Player Matchup

Loki
Loki
ElSgtChico
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
MustyString9666
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vladislav-supper
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
atvuk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ianmidu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,431 Elo+

VS

Team Averages
Level 24
1,488 SR
1,309 Elo+
Bakasura
Bakasura
Flow ZoZo
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,247 Elo+
Solo
Chang'e
Chang'e
LittleMsDarlin
Chang'e
Level 28
God Stats
11W - 10L
1,473 SR
Queue Stats
63W - 87L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
THEREAPER707732
Cthulhu
Level 19
God Stats
10W - 9L
1,482 SR
Queue Stats
28W - 46L
1,211 Elo+
Party 1
Janus
Janus
The SARDINE2095
Janus
Level 32
God Stats
13W - 15L
1,430 SR
Queue Stats
99W - 111L
1,388 Elo+
Party 1
Ravana
Ravana
jokster212
Ravana
Level 28
God Stats
9W - 3L
1,556 SR
Queue Stats
68W - 68L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 13 / 0
7,897
465
9,095
16,578
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 5 / 1
5,493
323
157
4,390
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 9 / 2
6,616
389
4,797
8,648
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
atvuk
Bellona
9
2 / 11 / 1
7,212
424
6,133
13,830
11,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
ianmidu
Thor
1
0 / 0 / 0
4,794
282
0
528
89

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flow ZoZo
Bakasura
10
3 / 7 / 8
7,665
451
2,773
9,973
3,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 1 / 2
9,484
558
2,631
6,367
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 0 / 2
9,505
559
4,153
8,079
5,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
12 / 2 / 5
11,061
651
11,062
8,214
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
jokster212
Ravana
17
11 / 2 / 10
10,758
633
10,959
7,993
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
9
Kills
36
38
Deaths
12
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
13
0
0.38
W
Bakasura
Flow ZoZo
Bakasura
3
7
8
1
W
4
1
2
5
L
0
5
1
0.1
W
6
0
2
7
W
12
2
5
7.25
L
2
9
2
0.33
L
Bellona
atvuk
Bellona
2
11
1
0.23
L
Thor
ianmidu
Thor
0
0
0
0
W
Ravana
jokster212
Ravana
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
31,578
43,974
Taken
40,626
18,813
Mitigated
18,137
3,296
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,095
3,546
0
2,654
16,578
4,319
0
5,071
11,096
0
38,195
W
Bakasura
Flow ZoZo
Bakasura
2,773
2,042
0
582
9,973
3,293
733
2,495
7,310
56
6,457
W
2,631
139
272
3,389
6,367
2,362
4,174
979
5,324
41,157
0
L
157
157
0
255
4,390
938
0
1,478
2,844
0
5,877
W
4,153
902
0
2,352
8,079
5,051
2,406
714
7,263
44,325
0
W
11,062
1,528
0
1,725
8,214
4,081
2,022
1,758
6,324
67,576
0
L
4,797
1,075
0
0
8,648
2,169
0
4,155
4,214
21,185
0
L
Bellona
atvuk
Bellona
6,133
1,748
0
387
13,830
11,298
100
6,413
7,249
6,138
11,048
L
Thor
ianmidu
Thor
0
0
0
0
528
89
0
0
528
0
1,226
W
Ravana
jokster212
Ravana
10,959
3,190
0
3,318
7,993
3,350
878
625
7,368
0
67,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
48,473
132
Minions Killed
406
0
Camps Cleared
0
978,100
Distance Traveled
1,687,285
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,897
465
60
4
0
265,165
1
W
Bakasura
7,665
451
12
1
0
365,715
2
W
Chang'e
9,484
558
97
6
0
286,190
0
L
Anhur
5,493
323
6
0
0
166,048
0
W
Cthulhu
9,505
559
71
4
0
323,228
0
W
Janus
11,061
651
123
7
0
332,274
0
L
Kukulkan
6,616
389
38
2
0
240,364
4
L
Bellona
7,212
424
26
2
0
280,418
0
L
Thor
4,794
282
2
0
0
26,105
1
W
Ravana
10,758
633
103
6
0
379,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role