Player Matchup

Ymir
Ymir
AironMhan
Ymir
Level 27
God Stats
13W - 7L
1,620 SR
Queue Stats
35W - 23L
1,613 Elo+
Party 3
Bellona
Bellona
Cazzofisi
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 42L
1,582 Elo+
Party 3
Bakasura
Bakasura
Lorinmlkchave
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,554 Elo+
Party 1
Scylla
Scylla
Xx_Thiago0057
Scylla
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
leosinhoo
Hou Yi
Level 23
God Stats
7W - 2L
1,590 SR
Queue Stats
18W - 9L
1,582 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,566 Elo+

VS

Team Averages
Level 18
1,605 SR
1,460 Elo+
Amaterasu
Amaterasu
CrazyDog270
Amaterasu
Level 6
God Stats
1W - 4L
1,366 SR
Queue Stats
6W - 8L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Jfzz-exe
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
Nickvariado
Zhong Kui
Level 42
God Stats
24W - 17L
1,564 SR
Queue Stats
207W - 271L
1,378 Elo+
Party 2
Xbalanque
Xbalanque
altair0703
Xbalanque
Level 15
God Stats
7W - 5L
1,728 SR
Queue Stats
59W - 58L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
giorno_giovana_v
Ao Kuang
Level 14
God Stats
6W - 2L
1,868 SR
Queue Stats
46W - 42L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 2
7,271
454
5,026
14,460
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Cazzofisi
Bellona
15
11 / 4 / 6
10,088
631
16,824
13,935
15,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Lorinmlkchave
Bakasura
17
7 / 4 / 3
9,943
621
8,053
15,148
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 4
7,429
464
2,978
7,784
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
leosinhoo
Hou Yi
13
4 / 1 / 1
8,128
508
10,623
9,555
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrazyDog270
Amaterasu
10
0 / 7 / 1
6,546
409
1,620
10,089
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Jfzz-exe
Xing Tian
11
0 / 2 / 4
7,234
452
5,400
13,621
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Nickvariado
Zhong Kui
13
6 / 4 / 4
8,801
550
9,356
12,390
8,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
altair0703
Xbalanque
13
5 / 4 / 5
8,398
525
14,791
12,725
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
8 / 7 / 2
9,109
569
9,416
13,735
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
24
Kills
19
19
Deaths
24
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
2
0.67
W
Bellona
Cazzofisi
Bellona
11
4
6
3.5
L
Amaterasu
CrazyDog270
Amaterasu
0
7
1
0.07
L
Xing Tian
Jfzz-exe
Xing Tian
0
2
4
1
W
Bakasura
Lorinmlkchave
Bakasura
7
4
3
2.13
L
Zhong Kui
Nickvariado
Zhong Kui
6
4
4
2
W
1
7
4
0.43
L
Xbalanque
altair0703
Xbalanque
5
4
5
1.88
L
8
7
2
1.29
W
Hou Yi
leosinhoo
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,504
Damage
40,583
60,882
Taken
62,560
38,348
Mitigated
36,570
12,372
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,026
1,326
0
2,589
14,460
11,320
0
3,923
10,537
25,485
0
W
Bellona
Cazzofisi
Bellona
16,824
4,144
0
2,062
13,935
15,191
821
7,654
6,281
13,165
42,320
L
Amaterasu
CrazyDog270
Amaterasu
1,620
809
0
1,458
10,089
6,928
0
1,567
8,234
0
29,371
L
Xing Tian
Jfzz-exe
Xing Tian
5,400
375
0
2,506
13,621
11,142
0
3,366
10,194
21,173
0
W
Bakasura
Lorinmlkchave
Bakasura
8,053
5,927
0
3,715
15,148
5,990
790
3,875
11,273
0
69,649
L
Zhong Kui
Nickvariado
Zhong Kui
9,356
503
14
5,302
12,390
8,337
456
2,930
9,050
40,302
0
W
2,978
164
0
979
7,784
2,554
792
5,212
2,572
24,795
0
L
Xbalanque
altair0703
Xbalanque
14,791
6,492
0
6,212
12,725
4,228
475
2,220
10,154
0
55,702
L
9,416
2,074
0
4,075
13,735
5,935
0
1,790
11,444
34,689
7,061
W
Hou Yi
leosinhoo
Hou Yi
10,623
5,892
0
3,027
9,555
3,293
441
2,919
6,636
0
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
40,088
436
Minions Killed
303
0
Camps Cleared
0
1,551,812
Distance Traveled
1,461,877
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,271
454
29
2
0
286,149
2
W
Bellona
10,088
631
112
7
0
309,300
4
L
Amaterasu
6,546
409
55
3
0
250,592
2
L
Xing Tian
7,234
452
36
2
0
317,896
1
W
Bakasura
9,943
621
139
9
0
379,840
4
L
Zhong Kui
8,801
550
79
5
0
291,126
1
W
Scylla
7,429
464
49
3
0
281,045
0
L
Xbalanque
8,398
525
78
5
0
288,124
3
L
Ao Kuang
9,109
569
55
3
0
314,139
0
W
Hou Yi
8,128
508
107
7
0
295,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role