Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Olaef
Kukulkan
Level 23
God Stats
4W - 2L
1,640 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Athena
Athena
Schokochan
Athena
Level 16
God Stats
19W - 12L
1,863 SR
Queue Stats
73W - 58L
1,482 Elo+
Party 1
King Arthur
King Arthur
Tarjanian
King Arthur
Level 16
God Stats
7W - 4L
1,787 SR
Queue Stats
46W - 30L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
scuNoN
Hun Batz
Level 20
God Stats
7W - 7L
1,500 SR
Queue Stats
149W - 139L
1,478 Elo+
Party 1
Team Averages
Level 18
1,658 SR
1,529 Elo+

VS

Team Averages
Level 22
1,413 SR
1,441 Elo+
Mercury
Mercury
AN0SbELT
Mercury
Level 31
God Stats
3W - 1L
1,220 SR
Queue Stats
147W - 176L
1,448 Elo+
Party 2
Yemoja
Yemoja
Cnrd33
Yemoja
Level 18
God Stats
50W - 52L
1,451 SR
Queue Stats
69W - 89L
1,387 Elo+
Party 2
Nox
Nox
JulijanX
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,480 Elo+
Solo
Izanami
Izanami
KaLiBrE_50_-
Izanami
Level 16
God Stats
2W - 10L
1,280 SR
Queue Stats
26W - 32L
1,445 Elo+
Party 2
Sol
Sol
Trompie5269
Sol
Level 28
God Stats
5W - 6L
1,617 SR
Queue Stats
119W - 125L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 3 / 0
4,468
447
3,699
6,173
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Olaef
Kukulkan
7
0 / 3 / 0
4,789
479
1,601
3,684
1,321
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Schokochan
Athena
6
0 / 5 / 0
4,427
443
2,675
9,858
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Tarjanian
King Arthur
8
1 / 4 / 0
4,586
459
1,609
5,829
3,205
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
scuNoN
Hun Batz
6
0 / 2 / 1
4,359
436
2,272
5,292
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AN0SbELT
Mercury
10
4 / 2 / 3
6,174
617
2,779
5,238
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Cnrd33
Yemoja
10
2 / 0 / 8
6,157
616
3,096
5,471
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 6
5,596
560
2,106
2,591
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KaLiBrE_50_-
Izanami
11
5 / 1 / 1
6,348
635
5,637
5,273
1,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 0 / 0
7,307
731
5,703
3,878
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
W
Mercury
AN0SbELT
Mercury
4
2
3
2.75
W
Yemoja
Cnrd33
Yemoja
2
0
8
6
W
0
0
6
3
W
Izanami
KaLiBrE_50_-
Izanami
5
1
1
5.5
L
Kukulkan
Olaef
Kukulkan
0
3
0
0
L
Athena
Schokochan
Athena
0
5
0
0
L
King Arthur
Tarjanian
King Arthur
1
4
0
0.25
W
6
0
0
6
L
Hun Batz
scuNoN
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
19,321
30,836
Taken
22,451
11,516
Mitigated
8,083
6,470
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,699
3,225
0
2,429
6,173
1,436
0
1,459
4,714
0
21,626
W
Mercury
AN0SbELT
Mercury
2,779
1,316
0
230
5,238
1,307
0
564
4,674
0
34,374
W
Yemoja
Cnrd33
Yemoja
3,096
986
465
839
5,471
2,999
282
1,035
4,337
15,986
0
W
2,106
597
0
1,084
2,591
767
803
1,137
1,454
20,249
0
W
Izanami
KaLiBrE_50_-
Izanami
5,637
4,228
0
1,218
5,273
1,434
265
1,282
3,893
0
39,337
L
Kukulkan
Olaef
Kukulkan
1,601
61
0
250
3,684
1,321
0
1,611
2,073
19,538
0
L
Athena
Schokochan
Athena
2,675
1,043
0
1,491
9,858
3,956
0
1,740
8,118
11,271
0
L
King Arthur
Tarjanian
King Arthur
1,609
462
0
250
5,829
3,205
0
3,312
2,517
0
15,260
W
5,703
1,757
0
1,463
3,878
1,576
3,333
61
3,817
37,068
4,365
L
Hun Batz
scuNoN
Hun Batz
2,272
982
0
2,050
5,292
1,598
0
2,454
2,838
0
16,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
31,582
189
Minions Killed
313
0
Camps Cleared
0
866,258
Distance Traveled
933,234
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,468
447
41
4
0
169,449
3
W
Mercury
6,174
617
66
7
0
237,825
2
W
Yemoja
6,157
616
26
3
0
157,741
0
W
Nox
5,596
560
45
5
0
176,016
0
W
Izanami
6,348
635
84
8
0
183,835
2
L
Kukulkan
4,789
479
51
5
0
167,058
1
L
Athena
4,427
443
22
2
0
164,592
0
L
King Arthur
4,586
459
39
4
0
192,442
0
W
Sol
7,307
731
92
9
0
177,817
3
L
Hun Batz
4,359
436
36
4
0
172,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role