Player Matchup

Xing Tian
Xing Tian
Chopster80
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,288 Elo+
Party 4
Cupid
Cupid
DOKSA_93
Cupid
Level 39
God Stats
14W - 18L
1,510 SR
Queue Stats
83W - 105L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
JackMcp1872
Gilgamesh
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,419 Elo+
Party 4
Erlang Shen
Erlang Shen
MikyMike93
Erlang Shen
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 96L
1,331 Elo+
Party 1
Anubis
Anubis
soka343
Anubis
Level 27
God Stats
0W - 4L
1,354 SR
Queue Stats
46W - 61L
1,338 Elo+
Party 1
Team Averages
Level 44
1,473 SR
1,343 Elo+

VS

Team Averages
Level 60
1,483 SR
1,395 Elo+
Agni
Agni
Asttter
Agni
Level 86
God Stats
6W - 3L
1,727 SR
Queue Stats
25W - 23L
1,536 Elo+
Party 3
Ares
Ares
Dissociato
Ares
Level 126
God Stats
13W - 14L
1,470 SR
Queue Stats
135W - 150L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
Pejmbi
Jormungandr
Level 20
God Stats
3W - 5L
1,307 SR
Queue Stats
81W - 80L
1,327 Elo+
Party 3
Anhur
Anhur
VodkaSonik
Anhur
Level 27
God Stats
4W - 1L
1,377 SR
Queue Stats
58W - 64L
1,366 Elo+
Party 2
Ravana
Ravana
jarekhampelPL
Ravana
Level 40
God Stats
8W - 9L
1,535 SR
Queue Stats
345W - 345L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chopster80
Xing Tian
14
0 / 10 / 1
9,156
398
4,303
18,780
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
DOKSA_93
Cupid
13
1 / 7 / 0
8,215
357
9,122
18,480
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JackMcp1872
Gilgamesh
16
3 / 7 / 1
10,208
444
17,065
19,563
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MikyMike93
Erlang Shen
13
0 / 10 / 0
8,541
371
8,955
24,443
20,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
soka343
Anubis
16
1 / 6 / 1
9,808
426
6,110
16,396
7,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Asttter
Agni
20
10 / 0 / 9
13,281
577
16,161
11,415
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 15
12,432
541
8,610
21,461
27,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Pejmbi
Jormungandr
20
7 / 0 / 18
13,431
584
23,535
20,165
26,714
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
17
3 / 4 / 10
10,959
476
9,525
13,820
5,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 0 / 7
13,642
593
19,220
11,901
7,482
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
98
5
Kills
39
40
Deaths
5
3
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Agni
Asttter
Agni
10
0
9
14.5
L
Xing Tian
Chopster80
Xing Tian
0
10
1
0.05
L
Cupid
DOKSA_93
Cupid
1
7
0
0.14
W
6
1
15
13.5
L
Gilgamesh
JackMcp1872
Gilgamesh
3
7
1
0.5
L
Erlang Shen
MikyMike93
Erlang Shen
0
10
0
0
W
Jormungandr
Pejmbi
Jormungandr
7
0
18
16
W
Anhur
3
4
10
2
W
13
0
7
16.5
L
Anubis
soka343
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
77,051
97,662
Taken
78,762
50,318
Mitigated
72,431
17,176
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Asttter
Agni
16,161
801
147
4,103
11,415
5,640
1,475
1,536
9,879
83,968
0
L
Xing Tian
Chopster80
Xing Tian
4,303
363
0
2,004
18,780
12,742
399
6,176
12,604
29,346
0
L
Cupid
DOKSA_93
Cupid
9,122
5,379
37
3,775
18,480
4,610
469
7,364
11,116
0
46,215
W
8,610
424
0
3,464
21,461
27,395
1,251
4,313
17,148
40,240
0
L
Gilgamesh
JackMcp1872
Gilgamesh
17,065
4,906
0
3,132
19,563
5,143
0
10,055
9,508
0
83,136
L
Erlang Shen
MikyMike93
Erlang Shen
8,955
4,878
0
3,663
24,443
20,776
0
13,822
10,621
0
39,994
W
Jormungandr
Pejmbi
Jormungandr
23,535
5,920
223
6,086
20,165
26,714
1,426
676
19,489
86,578
0
W
Anhur
9,525
4,701
0
3,935
13,820
5,200
3,653
1,521
12,299
0
60,975
W
19,220
4,131
0
6,409
11,901
7,482
4,331
2,367
9,534
0
113,507
L
Anubis
soka343
Anubis
6,110
542
58
4,507
16,396
7,047
666
10,889
5,507
62,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
63,745
445
Minions Killed
569
0
Camps Cleared
0
1,989,931
Distance Traveled
2,267,898
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,281
577
147
6
0
500,755
10
L
Xing Tian
9,156
398
39
2
0
381,971
1
L
Cupid
8,215
357
84
4
0
387,996
3
W
Ares
12,432
541
49
2
0
440,453
1
L
Gilgamesh
10,208
444
129
6
0
427,348
0
L
Erlang Shen
8,541
371
67
3
0
404,029
1
W
Jormungandr
13,431
584
144
6
0
393,863
5
W
Anhur
10,959
476
78
3
0
400,768
2
W
Ravana
13,642
593
151
7
0
532,059
10
L
Anubis
9,808
426
126
5
0
388,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role