Player Matchup

Chiron
Chiron
Gold V
Mr_Glassman_
Chiron
Gold V
Level 107
God Stats
2W - 0L
1,710 SR
Queue Stats
9W - 5L
1,533 MMR
Party 2
Thoth
Thoth
Gold V
Sackie_Chan_420
Thoth
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,533 MMR
Party 2
Geb
Geb
Gold V
The_Wacky_Worm
Geb
Gold V
Level 127
God Stats
1W - 1L
1,854 SR
Queue Stats
9W - 5L
1,533 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,688 SR
1,533 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,468 SR
1,489 MMR
Hera
Hera
Silver II
 
Hera
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
BIG_T_GrosPig
Izanami
Bronze III
Level 42
God Stats
0W - 2L
1,538 SR
Queue Stats
2W - 4L
1,484 MMR
Party 1
Chaac
Chaac
Bronze III
Run_Drez
Chaac
Bronze III
Level 64
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 4L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 0 / 5
6,983
698
7,748
4,751
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 0 / 4
7,228
723
10,480
5,281
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 6
6,966
697
3,629
7,849
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeScyllaTiamatPoseidonAres

VS

Bans
ZeusDanzaburouOdinYemojaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 0
5,970
597
6,414
6,839
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
8
0 / 4 / 0
5,758
576
2,849
7,856
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Run_Drez
Chaac
9
0 / 2 / 0
5,637
564
5,349
10,855
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
L
Izanami
0
4
0
0
W
Chiron
3
0
5
5.5
L
Chaac
Run_Drez
Chaac
0
2
0
0
W
4
0
4
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
14,612
17,881
Taken
25,550
9,913
Mitigated
13,467
5,085
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,414
1,153
0
542
6,839
2,164
0
4,347
2,492
25,839
0
L
Izanami
2,849
1,860
0
0
7,856
2,262
0
4,612
3,244
0
17,068
W
Chiron
7,748
3,637
925
1,569
4,751
1,558
840
1,922
2,368
0
19,562
L
Chaac
Run_Drez
Chaac
5,349
599
368
3,686
10,855
9,041
120
5,473
5,382
0
9,045
W
10,480
214
0
992
5,281
1,670
118
2,109
2,782
33,401
0
W
3,629
338
0
1,599
7,849
6,685
120
2,320
5,108
14,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
17,365
112
Minions Killed
102
5
Camps Cleared
3
578,716
Distance Traveled
538,789
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,970
597
51
5
2
174,537
4
L
Izanami
5,758
576
36
4
1
177,699
4
W
Chiron
6,983
698
34
3
2
184,927
0
L
Chaac
5,637
564
15
2
0
186,553
0
W
Thoth
7,228
723
62
6
2
191,839
1
W
Geb
6,966
697
16
2
1
201,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role