Player Matchup

Discordia
Discordia
Gabszz-_FOX
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,332 Elo+
Party 3
Horus
Horus
jacinto709
Horus
Level 17
God Stats
5W - 7L
1,480 SR
Queue Stats
165W - 216L
1,415 Elo+
Party 2
Khepri
Khepri
jpdqd
Khepri
Level 23
God Stats
9W - 5L
1,752 SR
Queue Stats
58W - 68L
1,327 Elo+
Party 3
Thanatos
Thanatos
ttv-TiltedVaper
Thanatos
Level 18
God Stats
7W - 16L
1,480 SR
Queue Stats
190W - 215L
1,297 Elo+
Party 2
Merlin
Merlin
willybrhm
Merlin
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 78L
1,344 Elo+
Party 3
Team Averages
Level 17
1,542 SR
1,343 Elo+

VS

Team Averages
Level 24
1,549 SR
1,386 Elo+
Skadi
Skadi
Nicolas8118
Skadi
Level 18
God Stats
6W - 3L
1,569 SR
Queue Stats
25W - 44L
1,296 Elo+
Party 4
Artemis
Artemis
ROLLINHEAVY300
Artemis
Level 18
God Stats
13W - 14L
1,438 SR
Queue Stats
40W - 33L
1,422 Elo+
Party 1
Arachne
Arachne
Syberitik
Arachne
Level 28
God Stats
17W - 11L
1,604 SR
Queue Stats
55W - 51L
1,385 Elo+
Solo
Bacchus
Bacchus
laxguy49
Bacchus
Level 41
God Stats
8W - 10L
1,633 SR
Queue Stats
116W - 136L
1,420 Elo+
Party 1
Thoth
Thoth
yodadufour
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gabszz-_FOX
Discordia
14
2 / 14 / 7
9,899
396
9,301
17,953
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
1 / 8 / 4
9,983
399
5,192
20,937
13,272
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
jpdqd
Khepri
15
5 / 5 / 4
11,154
446
5,784
29,051
19,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
16
12 / 11 / 3
12,938
518
17,316
20,772
10,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
willybrhm
Merlin
15
0 / 8 / 4
9,305
372
5,872
15,354
5,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 4
13,153
526
19,683
15,427
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 8
11,774
471
12,983
10,606
6,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Syberitik
Arachne
20
20 / 4 / 11
14,933
597
33,085
20,475
12,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
laxguy49
Bacchus
13
5 / 2 / 12
11,359
454
7,381
13,927
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
16
3 / 5 / 6
11,184
447
10,714
13,292
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
20
Kills
46
46
Deaths
21
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gabszz-_FOX
Discordia
2
14
7
0.39
W
11
7
4
1.86
W
7
3
8
3.67
W
Arachne
Syberitik
Arachne
20
4
11
6.38
L
Horus
1
8
4
0.38
L
Khepri
jpdqd
Khepri
5
5
4
1.4
W
Bacchus
laxguy49
Bacchus
5
2
12
5.5
L
Thanatos
12
11
3
1.23
L
Merlin
willybrhm
Merlin
0
8
4
0.25
W
Thoth
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,465
Damage
83,846
104,067
Taken
73,727
55,113
Mitigated
44,135
30,941
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gabszz-_FOX
Discordia
9,301
1,445
231
1,369
17,953
5,700
1,316
3,536
14,417
36,559
0
W
19,683
10,280
218
2,655
15,427
4,502
5,866
4,472
10,705
0
79,315
W
12,983
6,528
0
4,765
10,606
6,429
2,020
3,121
7,264
0
70,040
W
Arachne
Syberitik
Arachne
33,085
22,872
0
9,641
20,475
12,190
3,440
1,924
18,467
0
129,883
L
Horus
5,192
3,366
960
6,149
20,937
13,272
0
2,209
18,728
0
41,171
L
Khepri
jpdqd
Khepri
5,784
443
2,630
6,628
29,051
19,917
840
5,758
23,293
29,733
0
W
Bacchus
laxguy49
Bacchus
7,381
792
0
3,183
13,927
17,052
860
3,548
10,200
20,621
0
L
Thanatos
17,316
4,797
0
9,269
20,772
10,410
0
976
19,796
0
50,038
L
Merlin
willybrhm
Merlin
5,872
306
0
3,705
15,354
5,814
890
5,616
9,738
52,910
0
W
Thoth
10,714
551
0
2,361
13,292
3,962
1,766
6,917
6,134
50,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
62,403
346
Minions Killed
491
0
Camps Cleared
0
2,009,085
Distance Traveled
2,233,645
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,899
396
54
2
0
348,755
0
W
Skadi
13,153
526
126
5
0
424,584
5
W
Artemis
11,774
471
104
4
0
431,148
0
W
Arachne
14,933
597
173
7
0
547,592
6
L
Horus
9,983
399
69
3
0
423,005
1
L
Khepri
11,154
446
45
2
0
456,344
0
W
Bacchus
11,359
454
17
1
0
432,053
0
L
Thanatos
12,938
518
77
3
0
431,795
0
L
Merlin
9,305
372
101
4
0
349,186
3
W
Thoth
11,184
447
71
3
0
398,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role