Player Matchup

Raijin
Raijin
ButterscotchBuns
Raijin
Level 43
God Stats
11W - 13L
1,514 SR
Queue Stats
380W - 406L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Crispycheese
Sun Wukong
Level 11
God Stats
4W - 3L
1,729 SR
Queue Stats
74W - 83L
1,362 Elo+
Party 1
Loki
Loki
Warrnus
Loki
Level 28
God Stats
1W - 2L
1,474 SR
Queue Stats
65W - 72L
1,452 Elo+
Solo
Cthulhu
Cthulhu
baconvoltz
Cthulhu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 94L
1,125 Elo+
Party 1
Izanami
Izanami
unknownTEEK
Izanami
Level 7
God Stats
1W - 2L
1,255 SR
Queue Stats
2W - 6L
1,266 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,334 Elo+

VS

Team Averages
Level 32
1,473 SR
1,395 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jezpyn
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Tynistman
Gilgamesh
Level 4
God Stats
5W - 4L
1,501 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Sol
Sol
uakostan
Sol
Level 120
God Stats
7W - 9L
1,364 SR
Queue Stats
343W - 410L
1,392 Elo+
Party 2
Ares
Ares
zhukin1
Ares
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
214W - 279L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,669
530
18,388
18,356
7,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Crispycheese
Sun Wukong
14
3 / 5 / 9
9,351
425
13,038
20,753
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Warrnus
Loki
14
4 / 6 / 5
9,700
441
6,897
16,446
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
baconvoltz
Cthulhu
13
1 / 2 / 7
8,501
386
6,909
13,866
10,340
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
unknownTEEK
Izanami
13
0 / 11 / 10
8,635
393
6,579
17,290
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
3 / 2 / 2
12,065
548
4,449
12,640
4,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Jezpyn
Bellona
16
4 / 3 / 6
10,713
487
11,434
15,455
15,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Tynistman
Gilgamesh
15
5 / 6 / 6
10,585
481
11,478
20,031
10,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 3 / 5
13,231
601
29,694
21,441
8,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
zhukin1
Ares
14
2 / 3 / 10
10,161
462
4,768
13,611
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
15
Kills
31
31
Deaths
17
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
2
2
L
7
7
4
1.29
L
Sun Wukong
Crispycheese
Sun Wukong
3
5
9
1.5
W
Bellona
Jezpyn
Bellona
4
3
6
2.33
W
Gilgamesh
Tynistman
Gilgamesh
5
6
6
1.33
L
Loki
Warrnus
Loki
4
6
5
1.08
L
Cthulhu
baconvoltz
Cthulhu
1
2
7
2.25
W
17
3
5
6.5
L
Izanami
unknownTEEK
Izanami
0
11
10
0.45
W
Ares
zhukin1
Ares
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
61,823
86,711
Taken
83,178
47,323
Mitigated
52,179
19,473
Healing
25,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,449
1,824
0
4,979
12,640
4,744
2,963
1,267
11,373
0
114,174
L
18,388
1,729
253
4,099
18,356
7,151
2,050
10,047
8,309
71,375
0
L
Sun Wukong
Crispycheese
Sun Wukong
13,038
2,563
0
4,304
20,753
18,581
230
10,395
10,358
0
36,005
W
Bellona
Jezpyn
Bellona
11,434
1,115
0
1,720
15,455
15,537
489
2,948
11,667
15,761
35,372
W
Gilgamesh
Tynistman
Gilgamesh
11,478
2,605
0
4,436
20,031
10,839
1,234
6,320
13,444
3,468
48,841
L
Loki
Warrnus
Loki
6,897
1,137
0
4,024
16,446
5,710
0
5,870
10,576
0
56,516
L
Cthulhu
baconvoltz
Cthulhu
6,909
411
545
2,359
13,866
10,340
66
6,502
7,364
31,696
0
W
29,694
11,712
0
12,174
21,441
8,770
5,461
9,632
11,527
111,679
0
L
Izanami
unknownTEEK
Izanami
6,579
4,054
0
3,889
17,290
5,541
868
7,702
9,588
0
40,391
W
Ares
zhukin1
Ares
4,768
315
0
1,722
13,611
12,289
1,309
5,778
7,643
20,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
56,755
377
Minions Killed
503
0
Camps Cleared
0
1,888,678
Distance Traveled
1,971,498
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,065
548
165
8
0
391,719
4
L
Raijin
11,669
530
133
6
0
367,610
2
L
Sun Wukong
9,351
425
57
3
0
410,747
5
W
Bellona
10,713
487
83
4
0
411,824
2
W
Gilgamesh
10,585
481
74
3
0
447,100
0
L
Loki
9,700
441
89
4
0
371,709
11
L
Cthulhu
8,501
386
40
2
0
403,168
2
W
Sol
13,231
601
145
7
0
386,799
0
L
Izanami
8,635
393
58
3
0
335,444
0
W
Ares
10,161
462
36
2
0
334,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role