Player Matchup

Vamana
Vamana
Enitio
Vamana
Level 109
God Stats
8W - 7L
1,549 SR
Queue Stats
285W - 274L
1,485 Elo+
Party 1
Fenrir
Fenrir
Eternal ankylo
Fenrir
Level 28
God Stats
46W - 19L
1,613 SR
Queue Stats
87W - 91L
1,409 Elo+
Party 1
Tiamat
Tiamat
TheFarmster
Tiamat
Level 39
God Stats
38W - 35L
1,415 SR
Queue Stats
157W - 181L
1,368 Elo+
Party 1
Team Averages
Level 59
1,526 SR
1,421 Elo+

VS

Team Averages
Level 21
1,731 SR
1,281 Elo+
Kuzenbo
Kuzenbo
Bonktrain
Kuzenbo
Level 27
God Stats
0W - 2L
1,638 SR
Queue Stats
19W - 19L
1,317 Elo+
Party 2
Gilgamesh
Gilgamesh
CRAIGYBOCO
Gilgamesh
Level 16
God Stats
0W - 2L
1,733 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 2
Arachne
Arachne
Lieohh
Arachne
Level 19
God Stats
0W - 1L
1,821 SR
Queue Stats
13W - 10L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enitio
Vamana
19
15 / 4 / 7
15,325
730
31,760
28,522
26,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 0 / 15
14,156
674
16,724
15,078
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
16
3 / 6 / 17
13,608
648
20,665
14,719
9,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bonktrain
Kuzenbo
15
1 / 2 / 8
12,739
607
18,199
31,472
51,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
CRAIGYBOCO
Gilgamesh
14
2 / 8 / 6
12,424
592
11,207
19,987
13,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Lieohh
Arachne
15
7 / 14 / 3
13,094
624
13,718
28,485
13,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
24
Kills
10
10
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bonktrain
Kuzenbo
1
2
8
2.5
L
Gilgamesh
CRAIGYBOCO
Gilgamesh
2
8
6
0.63
W
Vamana
Enitio
Vamana
15
4
7
4.63
W
6
0
15
13.5
L
Arachne
Lieohh
Arachne
7
14
3
0.61
W
Tiamat
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,149
Damage
43,124
58,319
Taken
79,944
53,890
Mitigated
78,335
18,688
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bonktrain
Kuzenbo
18,199
6,310
0
4,203
31,472
51,798
216
10,027
20,147
57,312
0
L
Gilgamesh
CRAIGYBOCO
Gilgamesh
11,207
4,040
0
445
19,987
13,095
417
4,758
14,842
0
34,753
W
Vamana
Enitio
Vamana
31,760
17,331
0
9,921
28,522
26,502
952
7,959
20,563
0
102,879
W
16,724
4,018
760
5,215
15,078
17,492
703
5,821
9,257
0
41,670
L
Arachne
Lieohh
Arachne
13,718
8,139
1,279
6,563
28,485
13,442
1,030
5,458
21,933
0
23,433
W
Tiamat
20,665
1,789
0
2,792
14,719
9,896
320
5,333
9,386
56,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
38,257
320
Minions Killed
150
14
Camps Cleared
3
1,225,459
Distance Traveled
1,071,207
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,739
607
71
3
2
408,359
2
L
Gilgamesh
12,424
592
47
2
0
337,737
0
W
Vamana
15,325
730
148
7
7
393,521
0
W
Fenrir
14,156
674
57
3
3
443,596
0
L
Arachne
13,094
624
32
2
1
325,111
3
W
Tiamat
13,608
648
115
5
4
388,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role