Player Matchup

Medusa
Medusa
CovertSphinx
Medusa
Level 109
God Stats
8W - 13L
1,412 SR
Queue Stats
66W - 90L
1,425 Elo+
Party 1
Sol
Sol
Drayko88
Sol
Level 68
God Stats
9W - 10L
1,453 SR
Queue Stats
75W - 110L
1,439 Elo+
Party 1
Discordia
Discordia
Pfenix607
Discordia
Level 83
God Stats
2W - 8L
1,500 SR
Queue Stats
115W - 152L
1,458 Elo+
Party 1
Artemis
Artemis
Snipurs
Artemis
Level 118
God Stats
5W - 2L
1,596 SR
Queue Stats
101W - 133L
1,417 Elo+
Party 1
Hercules
Hercules
bman0899
Hercules
Level 76
God Stats
5W - 17L
1,436 SR
Queue Stats
121W - 147L
1,442 Elo+
Party 1
Team Averages
Level 91
1,479 SR
1,436 Elo+

VS

Team Averages
Level 108
1,561 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeZerT02
Chaac
Level 119
God Stats
2W - 1L
1,630 SR
Queue Stats
25W - 15L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
WryBrake9812612
Baron Samedi
Level 87
God Stats
2W - 1L
1,654 SR
Queue Stats
2W - 4L
1,663 Elo+
Solo
Thanatos
Thanatos
king-kaor
Thanatos
Level 117
God Stats
4W - 4L
1,519 SR
Queue Stats
110W - 121L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 6 / 6
9,387
782
4,416
8,206
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 4
8,813
734
5,429
12,240
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Pfenix607
Discordia
13
1 / 6 / 6
7,859
655
6,127
8,421
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Snipurs
Artemis
15
5 / 8 / 7
10,218
852
16,462
13,603
3,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
bman0899
Hercules
14
1 / 4 / 6
8,305
692
6,300
15,717
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 12
9,708
809
10,395
7,959
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
 
Hou Yi
14
0 / 1 / 8
8,223
685
3,638
7,124
2,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
DeZerT02
Chaac
17
4 / 4 / 22
10,824
902
10,096
16,495
21,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
WryBrake9812612
Baron Samedi
17
7 / 3 / 11
11,051
921
12,712
8,127
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
king-kaor
Thanatos
18
17 / 1 / 8
13,658
1,138
15,777
10,051
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
13
Kills
31
31
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
12
2.25
W
Hou Yi
 
Hou Yi
0
1
8
4
L
Medusa
3
6
6
1
W
Chaac
DeZerT02
Chaac
4
4
22
3.75
L
3
7
4
0.71
L
Discordia
Pfenix607
Discordia
1
6
6
0.67
L
Artemis
Snipurs
Artemis
5
8
7
1.06
W
Baron Samedi
WryBrake9812612
Baron Samedi
7
3
11
4.17
L
Hercules
bman0899
Hercules
1
4
6
1
W
Thanatos
king-kaor
Thanatos
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
52,618
58,187
Taken
49,756
27,022
Mitigated
33,662
11,767
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,395
2,444
72
441
7,959
2,455
1,574
2,312
5,524
27,765
0
W
Hou Yi
 
Hou Yi
3,638
633
0
364
7,124
2,302
1,524
1,333
5,608
0
21,939
L
Medusa
4,416
2,351
0
0
8,206
1,757
553
2,439
5,635
0
22,568
W
Chaac
DeZerT02
Chaac
10,096
2,098
0
5,598
16,495
21,423
655
3,642
12,596
0
32,776
L
5,429
1,588
89
3,543
12,240
2,976
1,492
4,840
7,252
26,517
0
L
Discordia
Pfenix607
Discordia
6,127
708
0
0
8,421
1,666
0
2,248
6,083
19,942
0
L
Artemis
Snipurs
Artemis
16,462
9,038
0
2,125
13,603
3,940
861
5,415
8,007
0
34,166
W
Baron Samedi
WryBrake9812612
Baron Samedi
12,712
1,213
1,570
3,002
8,127
3,449
1,447
2,568
5,409
40,655
0
L
Hercules
bman0899
Hercules
6,300
1,242
0
6,010
15,717
16,683
74
7,542
8,007
0
15,040
W
Thanatos
king-kaor
Thanatos
15,777
3,212
0
8,390
10,051
4,033
2,494
1,845
8,031
0
28,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
53,464
214
Minions Killed
258
5
Camps Cleared
8
909,203
Distance Traveled
1,093,916
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,708
809
48
4
0
189,225
3
W
Hou Yi
8,223
685
44
4
1
235,326
2
L
Medusa
9,387
782
48
4
3
136,936
6
W
Chaac
10,824
902
60
5
1
239,555
1
L
Sol
8,813
734
57
5
0
197,275
0
L
Discordia
7,859
655
26
2
2
161,699
4
L
Artemis
10,218
852
57
5
0
186,262
1
W
Baron Samedi
11,051
921
68
6
3
210,795
0
L
Hercules
8,305
692
26
2
0
227,031
1
W
Thanatos
13,658
1,138
38
3
3
219,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role