Player Matchup

Ymir
Ymir
AironMhan
Ymir
Level 27
God Stats
13W - 7L
1,590 SR
Queue Stats
35W - 23L
1,604 Elo+
Party 2
Agni
Agni
Cazzofisi
Agni
Level 29
God Stats
7W - 8L
1,458 SR
Queue Stats
52W - 42L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Khashiuliz
Tsukuyomi
Level 27
God Stats
3W - 7L
1,300 SR
Queue Stats
64W - 65L
1,404 Elo+
Solo
Anhur
Anhur
keithgamer
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,072 Elo+
Solo
Chaac
Chaac
yonathan2002c
Chaac
Level 28
God Stats
8W - 4L
1,387 SR
Queue Stats
48W - 49L
1,377 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,407 Elo+

VS

Team Averages
Level 12
1,492 SR
1,385 Elo+
Loki
Loki
CptKaKo
Loki
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Poseidon
Poseidon
Dr Dracula6000
Poseidon
Level 24
God Stats
20W - 15L
1,595 SR
Queue Stats
47W - 49L
1,390 Elo+
Solo
Anhur
Anhur
Escolheai
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,546 Elo+
Solo
Ares
Ares
Pocket0p
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Anubis
Anubis
ignaciosaintmart
Anubis
Level 20
God Stats
8W - 6L
1,568 SR
Queue Stats
21W - 29L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 3 / 6
8,220
548
6,585
12,548
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
10 / 3 / 4
9,781
652
12,363
9,028
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Khashiuliz
Tsukuyomi
12
7 / 4 / 2
7,882
525
9,265
9,433
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
9
0 / 7 / 6
6,254
417
1,360
9,649
2,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 6
7,414
494
6,899
10,551
8,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CptKaKo
Loki
11
3 / 6 / 0
6,695
446
4,558
10,354
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
5 / 6 / 2
8,127
542
8,193
7,578
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Escolheai
Anhur
13
6 / 4 / 7
8,720
581
12,770
12,532
4,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
3 / 6 / 8
7,681
512
9,048
15,629
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
7,479
499
3,031
7,415
2,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
25
Kills
19
20
Deaths
25
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
6
2.67
W
Agni
10
3
4
4
L
Loki
CptKaKo
Loki
3
6
0
0.5
L
Poseidon
5
6
2
1
L
Anhur
Escolheai
Anhur
6
4
7
2.38
W
Tsukuyomi
Khashiuliz
Tsukuyomi
7
4
2
2
L
Ares
3
6
8
1.17
L
2
3
1
0.83
W
Anhur
0
7
6
0.43
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
37,600
51,209
Taken
53,508
24,676
Mitigated
26,363
12,443
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,585
2,402
0
1,612
12,548
8,785
270
3,974
8,574
20,286
0
W
Agni
12,363
2,611
403
3,456
9,028
3,001
880
3,386
5,642
61,426
0
L
Loki
CptKaKo
Loki
4,558
1,718
0
1,082
10,354
3,707
0
2,236
8,070
0
39,054
L
Poseidon
8,193
823
0
680
7,578
2,019
0
2,032
5,443
40,371
0
L
Anhur
Escolheai
Anhur
12,770
8,144
0
5,260
12,532
4,002
580
7,247
5,087
0
52,463
W
Tsukuyomi
Khashiuliz
Tsukuyomi
9,265
3,440
0
2,496
9,433
2,453
335
3,689
5,744
0
35,268
L
Ares
9,048
1,261
0
2,640
15,629
14,018
28
7,748
7,541
23,584
0
L
3,031
345
0
2,444
7,415
2,617
710
315
7,100
33,569
0
W
Anhur
1,360
752
0
2,103
9,649
2,222
548
3,612
6,037
0
19,148
W
6,899
1,040
0
2,373
10,551
8,215
0
5,611
4,940
7,920
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
38,702
295
Minions Killed
314
0
Camps Cleared
0
1,279,846
Distance Traveled
1,363,924
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,220
548
27
2
0
273,870
4
W
Agni
9,781
652
122
8
0
277,890
4
L
Loki
6,695
446
52
3
0
304,834
0
L
Poseidon
8,127
542
66
4
0
287,438
3
L
Anhur
8,720
581
93
6
0
264,245
3
W
Tsukuyomi
7,882
525
63
4
0
268,812
2
L
Ares
7,681
512
19
1
0
275,963
2
L
Anubis
7,479
499
84
6
0
231,444
0
W
Anhur
6,254
417
35
2
0
196,951
0
W
Chaac
7,414
494
48
3
0
262,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role