Player Matchup

Fenrir
Fenrir
B1ark
Fenrir
Level 101
God Stats
0W - 1L
1,409 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 3
Anubis
Anubis
Cortono
Anubis
Level 23
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 3
Sol
Sol
Flow976
Sol
Level 66
God Stats
8W - 6L
1,489 SR
Queue Stats
285W - 270L
1,528 Elo+
Party 1
Chiron
Chiron
HarmbeTheSavior
Chiron
Level 156
God Stats
4W - 5L
1,721 SR
Queue Stats
324W - 311L
1,550 Elo+
Party 1
Thor
Thor
haje1234567890
Thor
Level 25
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 3
Team Averages
Level 74
1,534 SR
1,585 Elo+

VS

Team Averages
Level 95
1,469 SR
1,366 Elo+
Khepri
Khepri
Almhasy
Khepri
Level 128
God Stats
2W - 8L
1,449 SR
Queue Stats
60W - 93L
1,354 Elo+
Party 2
Ra
Ra
CCris13
Ra
Level 107
God Stats
1W - 0L
1,597 SR
Queue Stats
51W - 84L
1,354 Elo+
Party 2
Bastet
Bastet
Dehiel
Bastet
Level 106
God Stats
2W - 3L
1,419 SR
Queue Stats
17W - 31L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
MuNi033
Nu Wa
Level 30
God Stats
6W - 3L
1,536 SR
Queue Stats
32W - 41L
1,449 Elo+
Party 2
Chiron
Chiron
TonkatsuSama
Chiron
Level 102
God Stats
1W - 1L
1,344 SR
Queue Stats
42W - 64L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B1ark
Fenrir
17
6 / 7 / 7
11,367
812
12,257
20,189
10,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Cortono
Anubis
16
6 / 6 / 4
10,477
748
7,763
16,475
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
16
2 / 2 / 10
9,951
711
13,212
14,791
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 6
11,904
850
16,593
15,401
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 8
8,331
595
4,551
14,405
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Almhasy
Khepri
17
3 / 5 / 13
11,494
821
7,914
14,194
13,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 10
10,605
758
8,363
9,122
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Dehiel
Bastet
17
6 / 6 / 9
12,084
863
13,115
13,477
5,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MuNi033
Nu Wa
19
8 / 4 / 13
12,956
925
21,633
15,311
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
8 / 3 / 7
13,519
966
17,217
13,395
5,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
22
Kills
28
28
Deaths
22
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Khepri
Almhasy
Khepri
3
5
13
1.9
L
Fenrir
B1ark
Fenrir
6
7
7
1.36
W
3
4
10
2
L
Anubis
Cortono
Anubis
6
6
4
1.33
W
Bastet
Dehiel
Bastet
6
6
9
1.75
L
Sol
2
2
10
3.5
L
8
4
6
2.75
W
Nu Wa
MuNi033
Nu Wa
8
4
13
3.63
W
Chiron
8
3
7
3.83
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,376
Damage
68,242
81,261
Taken
65,499
32,744
Mitigated
33,907
19,425
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Almhasy
Khepri
7,914
368
2,021
1,822
14,194
13,524
106
4,619
9,126
16,094
0
L
Fenrir
B1ark
Fenrir
12,257
4,533
0
2,727
20,189
10,861
0
9,357
10,832
0
34,112
W
8,363
342
1,010
1,199
9,122
3,529
174
1,823
7,171
33,959
0
L
Anubis
Cortono
Anubis
7,763
509
254
3,757
16,475
6,017
0
7,055
9,420
28,173
0
W
Bastet
Dehiel
Bastet
13,115
2,139
0
1,790
13,477
5,371
1,048
3,855
9,542
0
25,885
L
Sol
13,212
4,113
0
7,398
14,791
5,495
275
6,952
7,839
41,583
0
L
16,593
4,724
470
4,819
15,401
5,336
1,713
6,739
8,662
0
50,715
W
Nu Wa
MuNi033
Nu Wa
21,633
5,378
122
2,084
15,311
5,831
1,373
4,792
10,110
46,600
0
W
Chiron
17,217
7,226
911
3,870
13,395
5,652
4,305
5,087
7,954
0
54,995
L
4,551
1,028
0
0
14,405
5,035
338
7,908
6,497
0
18,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
60,658
314
Minions Killed
285
7
Camps Cleared
8
1,148,444
Distance Traveled
1,299,767
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,494
821
23
2
0
253,855
0
L
Fenrir
11,367
812
53
4
3
256,235
0
W
Ra
10,605
758
81
6
1
279,852
0
L
Anubis
10,477
748
64
5
1
210,243
0
W
Bastet
12,084
863
32
2
4
254,436
0
L
Sol
9,951
711
92
7
0
250,306
3
L
Chiron
11,904
850
81
6
3
224,484
4
W
Nu Wa
12,956
925
47
3
1
231,716
1
W
Chiron
13,519
966
102
7
2
279,908
2
L
Thor
8,331
595
24
2
0
207,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role