Player Matchup

Cthulhu
Cthulhu
D4RK-24-8
Cthulhu
Level 10
God Stats
2W - 0L
1,824 SR
Queue Stats
20W - 12L
1,710 Elo+
Party 1
Medusa
Medusa
bycaravelix
Medusa
Level 122
God Stats
21W - 7L
1,789 SR
Queue Stats
603W - 389L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
torresbarrientos
Ah Puch
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 134L
1,635 Elo+
Party 1
Team Averages
Level 67
1,704 SR
1,667 Elo+

VS

Team Averages
Level 88
1,483 SR
1,466 Elo+
Skadi
Skadi
KingTobiFrost
Skadi
Level 88
God Stats
19W - 22L
1,502 SR
Queue Stats
169W - 175L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Ruthless_Whisper
Zhong Kui
Level 155
God Stats
11W - 8L
1,448 SR
Queue Stats
159W - 177L
1,445 Elo+
Party 2
Anubis
Anubis
XxJsolerxX
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4RK-24-8
Cthulhu
13
2 / 1 / 9
8,964
690
6,721
12,839
13,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
15
12 / 5 / 6
11,065
851
12,886
10,574
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 4 / 9
10,634
818
11,546
7,685
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 4
9,130
702
7,718
12,228
3,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
13
5 / 7 / 5
9,543
734
12,039
13,423
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
XxJsolerxX
Anubis
10
0 / 8 / 4
7,255
558
3,768
10,007
3,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
22
Kills
10
10
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
D4RK-24-8
Cthulhu
2
1
9
6.5
L
5
7
4
1
L
Zhong Kui
5
7
5
1.07
L
Anubis
XxJsolerxX
Anubis
0
8
4
0.25
W
Medusa
12
5
6
3
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
23,525
31,098
Taken
35,658
20,792
Mitigated
14,843
5,446
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
D4RK-24-8
Cthulhu
6,721
417
102
954
12,839
13,399
58
5,289
7,550
21,918
0
L
7,718
3,990
0
1,437
12,228
3,482
133
6,789
5,025
0
18,234
L
Zhong Kui
12,039
509
458
4,181
13,423
7,483
0
4,835
8,274
27,069
0
L
Anubis
XxJsolerxX
Anubis
3,768
124
186
844
10,007
3,878
0
6,031
3,760
19,331
0
W
Medusa
12,886
6,026
0
2,532
10,574
4,096
1,604
6,883
3,691
0
41,201
W
11,546
119
0
1,858
7,685
3,297
176
4,044
3,641
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
25,928
155
Minions Killed
117
10
Camps Cleared
1
674,759
Distance Traveled
608,450
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,964
690
35
3
1
257,558
1
L
Skadi
9,130
702
29
2
0
218,500
2
L
Zhong Kui
9,543
734
52
4
0
222,435
2
L
Anubis
7,255
558
36
3
1
167,515
0
W
Medusa
11,065
851
63
5
9
205,417
2
W
Ah Puch
10,634
818
57
4
0
211,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role