Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Apoca01
Ratatoskr
Level 28
God Stats
131W - 112L
1,551 SR
Queue Stats
311W - 270L
1,582 Elo+
Solo
Neith
Neith
ArraPrime
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,531 Elo+
Solo
Yemoja
Yemoja
chefpaul92
Yemoja
Level 4
God Stats
3W - 1L
1,560 SR
Queue Stats
4W - 3L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
joosek01
Baron Samedi
Level 30
God Stats
1W - 2L
1,267 SR
Queue Stats
25W - 24L
1,529 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,549 Elo+

VS

Team Averages
Level 14
1,633 SR
1,637 Elo+
Danzaburou
Danzaburou
DillPixeIs
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,527 Elo+
Solo
Bakasura
Bakasura
WoodSpecs
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
Yodas2001Civic
Sylvanus
Level 27
God Stats
34W - 25L
1,715 SR
Queue Stats
124W - 103L
1,695 Elo+
Solo
Ares
Ares
reverold
Ares
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,694 Elo+
Solo
Amaterasu
Amaterasu
zillion2408
Amaterasu
Level 4
God Stats
2W - 1L
1,723 SR
Queue Stats
14W - 24L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
10 / 1 / 3
10,110
632
10,268
11,173
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Apoca01
Ratatoskr
18
3 / 1 / 5
9,846
615
7,232
11,797
4,530
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ArraPrime
Neith
15
9 / 1 / 5
9,356
585
11,317
9,039
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
chefpaul92
Yemoja
13
2 / 2 / 12
8,584
537
4,438
7,653
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
joosek01
Baron Samedi
14
2 / 4 / 5
8,643
540
6,735
8,810
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DillPixeIs
Danzaburou
11
0 / 5 / 3
7,065
442
3,823
11,782
3,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
WoodSpecs
Bakasura
9
0 / 6 / 1
6,378
399
1,689
11,801
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
15
7 / 3 / 0
9,941
621
10,937
11,218
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
1 / 6 / 3
6,829
427
4,449
11,858
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
zillion2408
Amaterasu
11
1 / 7 / 0
6,790
424
6,764
11,199
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
9
9
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
1
3
11.5
W
Ratatoskr
Apoca01
Ratatoskr
3
1
5
5.5
W
Neith
ArraPrime
Neith
9
1
5
11.5
L
Danzaburou
DillPixeIs
Danzaburou
0
5
3
0.3
L
Bakasura
WoodSpecs
Bakasura
0
6
1
0.08
L
Sylvanus
7
3
0
2.33
W
Yemoja
chefpaul92
Yemoja
2
2
12
4
W
Baron Samedi
joosek01
Baron Samedi
2
4
5
1.13
L
Ares
1
6
3
0.42
L
Amaterasu
zillion2408
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
27,662
48,472
Taken
57,858
24,804
Mitigated
28,977
20,036
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,268
6,074
0
2,377
11,173
8,787
328
1,059
10,086
0
49,993
W
Ratatoskr
Apoca01
Ratatoskr
7,232
2,663
0
7,436
11,797
4,530
0
2,409
9,308
0
82,369
W
Neith
ArraPrime
Neith
11,317
6,527
0
4,388
9,039
3,083
1,092
2,005
7,034
0
65,426
L
Danzaburou
DillPixeIs
Danzaburou
3,823
969
0
3,316
11,782
3,446
0
324
11,458
0
37,095
L
Bakasura
WoodSpecs
Bakasura
1,689
1,179
0
1,740
11,801
4,064
0
1,168
10,633
0
26,766
L
Sylvanus
10,937
1,865
1,165
4,356
11,218
5,814
0
5,423
5,795
59,160
11,526
W
Yemoja
chefpaul92
Yemoja
4,438
1,211
1,848
1,637
7,653
5,418
165
3,853
3,725
16,712
0
W
Baron Samedi
joosek01
Baron Samedi
6,735
429
351
1,999
8,810
2,986
363
5,440
3,345
45,777
0
L
Ares
4,449
398
0
2,243
11,858
8,436
230
3,416
8,442
10,680
0
L
Amaterasu
zillion2408
Amaterasu
6,764
2,687
0
1,160
11,199
7,217
800
842
10,357
0
28,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
37,003
485
Minions Killed
312
0
Camps Cleared
0
1,575,155
Distance Traveled
1,469,976
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,110
632
97
6
0
327,771
7
W
Ratatoskr
9,846
615
146
9
0
381,641
3
W
Neith
9,356
585
119
7
0
288,781
6
L
Danzaburou
7,065
442
53
3
0
263,604
8
L
Bakasura
6,378
399
57
4
0
306,850
0
L
Sylvanus
9,941
621
140
9
0
292,620
7
W
Yemoja
8,584
537
29
2
0
286,592
0
W
Baron Samedi
8,643
540
94
6
0
290,370
4
L
Ares
6,829
427
12
1
0
313,095
2
L
Amaterasu
6,790
424
50
3
0
293,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role