ullr
DRset
Ullr
8,165
3,672
0
1,925
5,258
1,401
556
514
4,744
0
38,565
W
Apollo
Lazdy
Apollo
5,725
3,055
0
2,207
5,663
2,170
96
3,328
2,335
0
41,519
L
Olorun
Molski
Olorun
3,569
1,748
181
2,118
8,387
2,330
0
3,052
5,172
24,469
0
L
Thanatos
Szakale98
Thanatos
4,416
1,165
0
4,814
7,577
2,819
0
544
6,965
0
24,707
W
3,636
1,144
0
1,258
5,712
3,249
0
2,345
3,367
11,373
0
L
Xbalanque
cyjlorenzo
Xbalanque
2,341
1,093
0
1,562
6,697
1,368
0
291
6,406
0
24,034
W
Fenrir
n3osil
Fenrir
10,095
3,110
0
3,394
6,697
2,454
443
1,757
4,940
0
35,916
W
Scylla
pablillo22
Scylla
2,774
447
0
250
4,026
942
225
753
3,273
27,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
24,744
290
Minions Killed
204
0
Camps Cleared
0
977,813
Distance Traveled
891,972
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,553
455
9
1
0
177,242
2
L
Hel
4,442
444
43
4
0
192,542
1
W
Ullr
7,275
728
79
8
0
188,673
3
W
Apollo
6,776
678
74
7
0
189,416
1
L
Olorun
4,719
472
51
5
0
156,058
1
L
Thanatos
6,016
602
44
4
0
196,558
2
W
Ymir
5,809
581
11
1
0
192,308
3
L
Xbalanque
5,014
501
57
6
0
169,572
3
W
Fenrir
6,841
684
68
7
0
231,884
0
W
Scylla
5,655
566
58
6
0
175,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role