Player Matchup

Sun Wukong
Sun Wukong
AlignedCellar82
Sun Wukong
Level 29
God Stats
8W - 7L
1,676 SR
Queue Stats
225W - 226L
1,546 Elo+
Solo
Thanatos
Thanatos
Jvtoons141207
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Negromante
Cthulhu
Level 24
God Stats
6W - 8L
1,433 SR
Queue Stats
104W - 91L
1,518 Elo+
Solo
Tiamat
Tiamat
Victim170
Tiamat
Level 15
God Stats
1W - 5L
1,342 SR
Queue Stats
28W - 32L
1,425 Elo+
Solo
Charybdis
Charybdis
ÑotBad
Charybdis
Level 14
God Stats
3W - 8L
1,457 SR
Queue Stats
76W - 83L
1,570 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,512 Elo+

VS

Team Averages
Level 35
1,440 SR
1,556 Elo+
Skadi
Skadi
DankKnight13178
Skadi
Level 7
God Stats
8W - 6L
1,368 SR
Queue Stats
53W - 49L
1,578 Elo+
Solo
Hades
Hades
Excon111
Hades
Level 26
God Stats
58W - 39L
1,550 SR
Queue Stats
406W - 400L
1,508 Elo+
Solo
Chaac
Chaac
Lucho759
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
chork300
Ao Kuang
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
47W - 52L
1,563 Elo+
Party 1
Odin
Odin
deekheed
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlignedCellar82
Sun Wukong
10
1 / 1 / 0
5,585
621
3,030
6,248
3,178
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Jvtoons141207
Thanatos
7
1 / 1 / 0
4,449
494
1,074
4,628
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Negromante
Cthulhu
5
1 / 4 / 1
4,421
491
3,250
8,243
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Victim170
Tiamat
7
0 / 1 / 1
4,315
479
2,096
2,890
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ÑotBad
Charybdis
6
1 / 4 / 1
4,337
482
2,852
4,719
953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,412
490
3,159
4,271
1,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Excon111
Hades
10
3 / 0 / 0
5,568
619
2,672
4,895
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Lucho759
Chaac
8
0 / 1 / 1
4,553
506
3,301
4,237
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
chork300
Ao Kuang
11
5 / 0 / 1
6,063
674
5,158
6,769
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
8
1 / 0 / 6
5,219
580
3,160
5,263
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlignedCellar82
Sun Wukong
1
1
0
1
W
1
3
3
0.83
W
Hades
Excon111
Hades
3
0
0
3
L
Thanatos
Jvtoons141207
Thanatos
1
1
0
1
W
Chaac
Lucho759
Chaac
0
1
1
0.5
L
Cthulhu
Negromante
Cthulhu
1
4
1
0.38
L
Tiamat
Victim170
Tiamat
0
1
1
0.5
W
Ao Kuang
chork300
Ao Kuang
5
0
1
5.5
W
Odin
1
0
6
4
L
Charybdis
ÑotBad
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
17,450
26,728
Taken
25,435
9,744
Mitigated
10,955
10,597
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlignedCellar82
Sun Wukong
3,030
942
0
2,549
6,248
3,178
0
565
5,039
0
29,152
W
3,159
1,022
0
460
4,271
1,030
158
808
3,463
0
14,377
W
Hades
Excon111
Hades
2,672
362
127
3,609
4,895
1,589
616
1,400
3,271
26,886
0
L
Thanatos
Jvtoons141207
Thanatos
1,074
0
0
3,495
4,628
1,278
0
1,661
2,959
0
12,599
W
Chaac
Lucho759
Chaac
3,301
299
0
1,755
4,237
4,511
0
0
4,237
0
16,293
L
Cthulhu
Negromante
Cthulhu
3,250
627
308
2,073
8,243
3,048
0
3,235
4,950
8,196
0
L
Tiamat
Victim170
Tiamat
2,096
114
0
1,379
2,890
1,287
297
975
1,773
15,816
0
W
Ao Kuang
chork300
Ao Kuang
5,158
1,331
0
4,720
6,769
1,964
0
727
6,008
39,059
0
W
Odin
3,160
1,115
0
1,584
5,263
1,861
0
2,133
3,052
0
10,987
L
Charybdis
ÑotBad
Charybdis
2,852
1,702
0
793
4,719
953
0
1,184
3,533
0
16,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,107
Gold Earned
25,815
170
Minions Killed
211
0
Camps Cleared
0
722,088
Distance Traveled
829,903
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,585
621
72
8
0
175,904
4
W
Skadi
4,412
490
24
3
0
154,788
1
W
Hades
5,568
619
59
7
0
172,868
1
L
Thanatos
4,449
494
35
4
0
130,866
0
W
Chaac
4,553
506
25
3
0
141,917
1
L
Cthulhu
4,421
491
8
1
0
157,269
0
L
Tiamat
4,315
479
27
3
0
104,902
1
W
Ao Kuang
6,063
674
85
9
0
178,010
1
W
Odin
5,219
580
18
2
0
182,320
4
L
Charybdis
4,337
482
28
3
0
153,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role