Player Matchup

Set
Set
BliNSom
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,126 Elo+
Party 1
Persephone
Persephone
Gabriel005-5
Persephone
Level 29
God Stats
0W - 1L
1,437 SR
Queue Stats
13W - 19L
1,242 Elo+
Party 1
Chang'e
Chang'e
Mohoneim
Chang'e
Level 24
God Stats
14W - 13L
1,443 SR
Queue Stats
55W - 60L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
Retr_0H
Jing Wei
Level 29
God Stats
24W - 24L
1,445 SR
Queue Stats
94W - 115L
1,340 Elo+
Party 2
Amaterasu
Amaterasu
SuperDarkTiki1
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,081 Elo+
Party 1
Team Averages
Level 19
1,465 SR
1,230 Elo+

VS

Team Averages
Level 24
1,423 SR
1,262 Elo+
Xbalanque
Xbalanque
Big Bochecha
Xbalanque
Level 29
God Stats
3W - 3L
1,295 SR
Queue Stats
161W - 214L
1,288 Elo+
Party 3
Medusa
Medusa
Joaodesaleal
Medusa
Level 29
God Stats
4W - 2L
1,812 SR
Queue Stats
106W - 145L
1,257 Elo+
Solo
Nu Wa
Nu Wa
Sq Drymz
Nu Wa
Level 27
God Stats
2W - 0L
1,671 SR
Queue Stats
53W - 52L
1,379 Elo+
Party 3
Ra
Ra
YagoMagnata21789
Ra
Level 4
God Stats
1W - 3L
1,212 SR
Queue Stats
1W - 4L
1,052 Elo+
Solo
Nemesis
Nemesis
suck666
Nemesis
Level 29
God Stats
2W - 3L
1,125 SR
Queue Stats
25W - 28L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 15 / 4
11,691
468
13,581
25,435
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Gabriel005-5
Persephone
17
2 / 10 / 2
11,427
457
7,403
16,347
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Mohoneim
Chang'e
19
7 / 12 / 4
13,102
524
17,572
28,692
10,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Retr_0H
Jing Wei
17
10 / 6 / 3
12,036
481
15,545
22,047
7,252
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SuperDarkTiki1
Amaterasu
18
2 / 13 / 4
11,661
466
7,667
22,667
17,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Big Bochecha
Xbalanque
18
7 / 6 / 13
12,796
512
15,307
17,083
6,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
9 / 6 / 10
14,126
565
19,880
18,255
8,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Sq Drymz
Nu Wa
20
22 / 6 / 7
15,699
628
23,878
15,206
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 4 / 11
11,931
477
9,254
11,671
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
suck666
Nemesis
20
14 / 5 / 5
14,535
581
21,402
20,545
12,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
27
Kills
55
56
Deaths
27
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Big Bochecha
Xbalanque
7
6
13
2.25
L
Set
6
15
4
0.53
L
Persephone
Gabriel005-5
Persephone
2
10
2
0.3
W
Medusa
9
6
10
2.33
L
Chang'e
Mohoneim
Chang'e
7
12
4
0.75
L
Jing Wei
Retr_0H
Jing Wei
10
6
3
1.92
W
Nu Wa
Sq Drymz
Nu Wa
22
6
7
4.25
L
Amaterasu
SuperDarkTiki1
Amaterasu
2
13
4
0.31
W
3
4
11
2.13
W
Nemesis
suck666
Nemesis
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,768
Damage
89,721
115,188
Taken
82,760
50,948
Mitigated
38,738
23,326
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Big Bochecha
Xbalanque
15,307
4,817
0
2,432
17,083
6,676
1,041
8,367
8,566
0
53,915
L
Set
13,581
6,696
0
4,056
25,435
10,160
0
6,522
18,787
0
59,998
L
Persephone
Gabriel005-5
Persephone
7,403
1,168
0
1,648
16,347
5,187
427
6,620
9,481
48,907
0
W
Medusa
19,880
10,683
0
3,252
18,255
8,931
6,975
5,049
13,032
0
98,938
L
Chang'e
Mohoneim
Chang'e
17,572
2,449
567
11,222
28,692
10,374
756
8,065
20,587
91,578
0
L
Jing Wei
Retr_0H
Jing Wei
15,545
12,036
0
2,892
22,047
7,252
577
6,087
15,882
0
70,394
W
Nu Wa
Sq Drymz
Nu Wa
23,878
7,317
0
2,159
15,206
6,232
4,098
5,242
9,924
94,238
0
L
Amaterasu
SuperDarkTiki1
Amaterasu
7,667
2,621
0
2,941
22,667
17,975
775
5,405
17,247
1,572
45,697
W
9,254
1,308
225
2,982
11,671
4,687
1,912
2,924
8,575
42,704
0
W
Nemesis
suck666
Nemesis
21,402
13,311
0
2,472
20,545
12,212
1,752
2,923
17,540
0
101,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,917
Gold Earned
69,087
494
Minions Killed
590
0
Camps Cleared
0
1,973,655
Distance Traveled
2,058,155
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,796
512
77
3
0
465,683
4
L
Set
11,691
468
88
4
0
410,443
0
L
Persephone
11,427
457
90
4
0
345,775
0
W
Medusa
14,126
565
152
6
0
325,810
0
L
Chang'e
13,102
524
128
5
0
388,240
3
L
Jing Wei
12,036
481
99
4
0
417,643
6
W
Nu Wa
15,699
628
136
5
0
382,156
1
L
Amaterasu
11,661
466
89
4
0
411,554
0
W
Ra
11,931
477
90
4
0
388,962
0
W
Nemesis
14,535
581
135
5
0
495,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role