Player Matchup

Zeus
Zeus
Aboly
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Juliya
Morgan Le Fay
Level 159
God Stats
2W - 0L
1,483 SR
Queue Stats
30W - 20L
1,625 Elo+
Party 3
King Arthur
King Arthur
MizukiKurosaki
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,649 Elo+
Party 3
Hades
Hades
PimpingNextDoor
Hades
Level 19
God Stats
3W - 0L
1,284 SR
Queue Stats
73W - 50L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
Radix107
Gilgamesh
Level 106
God Stats
1W - 0L
1,566 SR
Queue Stats
21W - 31L
1,396 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,549 Elo+

VS

Team Averages
Level 95
1,398 SR
1,530 Elo+
Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nagato4121
Cerberus
Level 101
God Stats
9W - 9L
1,463 SR
Queue Stats
926W - 919L
1,481 Elo+
Party 4
Agni
Agni
S1Lv3Rx3
Agni
Level 69
God Stats
6W - 3L
1,230 SR
Queue Stats
440W - 420L
1,458 Elo+
Party 4
Discordia
Discordia
bunya333
Discordia
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
40W - 35L
1,591 Elo+
Party 2
Scylla
Scylla
habboboy01
Scylla
Level 155
God Stats
2W - 1L
1,481 SR
Queue Stats
184W - 150L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aboly
Zeus
20
15 / 3 / 14
14,558
910
31,140
13,705
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Juliya
Morgan Le Fay
16
4 / 6 / 5
10,743
671
6,778
12,015
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MizukiKurosaki
King Arthur
20
11 / 4 / 14
13,396
837
13,655
31,238
25,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 4 / 17
12,461
779
10,067
16,169
16,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Radix107
Gilgamesh
18
5 / 7 / 14
11,829
739
10,852
17,836
18,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
4 / 8 / 10
10,651
666
10,588
14,794
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Nagato4121
Cerberus
17
0 / 7 / 13
10,447
653
10,376
22,616
30,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Agni
19
7 / 9 / 7
11,452
716
18,548
14,282
6,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
bunya333
Discordia
19
3 / 7 / 12
11,083
693
15,644
11,417
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
habboboy01
Scylla
19
9 / 8 / 4
11,721
733
16,327
16,904
7,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
69
39
Kills
23
24
Deaths
39
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
8
10
1.13
W
Zeus
Aboly
Zeus
15
3
14
7.33
W
Morgan Le Fay
Juliya
Morgan Le Fay
4
6
5
1.08
W
King Arthur
MizukiKurosaki
King Arthur
11
4
14
4.5
L
Cerberus
Nagato4121
Cerberus
0
7
13
0.93
W
4
4
17
3.13
W
Gilgamesh
Radix107
Gilgamesh
5
7
14
1.71
L
Agni
7
9
7
1.17
L
Discordia
bunya333
Discordia
3
7
12
1.29
L
Scylla
habboboy01
Scylla
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,492
Damage
71,483
90,963
Taken
80,013
70,457
Mitigated
63,586
32,126
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,588
779
707
1,165
14,794
13,937
429
8,825
5,969
189
17,699
W
Zeus
Aboly
Zeus
31,140
1,889
1,199
5,069
13,705
5,346
1,829
10,851
2,814
70,632
0
W
Morgan Le Fay
Juliya
Morgan Le Fay
6,778
291
952
1,355
12,015
4,413
1,067
9,519
2,365
19,095
0
W
King Arthur
MizukiKurosaki
King Arthur
13,655
799
1,649
12,547
31,238
25,765
491
19,503
10,837
0
25,851
L
Cerberus
Nagato4121
Cerberus
10,376
640
467
4,577
22,616
30,194
104
9,352
13,264
18,585
0
W
10,067
782
1,342
4,290
16,169
16,670
987
9,519
6,105
22,160
0
W
Gilgamesh
Radix107
Gilgamesh
10,852
2,352
1,978
1,745
17,836
18,263
0
11,690
5,867
0
18,026
L
Agni
18,548
1,933
1,906
1,849
14,282
6,403
148
8,370
5,912
41,791
0
L
Discordia
bunya333
Discordia
15,644
303
160
673
11,417
5,346
0
8,716
2,701
30,235
0
L
Scylla
habboboy01
Scylla
16,327
1,484
402
1,626
16,904
7,706
0
12,722
4,182
30,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,987
Gold Earned
55,354
162
Minions Killed
153
0
Camps Cleared
0
1,543,439
Distance Traveled
1,390,637
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,651
666
17
1
0
281,837
12
W
Zeus
14,558
910
72
5
0
304,921
0
W
Morgan Le Fay
10,743
671
32
2
0
263,256
0
W
King Arthur
13,396
837
12
1
0
350,696
1
L
Cerberus
10,447
653
16
1
0
287,861
1
W
Hades
12,461
779
30
2
0
299,816
2
W
Gilgamesh
11,829
739
16
1
0
324,750
1
L
Agni
11,452
716
51
3
0
256,816
0
L
Discordia
11,083
693
28
2
0
303,493
0
L
Scylla
11,721
733
41
3
0
260,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role