Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CollinX2521
Tsukuyomi
Level 45
God Stats
13W - 11L
1,387 SR
Queue Stats
157W - 152L
1,362 Elo+
Party 1
Loki
Loki
PriMe Migg
Loki
Level 25
God Stats
10W - 9L
1,500 SR
Queue Stats
15W - 12L
1,360 Elo+
Solo
Jing Wei
Jing Wei
TexanBLUPC
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,300 Elo+
Solo
Ymir
Ymir
theDevilsArmpit
Ymir
Level 8
God Stats
37W - 30L
1,470 SR
Queue Stats
59W - 72L
1,329 Elo+
Party 1
Team Averages
Level 26
1,471 SR
1,370 Elo+

VS

Team Averages
Level 19
1,492 SR
1,374 Elo+
Bellona
Bellona
Derack90
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Solo
Nemesis
Nemesis
MiseryDLc
Nemesis
Level 24
God Stats
26W - 34L
1,433 SR
Queue Stats
55W - 71L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
OxBaCkw0oDsx0
Gilgamesh
Level 18
God Stats
2W - 3L
1,513 SR
Queue Stats
30W - 31L
1,407 Elo+
Solo
Merlin
Merlin
bran2003
Merlin
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
149W - 166L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
gmatugger44
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 8
7,400
463
6,208
9,094
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
CollinX2521
Tsukuyomi
15
15 / 0 / 3
9,525
595
16,073
13,540
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 3
8,189
512
3,111
8,457
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
TexanBLUPC
Jing Wei
11
3 / 1 / 5
6,932
433
6,142
5,850
1,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 4
6,753
422
3,146
5,882
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Derack90
Bellona
7
1 / 4 / 0
5,709
357
2,432
9,309
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MiseryDLc
Nemesis
11
1 / 4 / 1
6,858
429
2,804
11,255
4,096
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
OxBaCkw0oDsx0
Gilgamesh
9
2 / 6 / 0
6,261
391
3,303
10,626
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
bran2003
Merlin
13
3 / 3 / 1
7,742
484
7,259
6,272
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
gmatugger44
Kuzenbo
9
0 / 5 / 1
6,269
392
5,656
11,745
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
7
8
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
4
8
1.25
W
Tsukuyomi
CollinX2521
Tsukuyomi
15
0
3
16.5
L
Bellona
Derack90
Bellona
1
4
0
0.25
L
Nemesis
MiseryDLc
Nemesis
1
4
1
0.38
L
Gilgamesh
OxBaCkw0oDsx0
Gilgamesh
2
6
0
0.33
W
2
2
3
1.75
W
Jing Wei
TexanBLUPC
Jing Wei
3
1
5
5.5
L
Merlin
bran2003
Merlin
3
3
1
1.17
L
Kuzenbo
gmatugger44
Kuzenbo
0
5
1
0.1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
21,454
42,823
Taken
49,207
17,366
Mitigated
33,752
13,537
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,208
889
0
1,228
9,094
2,822
794
5,543
2,883
39,231
0
W
Tsukuyomi
CollinX2521
Tsukuyomi
16,073
5,604
0
7,723
13,540
5,163
0
3,164
10,157
0
67,359
L
Bellona
Derack90
Bellona
2,432
701
0
197
9,309
7,706
0
693
8,616
4,727
12,426
L
Nemesis
MiseryDLc
Nemesis
2,804
1,085
0
3,497
11,255
4,096
146
1,366
9,889
0
32,241
L
Gilgamesh
OxBaCkw0oDsx0
Gilgamesh
3,303
512
0
1,495
10,626
7,753
140
1,810
8,816
5,831
12,562
W
3,111
1,607
0
1,789
8,457
2,634
1,778
303
8,134
0
43,440
W
Jing Wei
TexanBLUPC
Jing Wei
6,142
3,775
0
888
5,850
1,789
1,339
2,461
3,221
0
22,673
L
Merlin
bran2003
Merlin
7,259
142
0
662
6,272
2,169
498
3,519
2,753
45,689
0
L
Kuzenbo
gmatugger44
Kuzenbo
5,656
2,199
0
1,837
11,745
12,028
208
2,065
9,680
19,906
0
W
3,146
1,544
0
1,909
5,882
4,958
429
2,229
3,383
18,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
32,839
326
Minions Killed
248
0
Camps Cleared
0
1,511,283
Distance Traveled
1,444,881
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,400
463
63
4
0
274,060
3
W
Tsukuyomi
9,525
595
97
6
0
369,120
3
L
Bellona
5,709
357
27
2
0
275,904
0
L
Nemesis
6,858
429
73
5
0
319,635
0
L
Gilgamesh
6,261
391
33
2
0
285,837
1
W
Loki
8,189
512
88
6
0
331,420
3
W
Jing Wei
6,932
433
43
3
0
303,281
0
L
Merlin
7,742
484
85
5
0
279,156
6
L
Kuzenbo
6,269
392
30
2
0
284,349
0
W
Ymir
6,753
422
35
2
0
233,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role