Player Matchup

Bellona
Bellona
ElSgtChico
Bellona
Level 3
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 2L
1,123 Elo+
Solo
Ra
Ra
Vladislav-supper
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Skadi
Skadi
VodkaSourGirl
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,541 Elo+
Solo
Tiamat
Tiamat
ZaFlyinDutchman
Tiamat
Level 28
God Stats
3W - 7L
1,194 SR
Queue Stats
190W - 199L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
asscramps-jr
Tsukuyomi
Level 28
God Stats
3W - 0L
1,858 SR
Queue Stats
88W - 63L
1,482 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,348 Elo+

VS

Team Averages
Level 15
1,501 SR
1,511 Elo+
Da Ji
Da Ji
Bublehead2
Da Ji
Level 24
God Stats
10W - 13L
1,555 SR
Queue Stats
62W - 64L
1,431 Elo+
Solo
Anubis
Anubis
CFizzle32
Anubis
Level 26
God Stats
3W - 6L
1,586 SR
Queue Stats
23W - 11L
1,758 Elo+
Solo
Hachiman
Hachiman
XxDARK_ANGELXxYT
Hachiman
Level 18
God Stats
2W - 4L
1,165 SR
Queue Stats
37W - 66L
1,066 Elo+
Solo
Neith
Neith
oneartur
Neith
Level 3
God Stats
3W - 5L
1,699 SR
Queue Stats
13W - 17L
1,674 Elo+
Solo
Amaterasu
Amaterasu
rebornkingcosmic
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElSgtChico
Bellona
16
7 / 6 / 4
10,572
587
15,704
16,630
14,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 5
7,873
437
5,060
10,346
2,726
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 3
10,402
578
5,251
10,940
3,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 7
9,939
552
11,010
12,603
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
asscramps-jr
Tsukuyomi
15
6 / 4 / 7
9,645
536
10,478
12,929
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
5 / 5 / 5
9,448
525
7,891
15,346
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
CFizzle32
Anubis
14
7 / 3 / 7
8,845
491
8,966
9,117
3,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 3
6,779
377
3,187
7,002
1,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
oneartur
Neith
13
3 / 7 / 11
8,528
474
12,471
15,471
5,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
15
6 / 5 / 4
9,234
513
7,264
15,783
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
27
Kills
22
22
Deaths
28
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
5
5
1.5
L
Anubis
CFizzle32
Anubis
7
3
7
3.5
W
Bellona
ElSgtChico
Bellona
7
6
4
1.5
W
4
8
5
0.81
W
3
1
3
4.5
L
1
8
3
0.31
W
7
3
7
3.5
W
Tsukuyomi
asscramps-jr
Tsukuyomi
6
4
7
2.38
L
Neith
oneartur
Neith
3
7
11
1.21
L
Amaterasu
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
39,779
63,448
Taken
62,719
32,341
Mitigated
26,284
17,355
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,891
2,507
0
3,199
15,346
5,647
877
3,554
11,620
0
50,008
L
Anubis
CFizzle32
Anubis
8,966
687
0
4,078
9,117
3,377
305
2,827
6,192
32,875
0
W
Bellona
ElSgtChico
Bellona
15,704
8,218
0
4,666
16,630
14,947
715
946
15,684
0
66,005
W
5,060
625
252
1,260
10,346
2,726
767
2,425
7,921
17,853
0
W
5,251
2,947
0
4,063
10,940
3,688
490
1,622
9,318
0
93,269
L
3,187
2,148
0
0
7,002
1,680
676
2,066
4,896
0
20,268
W
11,010
1,344
265
4,830
12,603
6,711
840
2,594
10,009
52,779
0
W
Tsukuyomi
asscramps-jr
Tsukuyomi
10,478
2,514
0
2,019
12,929
4,269
0
1,379
11,550
0
57,752
L
Neith
oneartur
Neith
12,471
7,487
59
3,756
15,471
5,017
44
3,552
11,657
0
50,254
L
Amaterasu
7,264
3,544
0
3,117
15,783
10,563
95
3,351
12,284
0
34,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
42,834
497
Minions Killed
331
0
Camps Cleared
0
1,565,494
Distance Traveled
1,545,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,448
525
100
6
0
348,121
0
L
Anubis
8,845
491
55
3
0
322,141
4
W
Bellona
10,572
587
125
7
0
292,515
0
W
Ra
7,873
437
28
2
0
261,484
3
W
Skadi
10,402
578
151
8
0
324,920
0
L
Hachiman
6,779
377
39
2
0
199,100
1
W
Tiamat
9,939
552
97
5
0
333,416
0
W
Tsukuyomi
9,645
536
96
5
0
353,159
0
L
Neith
8,528
474
76
4
0
314,329
0
L
Amaterasu
9,234
513
61
3
0
362,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role