Player Matchup

Serqet
Serqet
 
Serqet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CherboPowered
Osiris
Level 101
God Stats
6W - 6L
1,595 SR
Queue Stats
24W - 28L
1,516 Elo+
Party 2
Sol
Sol
LayBigPipe
Sol
Level 128
God Stats
3W - 3L
1,640 SR
Queue Stats
47W - 47L
1,531 Elo+
Party 2
Yemoja
Yemoja
thiccpudding
Yemoja
Level 28
God Stats
17W - 13L
1,766 SR
Queue Stats
31W - 23L
1,560 Elo+
Party 2
Team Averages
Level 89
1,625 SR
1,527 Elo+

VS

Team Averages
Level 90
1,434 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
DarkEdgelord
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NordicBjonBear
Heimdallr
Level 15
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
chemicalcorgi85
Artio
Level 157
God Stats
0W - 1L
1,309 SR
Queue Stats
12W - 32L
1,293 Elo+
Party 3
Medusa
Medusa
drunkinmunky80
Medusa
Level 160
God Stats
1W - 2L
1,491 SR
Queue Stats
31W - 56L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 2 / 3
9,398
940
8,253
6,257
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 1 / 7
9,484
948
8,720
6,753
4,002
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 0 / 13
9,694
969
12,799
7,274
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
14
2 / 0 / 9
8,658
866
7,760
7,160
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkEdgelord
Kumbhakarna
11
0 / 8 / 3
6,763
676
3,325
13,013
10,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
NordicBjonBear
Heimdallr
13
2 / 4 / 1
7,808
781
5,696
9,159
3,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 2
6,564
656
1,758
10,541
6,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 7 / 1
7,540
754
4,924
9,221
2,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
24
Kills
3
3
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
2
3
5.25
W
8
1
7
11.5
L
Kumbhakarna
DarkEdgelord
Kumbhakarna
0
8
3
0.19
W
5
0
13
11.5
L
Heimdallr
NordicBjonBear
Heimdallr
2
4
1
0.63
L
0
5
2
0.2
L
1
7
1
0.21
W
Yemoja
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
15,703
27,444
Taken
41,934
13,470
Mitigated
23,261
9,845
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,253
2,010
0
1,777
6,257
4,218
781
1,195
5,062
155
17,651
W
8,720
2,756
0
813
6,753
4,002
515
1,072
5,681
0
21,266
L
Kumbhakarna
DarkEdgelord
Kumbhakarna
3,325
645
75
60
13,013
10,837
0
8,432
3,957
10,347
0
W
12,799
6,698
0
3,379
7,274
2,415
3,146
1,447
5,827
34,614
0
L
Heimdallr
NordicBjonBear
Heimdallr
5,696
4,200
0
1,913
9,159
3,106
460
5,179
3,760
0
17,481
L
1,758
170
0
694
10,541
6,408
0
3,179
7,142
8,575
0
L
4,924
1,420
0
0
9,221
2,910
205
2,897
5,505
0
29,980
W
Yemoja
7,760
888
1,344
2,532
7,160
2,835
2,055
1,678
5,482
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
28,675
156
Minions Killed
124
7
Camps Cleared
4
921,554
Distance Traveled
650,469
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,398
940
24
2
1
242,519
1
W
Osiris
9,484
948
31
3
3
253,962
0
L
Kumbhakarna
6,763
676
18
2
2
140,413
0
W
Sol
9,694
969
68
7
1
214,494
0
L
Heimdallr
7,808
781
39
4
0
171,981
0
L
Artio
6,564
656
8
1
1
186,384
1
L
Medusa
7,540
754
59
6
1
151,691
2
W
Yemoja
8,658
866
33
3
2
210,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role