Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jasoncampbell
Neith
Level 17
God Stats
4W - 3L
1,587 SR
Queue Stats
75W - 71L
1,564 Elo+
Solo
Persephone
Persephone
PeauDeBoudin54
Persephone
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 1L
1,755 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sr_Vz_
Tsukuyomi
Level 29
God Stats
6W - 4L
1,531 SR
Queue Stats
115W - 87L
1,526 Elo+
Solo
Ymir
Ymir
tumulto-diagonal
Ymir
Level 18
God Stats
15W - 9L
1,558 SR
Queue Stats
37W - 44L
1,439 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,557 Elo+

VS

Team Averages
Level 22
1,683 SR
1,608 Elo+
Anubis
Anubis
GengarHypnotizeU
Anubis
Level 5
God Stats
5W - 1L
1,856 SR
Queue Stats
9W - 3L
1,809 Elo+
Solo
Fenrir
Fenrir
LDenyer95
Fenrir
Level 29
God Stats
4W - 8L
1,726 SR
Queue Stats
234W - 209L
1,551 Elo+
Solo
Odin
Odin
NoRole_DNG
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 184L
1,625 Elo+
Solo
Janus
Janus
burtybonce212
Janus
Level 27
God Stats
6W - 8L
1,465 SR
Queue Stats
72W - 47L
1,598 Elo+
Solo
Xbalanque
Xbalanque
shawumsenumse
Xbalanque
Level 25
God Stats
4W - 2L
1,868 SR
Queue Stats
53W - 51L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 4 / 0
4,891
489
720
6,158
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
3,321
332
0
0
0
Persephone
PeauDeBoudin54
Persephone
8
0 / 2 / 0
4,771
477
1,988
4,356
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Sr_Vz_
Tsukuyomi
9
2 / 3 / 0
5,270
527
4,580
6,169
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,476
448
2,200
7,744
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,418
642
2,961
3,631
1,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
LDenyer95
Fenrir
10
0 / 1 / 2
5,589
559
1,984
6,850
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 4
5,348
535
2,810
5,976
3,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 0
7,191
719
4,260
3,003
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
shawumsenumse
Xbalanque
10
2 / 1 / 2
5,918
592
4,405
4,313
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
2
0
4
4
L
0
0
0
0
W
Fenrir
LDenyer95
Fenrir
0
1
2
1
W
3
0
4
5
L
Persephone
PeauDeBoudin54
Persephone
0
2
0
0
L
Tsukuyomi
Sr_Vz_
Tsukuyomi
2
3
0
0.67
W
6
0
0
6
W
Xbalanque
shawumsenumse
Xbalanque
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,488
Damage
16,420
24,427
Taken
23,773
8,795
Mitigated
8,812
4,463
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
720
103
0
1,716
6,158
2,436
0
3,323
2,590
0
23,734
W
2,961
138
0
3,026
3,631
1,461
0
1,054
2,367
41,078
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
LDenyer95
Fenrir
1,984
514
0
4,085
6,850
1,947
0
545
6,263
0
29,010
W
2,810
675
120
632
5,976
3,284
0
643
5,293
0
13,770
L
Persephone
PeauDeBoudin54
Persephone
1,988
59
0
1,481
4,356
893
0
1,700
2,654
19,593
0
L
Tsukuyomi
Sr_Vz_
Tsukuyomi
4,580
1,186
0
1,218
6,169
2,117
0
1,539
4,616
0
28,472
W
4,260
617
0
1,158
3,003
728
390
0
3,003
35,170
0
W
Xbalanque
shawumsenumse
Xbalanque
4,405
3,209
0
1,733
4,313
1,392
964
1,654
2,659
0
24,537
L
2,200
443
0
48
7,744
3,349
0
399
7,277
15,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
30,464
176
Minions Killed
319
0
Camps Cleared
0
748,453
Distance Traveled
923,201
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,891
489
52
5
0
184,620
0
W
Anubis
6,418
642
99
10
0
177,883
5
L
Neith
3,321
332
0
0
0
0
0
W
Fenrir
5,589
559
68
7
0
210,456
2
W
Odin
5,348
535
18
2
0
186,976
2
L
Persephone
4,771
477
40
4
0
171,523
0
L
Tsukuyomi
5,270
527
61
6
0
211,001
0
W
Janus
7,191
719
84
8
0
176,132
0
W
Xbalanque
5,918
592
50
5
0
171,754
0
L
Ymir
4,476
448
23
2
0
181,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role