Player Matchup

Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Luumau
Bakasura
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
634W - 706L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
TioZe
Zhong Kui
Level 124
God Stats
15W - 17L
1,420 SR
Queue Stats
126W - 132L
1,455 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,472 Elo+

VS

Team Averages
Level 73
1,530 SR
1,412 Elo+
Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ALFARTANO21
Zhong Kui
Level 69
God Stats
13W - 9L
1,548 SR
Queue Stats
304W - 353L
1,338 Elo+
Solo
Cupid
Cupid
luzdodia88
Cupid
Level 61
God Stats
34W - 26L
1,547 SR
Queue Stats
207W - 272L
1,374 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xMorlocKx
Cu Chulainn
Level 92
God Stats
2W - 3L
1,829 SR
Queue Stats
305W - 322L
1,382 Elo+
Solo
Fenrir
Fenrir
yama7777
Fenrir
Level 25
God Stats
2W - 8L
1,226 SR
Queue Stats
33W - 31L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 2 / 5
7,398
617
6,670
7,310
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
12
1 / 2 / 1
6,913
576
1,964
4,551
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
10
2 / 1 / 7
6,538
545
3,739
9,360
8,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Luumau
Bakasura
13
6 / 1 / 2
7,590
633
4,814
8,529
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
TioZe
Zhong Kui
14
7 / 1 / 0
8,098
675
11,933
7,958
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 3 / 2
6,330
528
2,669
10,559
7,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ALFARTANO21
Zhong Kui
12
3 / 1 / 0
6,564
547
2,588
5,114
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
9
0 / 6 / 1
5,315
443
4,056
8,276
1,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xMorlocKx
Cu Chulainn
12
2 / 6 / 0
6,614
551
3,735
12,920
10,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
yama7777
Fenrir
8
0 / 4 / 2
5,306
442
2,388
7,019
1,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
5
2.75
W
Janus
 
Janus
1
2
1
0.75
W
Tyr
 
Tyr
2
1
7
5.5
L
Fafnir
 
Fafnir
1
3
2
0.67
L
Zhong Kui
ALFARTANO21
Zhong Kui
3
1
0
3
W
Bakasura
Luumau
Bakasura
6
1
2
7
W
Zhong Kui
TioZe
Zhong Kui
7
1
0
7
L
Cupid
0
6
1
0.08
L
Cu Chulainn
xMorlocKx
Cu Chulainn
2
6
0
0.33
L
Fenrir
yama7777
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
15,436
37,708
Taken
43,888
21,260
Mitigated
24,184
15,699
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,670
3,552
617
2,482
7,310
2,040
424
1,057
6,253
0
52,488
W
Janus
 
Janus
1,964
119
0
878
4,551
1,641
0
2,306
2,245
41,705
0
W
Tyr
 
Tyr
3,739
411
105
3,011
9,360
8,433
0
1,004
8,356
0
25,356
L
Fafnir
 
Fafnir
2,669
933
1,318
3,378
10,559
7,038
0
1,882
8,654
13,396
0
L
Zhong Kui
ALFARTANO21
Zhong Kui
2,588
127
0
2,153
5,114
3,296
0
1,721
3,241
41,410
0
W
Bakasura
Luumau
Bakasura
4,814
3,937
0
5,064
8,529
3,119
0
434
8,095
0
34,306
W
Zhong Kui
TioZe
Zhong Kui
11,933
3,574
0
3,542
7,958
6,027
1,725
606
7,352
46,953
7,532
L
Cupid
4,056
1,689
153
1,241
8,276
1,856
630
0
8,276
0
28,819
L
Cu Chulainn
xMorlocKx
Cu Chulainn
3,735
801
0
1,413
12,920
10,033
0
7,405
5,375
0
29,760
L
Fenrir
yama7777
Fenrir
2,388
950
0
1,322
7,019
1,961
0
690
6,184
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
30,129
394
Minions Killed
260
0
Camps Cleared
0
1,200,062
Distance Traveled
1,047,001
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,398
617
86
7
0
225,733
2
W
Janus
6,913
576
84
7
0
228,695
0
W
Tyr
6,538
545
42
4
0
258,858
1
L
Fafnir
6,330
528
18
2
0
225,516
2
L
Zhong Kui
6,564
547
68
6
0
211,048
1
W
Bakasura
7,590
633
89
7
0
281,096
1
W
Zhong Kui
8,098
675
93
8
0
205,680
0
L
Cupid
5,315
443
58
5
0
212,455
4
L
Cu Chulainn
6,614
551
65
5
0
212,140
2
L
Fenrir
5,306
442
51
4
0
185,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role