Player Matchup

Tiamat
Tiamat
GoonPartol
Tiamat
Level 87
God Stats
2W - 2L
1,828 SR
Queue Stats
541W - 566L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
HERECOMEBIGDADDY
Hou Yi
Level 99
God Stats
19W - 18L
1,569 SR
Queue Stats
483W - 520L
1,555 Elo+
Party 2
Thanatos
Thanatos
RUTHL3SSMAT3
Thanatos
Level 39
God Stats
11W - 11L
1,664 SR
Queue Stats
156W - 182L
1,450 Elo+
Solo
King Arthur
King Arthur
Recon Hornet
King Arthur
Level 32
God Stats
0W - 2L
1,344 SR
Queue Stats
2W - 7L
1,256 Elo+
Solo
Ares
Ares
Starzdust99
Ares
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 129L
1,421 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,439 Elo+

VS

Team Averages
Level 47
1,486 SR
1,460 Elo+
Skadi
Skadi
LSDfriedMe
Skadi
Level 27
God Stats
7W - 3L
1,607 SR
Queue Stats
74W - 69L
1,458 Elo+
Party 3
Raijin
Raijin
TheGangstalker
Raijin
Level 65
God Stats
4W - 3L
1,487 SR
Queue Stats
139W - 155L
1,457 Elo+
Party 3
Fenrir
Fenrir
anelogod
Fenrir
Level 48
God Stats
3W - 5L
1,372 SR
Queue Stats
249W - 263L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
maestrefire-game
Cabrakan
Level 44
God Stats
14W - 14L
1,400 SR
Queue Stats
114W - 120L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
typerespekid
Tsukuyomi
Level 49
God Stats
52W - 41L
1,563 SR
Queue Stats
244W - 238L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GoonPartol
Tiamat
15
3 / 8 / 2
9,177
459
5,649
12,907
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 4
8,291
415
10,795
13,664
4,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RUTHL3SSMAT3
Thanatos
16
4 / 5 / 0
10,332
517
7,065
15,816
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Recon Hornet
King Arthur
12
0 / 12 / 2
7,860
393
8,387
20,896
18,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 1
7,802
390
2,908
18,778
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 2 / 6
12,235
612
11,241
9,415
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 9
9,758
488
13,033
8,353
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
anelogod
Fenrir
19
11 / 1 / 2
12,480
624
15,832
13,928
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 13
10,205
510
6,631
21,616
27,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
typerespekid
Tsukuyomi
19
13 / 2 / 3
12,729
636
15,162
13,268
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
35
35
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GoonPartol
Tiamat
3
8
2
0.5
L
2
4
4
1
W
Skadi
7
2
6
5
L
Thanatos
RUTHL3SSMAT3
Thanatos
4
5
0
0.8
L
King Arthur
Recon Hornet
King Arthur
0
12
2
0.08
L
1
6
1
0.25
W
3
2
9
3.75
W
Fenrir
anelogod
Fenrir
11
1
2
12
W
1
3
13
2.5
W
Tsukuyomi
typerespekid
Tsukuyomi
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
61,899
82,061
Taken
66,580
52,811
Mitigated
49,025
19,712
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GoonPartol
Tiamat
5,649
431
0
1,325
12,907
6,552
526
1,823
11,084
40,209
0
L
10,795
5,730
0
4,704
13,664
4,470
168
4,900
8,764
0
58,328
W
Skadi
11,241
4,538
0
242
9,415
3,345
3,962
3,127
6,048
0
73,741
L
Thanatos
RUTHL3SSMAT3
Thanatos
7,065
1,693
0
11,039
15,816
5,583
0
2,002
13,814
0
58,092
L
King Arthur
Recon Hornet
King Arthur
8,387
1,370
0
1,305
20,896
18,278
78
1,104
19,792
0
31,619
L
2,908
182
0
1,339
18,778
17,928
0
9,835
8,943
18,184
0
W
13,033
1,771
0
976
8,353
3,659
2,321
1,634
6,663
58,254
0
W
Fenrir
anelogod
Fenrir
15,832
6,372
0
5,145
13,928
8,547
3,317
408
13,506
0
64,721
W
6,631
1,170
294
4,230
21,616
27,811
937
2,455
19,085
43,128
0
W
Tsukuyomi
typerespekid
Tsukuyomi
15,162
4,345
0
4,307
13,268
5,663
171
905
12,291
0
90,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
57,407
369
Minions Killed
543
0
Camps Cleared
0
1,532,777
Distance Traveled
1,932,859
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,177
459
92
5
0
301,581
4
L
Hou Yi
8,291
415
94
5
0
253,932
6
W
Skadi
12,235
612
146
7
0
396,887
3
L
Thanatos
10,332
517
112
6
0
363,491
1
L
King Arthur
7,860
393
47
2
0
323,951
0
L
Ares
7,802
390
24
1
0
289,822
3
W
Raijin
9,758
488
90
5
0
366,794
1
W
Fenrir
12,480
624
116
6
0
371,078
0
W
Cabrakan
10,205
510
58
3
0
357,041
1
W
Tsukuyomi
12,729
636
133
7
0
441,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role