Player Matchup

Bellona
Bellona
Gold IV
Mr_Glassman_
Bellona
Gold IV
Level 107
God Stats
1W - 0L
1,341 SR
Queue Stats
9W - 5L
1,645 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
Sackie_Chan_420
The Morrigan
Gold IV
Level 141
God Stats
2W - 0L
1,594 SR
Queue Stats
9W - 5L
1,645 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
The_Wacky_Worm
Xing Tian
Gold IV
Level 127
God Stats
2W - 0L
1,924 SR
Queue Stats
9W - 5L
1,642 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,620 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,571 SR
1,632 MMR
Camazotz
Camazotz
Platinum V
Faded-Beast-420
Camazotz
Platinum V
Level 145
God Stats
0W - 1L
1,626 SR
Queue Stats
72W - 86L
1,649 MMR
Solo
Poseidon
Poseidon
Platinum V
Heavy_Paw
Poseidon
Platinum V
Level 144
God Stats
5W - 11L
1,535 SR
Queue Stats
355W - 440L
1,657 MMR
Solo
Hercules
Hercules
Gold I
joedark23
Hercules
Gold I
Level 147
God Stats
90W - 114L
1,551 SR
Queue Stats
592W - 661L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr_Glassman_
Bellona
15
5 / 0 / 8
11,525
640
23,460
21,035
23,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Sackie_Chan_420
The Morrigan
16
6 / 4 / 8
11,903
661
12,689
8,594
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
The_Wacky_Worm
Xing Tian
15
5 / 0 / 11
12,899
717
10,347
25,136
32,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
YemojaMorgan Le FayAphroditeGilgameshAres

VS

Bans
SobekBacchusMedusaCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
1 / 8 / 1
10,242
569
10,496
22,198
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Heavy_Paw
Poseidon
14
1 / 6 / 2
10,577
588
15,176
12,490
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
joedark23
Hercules
15
2 / 2 / 1
11,714
651
15,638
22,763
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
8
1
0.19
L
Poseidon
Heavy_Paw
Poseidon
1
6
2
0.33
W
Bellona
Mr_Glassman_
Bellona
5
0
8
9
W
The Morrigan
Sackie_Chan_420
The Morrigan
6
4
8
2.5
W
Xing Tian
The_Wacky_Worm
Xing Tian
5
0
11
10.5
L
Hercules
joedark23
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
41,310
54,765
Taken
57,451
59,753
Mitigated
39,639
15,924
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
10,496
1,907
0
8,889
22,198
9,111
1,423
9,732
11,778
0
56,996
L
Poseidon
Heavy_Paw
Poseidon
15,176
1,967
0
976
12,490
4,180
164
7,610
4,751
50,157
0
W
Bellona
Mr_Glassman_
Bellona
23,460
9,312
0
3,362
21,035
23,265
260
5,502
14,995
1,822
42,988
W
The Morrigan
Sackie_Chan_420
The Morrigan
12,689
1,978
0
1,551
8,594
3,966
731
2,416
5,834
52,366
4,310
W
Xing Tian
The_Wacky_Worm
Xing Tian
10,347
1,085
395
10,616
25,136
32,522
0
6,039
18,449
26,932
0
L
Hercules
joedark23
Hercules
15,638
6,922
0
13,634
22,763
26,348
183
6,128
15,116
0
30,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
32,533
202
Minions Killed
193
8
Camps Cleared
8
1,042,735
Distance Traveled
952,307
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,242
569
67
4
4
309,830
1
L
Poseidon
10,577
588
87
5
4
302,858
3
W
Bellona
11,525
640
59
3
2
386,522
0
W
The Morrigan
11,903
661
111
6
5
281,031
2
W
Xing Tian
12,899
717
32
2
1
375,182
3
L
Hercules
11,714
651
39
2
0
339,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role