Player Matchup

Danzaburou
Danzaburou
Arem1s
Danzaburou
Level 146
God Stats
25W - 10L
1,695 SR
Queue Stats
457W - 312L
1,612 Elo+
Party 1
Ra
Ra
Seifendor
Ra
Level 137
God Stats
2W - 0L
1,708 SR
Queue Stats
108W - 71L
1,580 Elo+
Party 1
Cerberus
Cerberus
UNTAMED FRENZI
Cerberus
Level 154
God Stats
1W - 4L
1,551 SR
Queue Stats
283W - 184L
1,588 Elo+
Party 1
Team Averages
Level 146
1,652 SR
1,593 Elo+

VS

Team Averages
Level 102
1,641 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
hops_30x-70
Scylla
Level 120
God Stats
4W - 6L
1,517 SR
Queue Stats
87W - 98L
1,462 Elo+
Solo
Xing Tian
Xing Tian
wonderedXbearder
Xing Tian
Level 43
God Stats
1W - 1L
1,906 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arem1s
Danzaburou
11
4 / 1 / 9
7,845
785
8,904
7,281
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 3 / 7
8,054
805
7,558
6,278
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
12
5 / 0 / 10
8,656
866
6,291
8,379
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 6 / 1
6,840
684
4,892
8,667
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 3 / 2
6,415
642
7,173
6,335
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
8
0 / 6 / 0
5,913
591
1,733
12,257
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
6
1
0.58
W
Danzaburou
Arem1s
Danzaburou
4
1
9
8.5
W
6
3
7
3.17
W
Cerberus
5
0
10
10
L
Scylla
1
3
2
0.67
L
Xing Tian
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
13,798
21,938
Taken
27,259
10,237
Mitigated
12,441
8,633
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,892
1,131
0
696
8,667
3,628
0
4,703
3,964
0
12,851
W
Danzaburou
Arem1s
Danzaburou
8,904
5,082
0
2,454
7,281
2,372
1,123
2,597
4,239
0
33,418
W
7,558
1,542
950
2,587
6,278
2,127
136
3,069
2,745
26,183
0
W
Cerberus
6,291
184
0
2,642
8,379
5,738
0
3,027
4,925
14,250
0
L
Scylla
7,173
423
0
1,339
6,335
1,507
0
4,467
1,868
22,012
0
L
Xing Tian
1,733
227
285
1,519
12,257
7,306
0
4,865
7,392
8,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
19,168
125
Minions Killed
76
7
Camps Cleared
2
538,784
Distance Traveled
495,552
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,840
684
22
2
0
164,999
0
W
Danzaburou
7,845
785
60
6
2
169,526
2
W
Ra
8,054
805
42
4
4
166,634
2
W
Cerberus
8,656
866
23
2
1
202,624
4
L
Scylla
6,415
642
37
4
2
160,242
6
L
Xing Tian
5,913
591
17
2
0
170,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role