Player Matchup

Yemoja
Yemoja
CrisisRabbit
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
SAGE_Barnsey
Bakasura
Level 40
God Stats
9W - 10L
1,503 SR
Queue Stats
91W - 109L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
SAGE_Lonelyz
Zhong Kui
Level 29
God Stats
12W - 12L
1,643 SR
Queue Stats
144W - 155L
1,346 Elo+
Party 1
Anhur
Anhur
SAGE_Luey54
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
Viniccos
Sun Wukong
Level 17
God Stats
5W - 6L
1,417 SR
Queue Stats
58W - 60L
1,327 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,375 Elo+

VS

Team Averages
Level 26
1,520 SR
1,345 Elo+
Heimdallr
Heimdallr
Blind_Dream1
Heimdallr
Level 64
God Stats
14W - 15L
1,473 SR
Queue Stats
186W - 177L
1,321 Elo+
Party 2
Sol
Sol
CRISPYJUICERS
Sol
Level 12
God Stats
7W - 12L
1,625 SR
Queue Stats
37W - 55L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Candy_Striper_21
Tsukuyomi
Level 27
God Stats
9W - 11L
1,502 SR
Queue Stats
176W - 191L
1,296 Elo+
Solo
Ne Zha
Ne Zha
Hazbin Hotel
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Bellona
Bellona
medo_imitavel
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 10 / 14
10,886
419
3,324
14,035
9,826
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
SAGE_Barnsey
Bakasura
20
12 / 0 / 8
14,470
557
12,627
22,650
12,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
SAGE_Lonelyz
Zhong Kui
20
22 / 4 / 10
16,014
616
25,421
27,413
19,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 3
12,246
471
4,044
12,482
3,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Viniccos
Sun Wukong
19
10 / 1 / 3
13,237
509
7,859
14,065
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blind_Dream1
Heimdallr
19
8 / 5 / 4
12,958
498
19,085
15,705
5,168
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 4
11,352
437
19,858
15,964
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
17
8 / 8 / 7
12,345
475
18,570
20,939
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
8
0 / 31 / 0
7,483
288
37
20,382
4,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
6
0 / 9 / 2
7,157
275
200
7,910
2,446

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
49
Kills
22
22
Deaths
60
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blind_Dream1
Heimdallr
8
5
4
2
L
6
7
4
1.14
L
Tsukuyomi
8
8
7
1.44
W
Yemoja
2
10
14
0.9
L
Ne Zha
0
31
0
0
W
Bakasura
SAGE_Barnsey
Bakasura
12
0
8
16
W
Zhong Kui
SAGE_Lonelyz
Zhong Kui
22
4
10
6.75
W
3
7
3
0.64
W
Sun Wukong
Viniccos
Sun Wukong
10
1
3
11.5
L
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
57,750
90,645
Taken
80,900
59,434
Mitigated
24,174
35,656
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blind_Dream1
Heimdallr
19,085
6,328
470
4,200
15,705
5,168
639
4,475
10,237
269
88,091
L
19,858
4,076
0
4,027
15,964
4,680
1,045
10,714
4,997
73,057
0
L
Tsukuyomi
18,570
5,179
0
4,952
20,939
7,687
333
8,076
12,476
0
49,812
W
Yemoja
3,324
1,880
784
172
14,035
9,826
327
6,259
7,776
24,833
0
L
Ne Zha
37
37
0
0
20,382
4,193
317
2,882
17,004
0
10,838
W
Bakasura
SAGE_Barnsey
Bakasura
12,627
8,913
0
12,384
22,650
12,834
3,922
3,994
18,656
0
80,730
W
Zhong Kui
SAGE_Lonelyz
Zhong Kui
25,421
8,878
0
17,178
27,413
19,068
4,257
7,173
20,240
106,741
0
W
4,044
2,746
0
1,361
12,482
3,676
4,207
2,134
10,348
0
61,977
W
Sun Wukong
Viniccos
Sun Wukong
7,859
2,183
0
3,777
14,065
14,030
2,535
567
13,498
0
78,537
L
Bellona
200
39
0
18
7,910
2,446
75
2,598
5,123
0
5,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,853
Gold Earned
51,295
623
Minions Killed
346
0
Camps Cleared
0
2,281,410
Distance Traveled
2,005,722
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,958
498
143
6
0
468,467
2
L
Sol
11,352
437
125
5
0
420,301
0
L
Tsukuyomi
12,345
475
55
2
0
404,066
0
W
Yemoja
10,886
419
37
1
0
349,615
1
L
Ne Zha
7,483
288
20
1
0
479,850
3
W
Bakasura
14,470
557
167
6
0
638,788
8
W
Zhong Kui
16,014
616
153
6
0
452,635
0
W
Anhur
12,246
471
129
5
0
379,036
0
W
Sun Wukong
13,237
509
137
5
0
461,336
2
L
Bellona
7,157
275
3
0
0
233,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role