Player Matchup

Neith
Neith
AllDemChickins
Neith
Level 26
God Stats
17W - 8L
1,674 SR
Queue Stats
106W - 94L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Cookie0715
Nu Wa
Level 29
God Stats
158W - 158L
1,546 SR
Queue Stats
239W - 281L
1,484 Elo+
Party 1
Chernobog
Chernobog
I_KILL_FOOLs_
Chernobog
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
232W - 262L
1,491 Elo+
Party 1
Sol
Sol
SumthingFishy
Sol
Level 27
God Stats
1W - 1L
1,226 SR
Queue Stats
133W - 153L
1,509 Elo+
Solo
Ullr
Ullr
Tier1Sub
Ullr
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
14W - 8L
1,664 Elo+
Solo
Team Averages
Level 28
1,575 SR
1,532 Elo+

VS

Team Averages
Level 25
1,539 SR
1,491 Elo+
Merlin
Merlin
AndyDaboy
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,268 Elo+
Party 2
Mulan
Mulan
GodP54
Mulan
Level 11
God Stats
4W - 2L
1,636 SR
Queue Stats
19W - 9L
1,603 Elo+
Party 2
Xbalanque
Xbalanque
Hazymadman
Xbalanque
Level 17
God Stats
6W - 2L
1,579 SR
Queue Stats
23W - 13L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Natheon
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,569 Elo+
Party 2
Pele
Pele
RubABubBub
Pele
Level 3
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 20
15,178
1,084
33,575
18,846
8,910
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
20
1 / 6 / 19
13,121
937
13,830
14,749
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
I_KILL_FOOLs_
Chernobog
20
3 / 8 / 16
13,348
953
18,513
20,849
8,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 15
15,119
1,080
26,923
17,493
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
20
21 / 6 / 11
17,581
1,256
40,141
23,421
9,941
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AndyDaboy
Merlin
20
2 / 9 / 11
12,927
923
10,648
18,144
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
GodP54
Mulan
20
3 / 1 / 20
14,382
1,027
12,457
21,796
26,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Hazymadman
Xbalanque
20
12 / 9 / 9
16,105
1,150
31,077
25,555
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Natheon
Cthulhu
20
3 / 2 / 19
14,184
1,013
20,903
41,516
55,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 16 / 10
14,280
1,020
16,557
31,009
10,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
95
37
Kills
26
26
Deaths
37
81
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
2
20
8
L
Merlin
AndyDaboy
Merlin
2
9
11
0.83
W
Nu Wa
1
6
19
1.75
L
Mulan
GodP54
Mulan
3
1
20
13
L
Xbalanque
Hazymadman
Xbalanque
12
9
9
1.83
W
Chernobog
I_KILL_FOOLs_
Chernobog
3
8
16
1.38
L
Cthulhu
Natheon
Cthulhu
3
2
19
6.25
L
6
16
10
0.69
W
6
4
15
3.38
W
Ullr
21
6
11
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,982
Damage
91,642
95,358
Taken
138,020
40,156
Mitigated
105,777
13,427
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,575
12,179
0
5,116
18,846
8,910
0
5,964
12,882
0
65,400
L
Merlin
AndyDaboy
Merlin
10,648
457
162
520
18,144
5,477
0
2,172
15,900
46,433
0
W
Nu Wa
13,830
3,161
86
645
14,749
5,343
0
4,859
9,890
24,881
0
L
Mulan
GodP54
Mulan
12,457
1,251
0
755
21,796
26,027
0
6,378
15,018
0
28,758
L
Xbalanque
Hazymadman
Xbalanque
31,077
20,524
0
6,606
25,555
8,405
0
7,705
17,770
0
88,294
W
Chernobog
I_KILL_FOOLs_
Chernobog
18,513
10,447
0
466
20,849
8,824
0
7,556
13,293
0
52,671
L
Cthulhu
Natheon
Cthulhu
20,903
797
0
0
41,516
55,702
0
15,072
26,381
49,773
0
L
16,557
2,127
0
825
31,009
10,166
0
7,146
23,703
0
30,491
W
26,923
11,178
0
5,627
17,493
7,138
0
6,699
10,794
61,093
4,320
W
Ullr
40,141
13,584
0
1,487
23,421
9,941
0
6,473
16,948
0
52,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,347
Gold Earned
71,878
298
Minions Killed
327
10
Camps Cleared
7
1,275,335
Distance Traveled
1,438,543
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,178
1,084
79
6
1
274,667
0
L
Merlin
12,927
923
64
5
0
243,241
1
W
Nu Wa
13,121
937
21
2
0
242,067
5
L
Mulan
14,382
1,027
34
2
0
326,422
0
L
Xbalanque
16,105
1,150
124
9
6
256,726
0
W
Chernobog
13,348
953
87
6
0
222,011
1
L
Cthulhu
14,184
1,013
54
4
0
340,641
0
L
Pele
14,280
1,020
51
4
1
271,513
2
W
Sol
15,119
1,080
80
6
9
247,615
0
W
Ullr
17,581
1,256
31
2
0
288,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role