Player Matchup

Sol
Sol
Dutrih
Sol
Level 18
God Stats
16W - 14L
1,459 SR
Queue Stats
22W - 19L
1,357 Elo+
Solo
Cernunnos
Cernunnos
FirstGenBuddha
Cernunnos
Level 28
God Stats
30W - 24L
1,232 SR
Queue Stats
40W - 34L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Loopypoopy2884
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
cracey94
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Mulan
Mulan
waxedbanana
Mulan
Level 21
God Stats
5W - 8L
1,169 SR
Queue Stats
44W - 47L
1,216 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,341 Elo+

VS

Team Averages
Level 19
1,407 SR
1,338 Elo+
Kukulkan
Kukulkan
BettaDuk
Kukulkan
Level 17
God Stats
1W - 1L
1,356 SR
Queue Stats
7W - 14L
1,280 Elo+
Party 1
Xing Tian
Xing Tian
Lilmekhi9
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,336 Elo+
Solo
Poseidon
Poseidon
Majin Smoke
Poseidon
Level 30
God Stats
0W - 4L
1,291 SR
Queue Stats
64W - 77L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Thug life 11323
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
barbershop_boiii
Izanami
Level 28
God Stats
17W - 15L
1,386 SR
Queue Stats
69W - 85L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dutrih
Sol
12
2 / 2 / 8
7,932
567
4,311
10,619
2,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FirstGenBuddha
Cernunnos
14
7 / 3 / 8
8,916
637
14,824
14,212
4,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
6
1 / 5 / 3
5,903
422
1,281
3,415
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
cracey94
Neith
13
6 / 4 / 5
8,813
630
5,261
5,962
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 1
8,270
591
4,742
9,627
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BettaDuk
Kukulkan
8
4 / 3 / 1
6,147
439
3,400
4,859
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Lilmekhi9
Xing Tian
8
1 / 6 / 3
5,944
425
4,166
11,785
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Majin Smoke
Poseidon
10
2 / 6 / 0
6,731
481
4,601
10,312
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 1 / 0
4,549
325
0
1,498
698
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 5 / 0
7,275
520
9,884
12,806
3,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
12
15
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BettaDuk
Kukulkan
4
3
1
1.5
W
Sol
Dutrih
Sol
2
2
8
3
W
Cernunnos
FirstGenBuddha
Cernunnos
7
3
8
3.67
L
Xing Tian
Lilmekhi9
Xing Tian
1
6
3
0.42
W
Kukulkan
1
5
3
0.5
L
Poseidon
Majin Smoke
Poseidon
2
6
0
0.33
L
0
1
0
0
L
5
5
0
1
W
Neith
cracey94
Neith
6
4
5
2.13
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
22,051
43,835
Taken
41,260
12,667
Mitigated
13,926
17,767
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BettaDuk
Kukulkan
3,400
1,061
138
696
4,859
908
39
301
4,548
16,710
0
W
Sol
Dutrih
Sol
4,311
1,137
0
4,115
10,619
2,052
2,656
439
10,180
40,007
0
W
Cernunnos
FirstGenBuddha
Cernunnos
14,824
9,463
273
9,027
14,212
4,326
3,904
4,834
9,378
0
47,337
L
Xing Tian
Lilmekhi9
Xing Tian
4,166
917
0
525
11,785
6,292
406
1,224
10,481
10,359
0
W
Kukulkan
1,281
383
0
0
3,415
1,025
84
1,787
1,628
5,726
0
L
Poseidon
Majin Smoke
Poseidon
4,601
885
576
2,047
10,312
2,904
640
860
9,452
24,627
4,555
L
0
0
70
32
1,498
698
0
221
1,197
0
297
L
9,884
6,572
0
3,984
12,806
3,124
1,491
2,816
9,990
0
43,849
W
Neith
cracey94
Neith
5,261
2,073
0
1,154
5,962
1,654
2,596
1,059
4,903
0
39,556
W
4,742
899
0
3,198
9,627
3,610
770
3,771
5,856
0
48,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
30,646
324
Minions Killed
169
0
Camps Cleared
0
1,108,613
Distance Traveled
952,219
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,147
439
31
2
0
197,518
0
W
Sol
7,932
567
70
5
0
228,708
0
W
Cernunnos
8,916
637
86
6
0
232,618
0
L
Xing Tian
5,944
425
10
1
0
225,245
0
W
Kukulkan
5,903
422
8
1
0
138,186
3
L
Poseidon
6,731
481
56
4
0
214,232
0
L
Guan Yu
4,549
325
0
0
0
65,960
0
L
Izanami
7,275
520
72
5
0
249,264
2
W
Neith
8,813
630
79
6
0
254,777
0
W
Mulan
8,270
591
81
6
0
254,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role