Player Matchup

Morgan Le Fay
Morgan Le Fay
AirwayJay
Morgan Le Fay
Level 108
God Stats
37W - 33L
1,559 SR
Queue Stats
133W - 120L
1,521 Elo+
Party 1
Terra
Terra
PandaProdigy22
Terra
Level 125
God Stats
3W - 5L
1,515 SR
Queue Stats
149W - 135L
1,454 Elo+
Party 1
Artemis
Artemis
shaaki
Artemis
Level 42
God Stats
23W - 9L
1,596 SR
Queue Stats
73W - 71L
1,419 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,465 Elo+

VS

Team Averages
Level 110
1,433 SR
1,435 Elo+
Cupid
Cupid
DustyBerr89
Cupid
Level 156
God Stats
11W - 15L
1,521 SR
Queue Stats
494W - 555L
1,459 Elo+
Party 2
Horus
Horus
KaptainKuddlezz
Horus
Level 123
God Stats
3W - 4L
1,499 SR
Queue Stats
336W - 350L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
RALO654
Sylvanus
Level 51
God Stats
1W - 3L
1,278 SR
Queue Stats
95W - 113L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AirwayJay
Morgan Le Fay
16
8 / 2 / 7
13,006
685
33,902
13,416
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 12
13,181
694
12,602
18,985
32,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
shaaki
Artemis
15
5 / 5 / 11
12,773
672
16,990
16,153
6,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 0
13,006
685
17,955
17,314
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 5
11,702
616
7,360
29,562
29,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RALO654
Sylvanus
14
0 / 4 / 7
11,743
618
10,117
28,010
32,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
8
8
Deaths
16
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AirwayJay
Morgan Le Fay
8
2
7
5.75
L
7
7
0
1
L
1
5
5
0.7
W
3
1
12
9
L
Sylvanus
RALO654
Sylvanus
0
4
7
0.88
W
Artemis
shaaki
Artemis
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
35,432
48,554
Taken
74,886
45,861
Mitigated
67,937
19,331
Healing
31,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AirwayJay
Morgan Le Fay
33,902
3,583
0
3,580
13,416
6,678
728
3,453
9,963
76,454
0
L
17,955
8,958
378
1,667
17,314
6,449
1,286
11,680
5,184
0
59,908
L
7,360
3,590
5,199
12,097
29,562
29,101
765
18,561
10,304
0
45,341
W
12,602
1,439
4,656
8,244
18,985
32,517
545
3,974
15,011
28,102
0
L
Sylvanus
RALO654
Sylvanus
10,117
1,849
3,120
9,268
28,010
32,387
739
15,915
11,406
27,110
0
W
Artemis
shaaki
Artemis
16,990
8,954
0
2,851
16,153
6,666
1,679
3,616
12,537
0
41,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
36,451
211
Minions Killed
188
5
Camps Cleared
9
1,001,535
Distance Traveled
909,884
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,006
685
100
5
2
340,606
2
L
Cupid
13,006
685
91
5
4
275,669
3
L
Horus
11,702
616
65
3
4
356,756
0
W
Terra
13,181
694
40
2
1
343,520
1
L
Sylvanus
11,743
618
32
2
1
277,459
10
W
Artemis
12,773
672
71
4
2
317,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role